Player Matchup

Hercules
Hercules
Imbetterthanmj
Hercules
Level 124
God Stats
9W - 9L
1,676 SR
Queue Stats
122W - 99L
1,588 Elo+
Solo
Cupid
Cupid
g2gimhungry
Cupid
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 64L
1,503 Elo+
Solo
Janus
Janus
hoodkilla99
Janus
Level 81
God Stats
6W - 16L
1,420 SR
Queue Stats
138W - 164L
1,395 Elo+
Solo
Ra
Ra
richdogg27
Ra
Level 147
God Stats
42W - 44L
1,457 SR
Queue Stats
308W - 315L
1,459 Elo+
Solo
Nu Wa
Nu Wa
udntwanabmyfrend
Nu Wa
Level 101
God Stats
124W - 123L
1,559 SR
Queue Stats
292W - 313L
1,444 Elo+
Solo
Team Averages
Level 115
1,522 SR
1,478 Elo+

VS

Team Averages
Level 83
1,483 SR
1,492 Elo+
Scylla
Scylla
DualMuRpHy B
Scylla
Level 88
God Stats
14W - 23L
1,360 SR
Queue Stats
228W - 238L
1,463 Elo+
Solo
Tyr
Tyr
ItsDab304446
Tyr
Level 28
God Stats
1W - 1L
1,186 SR
Queue Stats
69W - 64L
1,457 Elo+
Party 1
Pele
Pele
JustDoMaTing
Pele
Level 80
God Stats
13W - 3L
1,789 SR
Queue Stats
155W - 151L
1,549 Elo+
Party 1
Thanatos
Thanatos
TEAKUSMC
Thanatos
Level 123
God Stats
233W - 220L
1,578 SR
Queue Stats
288W - 311L
1,456 Elo+
Solo
Chernobog
Chernobog
tyreek813
Chernobog
Level 95
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 23L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
3 / 2 / 0
7,594
1,085
5,540
4,476
3,116
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
0 / 4 / 1
6,871
982
3,213
7,864
2,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 3 / 3
7,056
1,008
4,881
4,401
1,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 1 / 2
6,976
997
4,042
8,724
3,841
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 1 / 2
6,975
996
3,082
6,480
1,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

291

VS

Team 2 Tickets

346

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
0 / 0 / 8
7,380
1,054
6,800
4,058
1,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 0 / 5
7,217
1,031
2,379
3,127
2,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
2 / 1 / 6
7,661
1,094
9,438
7,586
3,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Thanatos
TEAKUSMC
Thanatos
13
3 / 1 / 8
8,048
1,150
6,017
4,686
2,941
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chernobog
tyreek813
Chernobog
13
5 / 1 / 5
8,513
1,216
5,136
4,412
1,717
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
3
Kills
11
11
Deaths
3
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Scylla
0
0
8
4
L
Hercules
3
2
0
1.5
W
1
0
5
3.5
W
2
1
6
5
W
Thanatos
TEAKUSMC
Thanatos
3
1
8
7
L
0
4
1
0.13
L
0
3
3
0.5
L
0
1
2
1
W
Chernobog
tyreek813
Chernobog
5
1
5
7.5
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,758
Damage
29,770
31,945
Taken
23,869
12,804
Mitigated
11,371
1,920
Healing
4,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
6,800
981
0
0
4,058
1,433
0
2,706
1,283
18,745
0
L
Hercules
5,540
2,718
0
874
4,476
3,116
0
1,099
3,377
0
7,500
W
2,379
336
0
0
3,127
2,120
0
2,136
991
0
5,854
W
9,438
1,240
0
1,289
7,586
3,160
0
3,643
3,943
0
29,646
W
Thanatos
TEAKUSMC
Thanatos
6,017
393
0
2,511
4,686
2,941
0
1,696
2,761
248
12,501
L
3,213
1,044
0
494
7,864
2,869
0
1,318
6,396
0
11,311
L
4,881
489
0
0
4,401
1,243
0
1,280
2,821
7,879
0
L
4,042
125
108
444
8,724
3,841
0
2,172
6,552
24,458
0
W
Chernobog
tyreek813
Chernobog
5,136
1,319
0
362
4,412
1,717
0
1,526
2,886
0
20,012
L
3,082
634
0
0
6,480
1,735
0
783
4,797
19,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,472
Gold Earned
38,819
137
Minions Killed
159
5
Camps Cleared
6
631,952
Distance Traveled
718,136
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,380
1,054
39
6
1
132,809
1
L
Hercules
7,594
1,085
2
0
0
83,126
0
W
Tyr
7,217
1,031
24
3
0
143,292
0
W
Pele
7,661
1,094
43
6
0
149,334
0
W
Thanatos
8,048
1,150
19
3
3
141,819
0
L
Cupid
6,871
982
24
3
2
123,726
0
L
Janus
7,056
1,008
14
2
1
124,132
0
L
Ra
6,976
997
45
6
0
172,360
1
W
Chernobog
8,513
1,216
34
5
2
150,882
0
L
Nu Wa
6,975
996
52
7
2
128,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role