Player Matchup

Danzaburou
Danzaburou
DoctorPopAOh
Danzaburou
Level 174
God Stats
6W - 3L
1,923 SR
Queue Stats
300W - 297L
1,481 Elo+
Solo
Susano
Susano
FURSHY
Susano
Level 141
God Stats
9W - 4L
1,616 SR
Queue Stats
490W - 513L
1,431 Elo+
Solo
Sun Wukong
Sun Wukong
POGU_Beast
Sun Wukong
Level 85
God Stats
6W - 3L
1,487 SR
Queue Stats
40W - 27L
1,457 Elo+
Party 1
Thoth
Thoth
Silexx__
Thoth
Level 79
God Stats
36W - 55L
1,320 SR
Queue Stats
247W - 258L
1,336 Elo+
Party 1
Ganesha
Ganesha
stonerbear2442
Ganesha
Level 146
God Stats
12W - 4L
1,507 SR
Queue Stats
382W - 379L
1,495 Elo+
Solo
Team Averages
Level 125
1,571 SR
1,440 Elo+

VS

Team Averages
Level 140
1,592 SR
1,482 Elo+
Izanami
Izanami
MermaidMama219
Izanami
Level 186
God Stats
32W - 37L
1,495 SR
Queue Stats
1,051W - 1,111L
1,500 Elo+
Solo
Bellona
Bellona
Sp00qie
Bellona
Level 142
God Stats
1W - 1L
1,715 SR
Queue Stats
23W - 22L
1,413 Elo+
Solo
Raijin
Raijin
rS Kioshima
Raijin
Level 168
God Stats
14W - 10L
1,620 SR
Queue Stats
484W - 466L
1,564 Elo+
Solo
Artio
Artio
xXDoomCowXx
Artio
Level 78
God Stats
8W - 11L
1,436 SR
Queue Stats
82W - 72L
1,491 Elo+
Solo
Mercury
Mercury
xxSpartan007
Mercury
Level 124
God Stats
7W - 2L
1,694 SR
Queue Stats
346W - 341L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DoctorPopAOh
Danzaburou
12
1 / 0 / 1
6,786
679
3,319
3,441
1,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Susano
FURSHY
Susano
11
2 / 0 / 1
5,619
562
3,095
6,147
2,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
POGU_Beast
Sun Wukong
10
0 / 1 / 0
5,852
585
4,686
9,732
6,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
Silexx__
Thoth
9
0 / 5 / 1
4,741
474
3,552
5,251
1,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 0 / 1
5,843
584
1,845
6,166
4,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,517
452
849
6,355
1,781
Bellona
Sp00qie
Bellona
10
1 / 0 / 0
5,860
586
5,267
9,381
8,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Raijin
11
4 / 0 / 1
6,988
699
3,840
5,335
1,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 0 / 0
5,149
515
1,414
5,466
4,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
xxSpartan007
Mercury
8
1 / 0 / 2
5,262
526
1,800
4,989
2,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
9
3
Kills
6
6
Deaths
4
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DoctorPopAOh
Danzaburou
1
0
1
1.5
W
Susano
FURSHY
Susano
2
0
1
2.5
L
0
4
0
0
W
Sun Wukong
POGU_Beast
Sun Wukong
0
1
0
0
W
Thoth
Silexx__
Thoth
0
5
1
0.1
L
Bellona
Sp00qie
Bellona
1
0
0
1
L
Raijin
4
0
1
4.5
W
0
0
1
0.5
L
0
0
0
0
L
Mercury
xxSpartan007
Mercury
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,497
Damage
13,170
30,737
Taken
31,526
16,150
Mitigated
18,490
8,575
Healing
9,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DoctorPopAOh
Danzaburou
3,319
1,656
0
2,357
3,441
1,317
1,413
173
3,268
0
56,208
W
Susano
FURSHY
Susano
3,095
808
0
740
6,147
2,274
0
368
5,779
0
30,909
L
849
747
0
815
6,355
1,781
0
692
5,663
0
24,046
W
Sun Wukong
POGU_Beast
Sun Wukong
4,686
957
0
3,080
9,732
6,493
0
657
9,075
0
43,505
W
Thoth
Silexx__
Thoth
3,552
164
0
20
5,251
1,804
0
2,868
2,383
26,279
0
L
Bellona
Sp00qie
Bellona
5,267
1,918
0
3,055
9,381
8,770
0
955
8,426
0
39,743
L
Raijin
3,840
537
0
1,000
5,335
1,853
30
1,731
3,604
53,502
0
W
1,845
450
98
2,280
6,166
4,262
0
1,188
4,978
19,947
0
L
1,414
330
311
1,483
5,466
4,046
0
1,632
3,834
12,098
0
L
Mercury
xxSpartan007
Mercury
1,800
591
0
2,449
4,989
2,040
0
387
4,602
0
27,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,841
Gold Earned
27,776
279
Minions Killed
259
0
Camps Cleared
0
1,099,807
Distance Traveled
984,963
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,786
679
115
12
0
191,033
0
W
Susano
5,619
562
42
4
0
252,456
0
L
Izanami
4,517
452
47
5
0
156,399
2
W
Sun Wukong
5,852
585
79
8
0
223,176
0
W
Thoth
4,741
474
36
4
0
228,703
0
L
Bellona
5,860
586
67
7
0
212,219
2
L
Raijin
6,988
699
88
9
0
189,977
4
W
Ganesha
5,843
584
7
1
0
204,439
4
L
Artio
5,149
515
11
1
0
237,221
3
L
Mercury
5,262
526
46
5
0
189,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role