Player Matchup

Nu Wa
Nu Wa
BigPapiBean
Nu Wa
Level 108
God Stats
27W - 16L
1,751 SR
Queue Stats
289W - 253L
1,542 Elo+
Solo
Athena
Athena
Blaze x Impulse
Athena
Level 145
God Stats
18W - 7L
1,503 SR
Queue Stats
586W - 547L
1,505 Elo+
Party 1
Bacchus
Bacchus
ClickMan98
Bacchus
Level 109
God Stats
14W - 7L
1,564 SR
Queue Stats
167W - 152L
1,464 Elo+
Solo
Charybdis
Charybdis
InorganicSmile
Charybdis
Level 156
God Stats
12W - 5L
1,734 SR
Queue Stats
168W - 169L
1,476 Elo+
Solo
Awilix
Awilix
Yeahiight1027
Awilix
Level 120
God Stats
95W - 43L
1,726 SR
Queue Stats
509W - 463L
1,521 Elo+
Party 1
Team Averages
Level 128
1,656 SR
1,501 Elo+

VS

Team Averages
Level 87
1,508 SR
1,486 Elo+
Thanatos
Thanatos
 
Thanatos
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
Kenpachi_Susano
Ix Chel
Level 231
God Stats
9W - 11L
1,523 SR
Queue Stats
667W - 678L
1,462 Elo+
Solo
Izanami
Izanami
Krisudesu
Izanami
Level 38
God Stats
1W - 2L
1,517 SR
Queue Stats
42W - 44L
1,456 Elo+
Party 2
Merlin
Merlin
SoTragicX
Merlin
Level 67
God Stats
1W - 5L
1,500 SR
Queue Stats
233W - 221L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 9
7,726
594
8,667
6,435
1,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 2 / 10
8,117
624
10,738
12,715
7,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
ClickMan98
Bacchus
12
4 / 0 / 9
7,630
587
4,209
8,638
7,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Charybdis
InorganicSmile
Charybdis
13
1 / 1 / 4
8,283
637
5,467
6,489
2,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
14 / 3 / 4
9,045
696
17,882
12,039
4,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
8 / 4 / 0
9,077
698
11,010
19,066
7,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Amaterasu
 
Amaterasu
12
0 / 6 / 3
7,336
564
5,965
16,284
9,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 4 / 2
6,176
475
4,000
11,922
7,897
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Krisudesu
Izanami
10
0 / 4 / 1
5,934
456
2,173
10,041
3,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
SoTragicX
Merlin
11
0 / 4 / 3
6,815
524
4,146
8,160
2,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
17
22
Kills
8
8
Deaths
22
36
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
8
4
0
2
L
Amaterasu
 
Amaterasu
0
6
3
0.25
W
0
2
9
2.25
W
3
2
10
4
W
Bacchus
ClickMan98
Bacchus
4
0
9
8.5
W
Charybdis
InorganicSmile
Charybdis
1
1
4
3
L
0
4
2
0.25
L
Izanami
Krisudesu
Izanami
0
4
1
0.13
L
Merlin
SoTragicX
Merlin
0
4
3
0.38
W
14
3
4
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,963
Damage
27,294
46,316
Taken
65,473
23,936
Mitigated
31,538
9,925
Healing
23,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
11,010
2,705
0
11,912
19,066
7,411
0
4,365
14,579
0
67,709
L
Amaterasu
 
Amaterasu
5,965
3,988
0
5,370
16,284
9,466
0
8,308
7,405
0
44,396
W
8,667
1,869
0
1,000
6,435
1,814
90
1,182
5,133
57,175
0
W
10,738
2,567
0
2,790
12,715
7,803
0
676
12,039
51,000
137
W
Bacchus
ClickMan98
Bacchus
4,209
596
0
1,768
8,638
7,780
0
1,531
7,019
17,305
0
W
Charybdis
InorganicSmile
Charybdis
5,467
4,239
0
2,697
6,489
2,519
1,995
2,290
4,129
0
71,443
L
4,000
618
405
2,270
11,922
7,897
0
4,036
7,787
26,028
0
L
Izanami
Krisudesu
Izanami
2,173
1,522
0
1,543
10,041
3,839
468
2,123
7,880
0
37,026
L
Merlin
SoTragicX
Merlin
4,146
230
0
1,604
8,160
2,925
0
3,799
4,345
47,755
0
W
17,882
7,634
0
1,670
12,039
4,020
0
2,023
9,850
0
56,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,801
Gold Earned
35,338
397
Minions Killed
368
0
Camps Cleared
0
1,378,596
Distance Traveled
1,279,813
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,077
698
91
7
0
266,976
1
L
Amaterasu
7,336
564
83
6
0
268,441
4
W
Nu Wa
7,726
594
102
8
0
255,056
5
W
Athena
8,117
624
84
6
0
306,925
4
W
Bacchus
7,630
587
24
2
0
285,875
4
W
Charybdis
8,283
637
131
10
0
222,107
3
L
Ix Chel
6,176
475
27
2
0
246,802
2
L
Izanami
5,934
456
61
5
0
242,382
6
L
Merlin
6,815
524
106
8
0
255,212
2
W
Awilix
9,045
696
56
4
0
308,633
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role