Player Matchup

Amaterasu
Amaterasu
Fotayy
Amaterasu
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 27L
1,535 Elo+
Solo
Persephone
Persephone
I King Adam I
Persephone
Level 128
God Stats
20W - 8L
1,655 SR
Queue Stats
525W - 508L
1,529 Elo+
Solo
Chaac
Chaac
jmparton111
Chaac
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
264W - 289L
1,453 Elo+
Party 1
Hera
Hera
phatal808
Hera
Level 157
God Stats
39W - 40L
1,386 SR
Queue Stats
433W - 400L
1,394 Elo+
Solo
Sun Wukong
Sun Wukong
vCxrdd-
Sun Wukong
Level 15
God Stats
1W - 3L
1,120 SR
Queue Stats
23W - 23L
1,445 Elo+
Party 1
Team Averages
Level 103
1,432 SR
1,471 Elo+

VS

Team Averages
Level 103
1,431 SR
1,455 Elo+
Chang'e
Chang'e
DemonSkullBasher
Chang'e
Level 86
God Stats
11W - 10L
1,555 SR
Queue Stats
484W - 493L
1,464 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Skollyx
Ah Muzen Cab
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,619 Elo+
Solo
Bakasura
Bakasura
Xsilentdeath24X
Bakasura
Level 145
God Stats
5W - 8L
1,454 SR
Queue Stats
285W - 306L
1,461 Elo+
Solo
Kumbhakarna
Kumbhakarna
demma10
Kumbhakarna
Level 123
God Stats
12W - 14L
1,495 SR
Queue Stats
241W - 243L
1,522 Elo+
Solo
Ullr
Ullr
osa_356
Ullr
Level 45
God Stats
3W - 6L
1,149 SR
Queue Stats
16W - 33L
1,211 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Fotayy
Amaterasu
15
2 / 1 / 7
9,452
1,050
9,464
11,281
11,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Persephone
I King Adam I
Persephone
15
5 / 1 / 4
10,862
1,207
19,932
4,954
1,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 0 / 6
9,477
1,053
9,282
7,745
8,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hera
15
3 / 0 / 4
9,332
1,037
11,178
2,431
863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
vCxrdd-
Sun Wukong
15
0 / 0 / 6
8,806
978
4,837
5,713
4,635
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

325

VS

Team 2 Tickets

220

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 1
8,793
977
5,981
12,447
4,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Skollyx
Ah Muzen Cab
14
0 / 2 / 1
8,532
948
5,950
13,037
5,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
14
1 / 4 / 0
8,796
977
5,365
14,071
7,945
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
demma10
Kumbhakarna
14
1 / 2 / 1
8,835
982
3,143
10,900
11,489
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ullr
osa_356
Ullr
14
0 / 2 / 0
8,412
935
5,008
8,440
3,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
13
Kills
2
2
Deaths
13
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Amaterasu
Fotayy
Amaterasu
2
1
7
5.5
W
Persephone
I King Adam I
Persephone
5
1
4
7
L
Ah Muzen Cab
Skollyx
Ah Muzen Cab
0
2
1
0.25
L
Bakasura
1
4
0
0.25
L
Kumbhakarna
demma10
Kumbhakarna
1
2
1
0.75
W
3
0
6
6
L
Ullr
osa_356
Ullr
0
2
0
0
W
Hera
3
0
4
5
W
Sun Wukong
vCxrdd-
Sun Wukong
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,693
Damage
25,447
32,124
Taken
58,895
27,409
Mitigated
32,919
4,314
Healing
9,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,981
465
3,036
4,258
12,447
4,578
0
6,416
5,550
25,211
0
W
Amaterasu
Fotayy
Amaterasu
9,464
4,533
0
1,360
11,281
11,337
0
2,439
8,538
0
20,301
W
Persephone
I King Adam I
Persephone
19,932
324
0
249
4,954
1,968
0
1,985
2,679
38,907
0
L
Ah Muzen Cab
Skollyx
Ah Muzen Cab
5,950
1,665
0
0
13,037
5,835
0
6,346
6,283
0
19,791
L
Bakasura
5,365
3,666
0
1,741
14,071
7,945
0
7,870
5,488
0
10,784
L
Kumbhakarna
demma10
Kumbhakarna
3,143
192
0
0
10,900
11,489
0
6,508
3,755
7,633
0
W
9,282
733
0
1,815
7,745
8,606
0
2,395
4,669
0
21,669
L
Ullr
osa_356
Ullr
5,008
1,765
0
493
8,440
3,072
0
3,447
4,472
0
13,185
W
Hera
11,178
1,593
0
206
2,431
863
0
619
1,729
21,219
0
W
Sun Wukong
vCxrdd-
Sun Wukong
4,837
299
0
684
5,713
4,635
0
2,498
2,765
0
17,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,929
Gold Earned
43,368
215
Minions Killed
167
5
Camps Cleared
7
979,811
Distance Traveled
893,074
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,793
977
67
7
2
182,782
0
W
Amaterasu
9,452
1,050
38
4
1
188,736
0
W
Persephone
10,862
1,207
59
7
2
194,758
0
L
Ah Muzen Cab
8,532
948
39
4
0
184,988
0
L
Bakasura
8,796
977
28
3
5
203,670
0
L
Kumbhakarna
8,835
982
7
1
0
168,062
0
W
Chaac
9,477
1,053
31
3
1
201,091
0
L
Ullr
8,412
935
26
3
0
153,572
0
W
Hera
9,332
1,037
41
5
1
192,892
0
W
Sun Wukong
8,806
978
46
5
0
202,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role