Player Matchup

Kuzenbo
Kuzenbo
Silver I
 
Kuzenbo
Silver I
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold IV
Jackfrosteurz
Anubis
Gold IV
Level 104
God Stats
13W - 7L
1,654 SR
Queue Stats
188W - 198L
1,576 MMR
Party 3
Bakasura
Bakasura
Bronze IV
SEBROUDO 12
Bakasura
Bronze IV
Level 83
God Stats
0W - 2L
1,306 SR
Queue Stats
0W - 10L
1,217 MMR
Solo
Osiris
Osiris
Silver II
VxiTy_iFreeZy
Osiris
Silver II
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 135L
1,146 MMR
Party 3
Zhong Kui
Zhong Kui
Gold V
oxWE4PONxo
Zhong Kui
Gold V
Level 140
God Stats
0W - 2L
1,489 SR
Queue Stats
174W - 179L
1,361 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,490 SR
1,360 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 106
1,547 SR
1,348 MMR
Ravana
Ravana
Gold IV
AaraI
Ravana
Gold IV
Level 112
God Stats
2W - 1L
1,759 SR
Queue Stats
156W - 162L
1,364 MMR
Party 1
Thoth
Thoth
Silver I
IkerDestroller
Thoth
Silver I
Level 115
God Stats
3W - 4L
1,177 SR
Queue Stats
81W - 81L
1,380 MMR
Party 2
Pele
Pele
Silver I
SinexLP
Pele
Silver I
Level 83
God Stats
18W - 12L
1,875 SR
Queue Stats
60W - 67L
1,423 MMR
Party 1
Jing Wei
Jing Wei
Gold V
dfvdew
Jing Wei
Gold V
Level 91
God Stats
17W - 11L
1,632 SR
Queue Stats
89W - 88L
1,317 MMR
Solo
Sobek
Sobek
Silver II
sniper-dani
Sobek
Silver II
Level 128
God Stats
1W - 1L
1,291 SR
Queue Stats
110W - 124L
1,256 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
3
0 / 0 / 1
2,835
567
1,091
1,598
1,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
0 / 0 / 0
3,523
705
128
1,954
759
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bakasura
SEBROUDO 12
Bakasura
5
0 / 0 / 0
3,060
612
0
3,050
998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 1 / 0
3,435
687
545
4,295
2,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
oxWE4PONxo
Zhong Kui
6
1 / 1 / 0
3,853
771
1,701
2,404
1,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
SusanoKaliArachneAwilix

VS

Bans
ThanatosRaijinCharonAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AaraI
Ravana
7
1 / 0 / 0
4,022
804
2,470
2,374
1,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

4
0 / 0 / 0
3,051
610
502
550
101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
SinexLP
Pele
7
1 / 0 / 0
3,747
749
1,113
2,816
818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
dfvdew
Jing Wei
5
0 / 0 / 1
3,337
667
1,113
1,602
428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 1 / 0
3,359
672
547
3,115
2,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
1
Kills
2
2
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
0
1
0.5
W
Ravana
AaraI
Ravana
1
0
0
1
W
0
0
0
0
L
0
0
0
0
L
Bakasura
SEBROUDO 12
Bakasura
0
0
0
0
W
Pele
SinexLP
Pele
1
0
0
1
L
0
1
0
0
W
Jing Wei
dfvdew
Jing Wei
0
0
1
0.5
L
Zhong Kui
oxWE4PONxo
Zhong Kui
1
1
0
1
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,465
Damage
5,745
13,301
Taken
10,457
6,984
Mitigated
4,855
5,376
Healing
4,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
1,091
560
0
589
1,598
1,167
0
223
1,375
3,983
0
W
Ravana
AaraI
Ravana
2,470
342
0
602
2,374
1,446
0
0
2,374
0
22,867
W
502
0
0
250
550
101
0
0
550
15,784
0
L
128
0
0
1,311
1,954
759
76
335
1,619
21,270
0
L
Bakasura
SEBROUDO 12
Bakasura
0
0
0
363
3,050
998
0
167
2,883
0
10,281
W
Pele
SinexLP
Pele
1,113
366
0
780
2,816
818
0
506
2,275
0
21,741
L
545
171
0
1,838
4,295
2,429
0
0
4,295
0
15,155
W
Jing Wei
dfvdew
Jing Wei
1,113
1,006
0
878
1,602
428
0
724
845
0
17,282
L
Zhong Kui
oxWE4PONxo
Zhong Kui
1,701
729
0
1,275
2,404
1,631
0
324
2,080
16,276
4,041
W
547
163
0
1,521
3,115
2,062
0
1,350
1,666
6,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,706
Gold Earned
17,516
146
Minions Killed
154
0
Camps Cleared
0
446,452
Distance Traveled
497,584
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
2,835
567
9
2
0
52,459
0
W
Ravana
4,022
804
47
9
0
109,700
0
W
Thoth
3,051
610
21
4
0
79,562
0
L
Anubis
3,523
705
37
7
0
90,223
1
L
Bakasura
3,060
612
27
5
0
112,935
0
W
Pele
3,747
749
39
8
0
119,952
0
L
Osiris
3,435
687
32
6
0
103,680
1
W
Jing Wei
3,337
667
37
7
0
97,182
0
L
Zhong Kui
3,853
771
41
8
0
87,155
0
W
Sobek
3,359
672
10
2
0
91,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role