Player Matchup

Anubis
Anubis
 
Anubis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
GothWarrior
Chaac
Level 104
God Stats
3W - 4L
1,438 SR
Queue Stats
156W - 167L
1,443 Elo+
Party 1
Hel
Hel
Peltsi
Hel
Level 108
God Stats
1W - 3L
1,357 SR
Queue Stats
209W - 228L
1,473 Elo+
Party 1
Odin
Odin
WELEHO69
Odin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 25L
1,463 Elo+
Party 1
Fenrir
Fenrir
xXchesteriXx
Fenrir
Level 65
God Stats
1W - 6L
1,245 SR
Queue Stats
57W - 70L
1,361 Elo+
Party 1
Team Averages
Level 87
1,408 SR
1,448 Elo+

VS

Team Averages
Level 72
1,460 SR
1,496 Elo+
Anubis
Anubis
MarshyJr7
Anubis
Level 108
God Stats
2W - 1L
1,421 SR
Queue Stats
121W - 113L
1,516 Elo+
Party 2
Nu Wa
Nu Wa
NoxPumba
Nu Wa
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 25L
1,481 Elo+
Party 3
Hades
Hades
TYZMarshy
Hades
Level 89
God Stats
4W - 1L
1,773 SR
Queue Stats
82W - 69L
1,517 Elo+
Party 2
Chernobog
Chernobog
Timic18
Chernobog
Level 106
God Stats
1W - 1L
1,328 SR
Queue Stats
4W - 2L
1,541 Elo+
Solo
Serqet
Serqet
hotsp
Serqet
Level 38
God Stats
5W - 3L
1,279 SR
Queue Stats
38W - 34L
1,425 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
2 / 3 / 2
9,938
552
7,611
14,314
6,107
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 4 / 0
6,115
340
818
7,406
2,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hel
Peltsi
Hel
15
3 / 7 / 3
9,814
545
14,255
17,731
7,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Odin
11
0 / 10 / 0
7,326
407
2,760
19,503
10,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
13
5 / 11 / 0
8,930
496
7,379
22,229
7,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
MarshyJr7
Anubis
17
4 / 1 / 9
11,068
615
10,352
10,009
4,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nu Wa
NoxPumba
Nu Wa
18
5 / 2 / 8
11,259
626
18,192
7,961
2,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
TYZMarshy
Hades
17
9 / 2 / 5
11,532
641
12,398
14,873
6,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chernobog
Timic18
Chernobog
17
10 / 3 / 4
11,884
660
11,801
14,056
4,612
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
hotsp
Serqet
18
7 / 3 / 6
11,485
638
9,746
13,810
5,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
67
10
Kills
35
35
Deaths
11
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
3
2
1
L
0
4
0
0
W
Anubis
MarshyJr7
Anubis
4
1
9
8.5
W
Nu Wa
NoxPumba
Nu Wa
5
2
8
4.5
L
Hel
Peltsi
Hel
3
7
3
0.64
W
Hades
TYZMarshy
Hades
9
2
5
5.75
W
Chernobog
Timic18
Chernobog
10
3
4
4
L
Odin
0
10
0
0
W
Serqet
hotsp
Serqet
7
3
6
3.33
L
Fenrir
5
11
0
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,823
Damage
62,489
81,183
Taken
60,709
33,849
Mitigated
24,433
16,415
Healing
22,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
7,611
421
0
5,237
14,314
6,107
401
4,623
9,532
95,606
0
L
818
0
0
689
7,406
2,180
0
3,675
3,731
0
13,450
W
Anubis
MarshyJr7
Anubis
10,352
539
0
5,632
10,009
4,742
79
4,444
5,565
80,009
0
W
Nu Wa
NoxPumba
Nu Wa
18,192
2,812
0
537
7,961
2,850
1,043
4,450
3,511
93,526
0
L
Hel
Peltsi
Hel
14,255
530
1,524
6,466
17,731
7,007
0
10,446
7,285
82,210
0
W
Hades
TYZMarshy
Hades
12,398
1,251
633
8,958
14,873
6,488
438
4,269
10,604
72,969
0
W
Chernobog
Timic18
Chernobog
11,801
8,537
0
5,217
14,056
4,612
4,478
7,692
6,364
0
86,085
L
Odin
2,760
777
0
250
19,503
10,625
210
12,657
6,708
2,194
26,956
W
Serqet
hotsp
Serqet
9,746
2,977
0
1,316
13,810
5,741
0
3,493
10,317
0
93,707
L
Fenrir
7,379
1,610
0
2,249
22,229
7,930
344
9,541
12,209
0
51,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,123
Gold Earned
57,228
434
Minions Killed
575
0
Camps Cleared
0
1,570,411
Distance Traveled
1,750,192
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,938
552
158
9
0
300,201
0
L
Chaac
6,115
340
28
2
0
301,723
0
W
Anubis
11,068
615
118
7
0
323,607
1
W
Nu Wa
11,259
626
131
7
0
348,177
0
L
Hel
9,814
545
129
7
0
332,059
3
W
Hades
11,532
641
107
6
0
326,934
5
W
Chernobog
11,884
660
103
6
0
329,423
2
L
Odin
7,326
407
41
2
0
303,505
0
W
Serqet
11,485
638
116
6
0
422,051
0
L
Fenrir
8,930
496
78
4
0
332,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role