Player Matchup

Ares
Ares
FerRd7
Ares
Level 158
God Stats
4W - 2L
1,761 SR
Queue Stats
369W - 358L
1,537 Elo+
Solo
Anubis
Anubis
Jxqz7
Anubis
Level 51
God Stats
8W - 3L
1,587 SR
Queue Stats
119W - 112L
1,525 Elo+
Solo
Bastet
Bastet
R4zie1l
Bastet
Level 148
God Stats
1W - 1L
1,285 SR
Queue Stats
57W - 50L
1,525 Elo+
Solo
Chaac
Chaac
araujoraphael
Chaac
Level 158
God Stats
34W - 15L
1,657 SR
Queue Stats
333W - 333L
1,434 Elo+
Solo
Apollo
Apollo
iNeelix
Apollo
Level 190
God Stats
11W - 6L
1,611 SR
Queue Stats
708W - 699L
1,532 Elo+
Solo
Team Averages
Level 141
1,580 SR
1,510 Elo+

VS

Team Averages
Level 81
1,408 SR
1,384 Elo+
Ravana
Ravana
 
Ravana
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Fronzeiir
Raijin
Level 115
God Stats
11W - 10L
1,440 SR
Queue Stats
397W - 424L
1,450 Elo+
Solo
Chaac
Chaac
Mashinaiper
Chaac
Level 15
God Stats
1W - 2L
1,328 SR
Queue Stats
2W - 4L
1,215 Elo+
Party 1
Maui
Maui
Sugiura3444
Maui
Level 30
God Stats
2W - 4L
1,271 SR
Queue Stats
4W - 14L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
FerRd7
Ares
12
1 / 1 / 10
8,085
539
7,638
9,990
9,386
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Anubis
Jxqz7
Anubis
15
4 / 1 / 2
8,896
593
5,657
8,878
3,805
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
R4zie1l
Bastet
16
9 / 0 / 4
9,699
647
9,767
12,736
5,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
2 / 1 / 2
9,373
625
7,967
9,681
6,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
iNeelix
Apollo
14
2 / 2 / 6
8,708
581
9,333
10,677
4,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
3 / 1 / 0
7,938
529
9,730
8,095
3,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Rama
 
Rama
12
0 / 6 / 3
7,249
483
8,999
14,111
4,929
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
Fronzeiir
Raijin
12
0 / 6 / 0
7,156
477
4,504
10,889
2,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 3 / 1
6,702
447
4,265
10,811
7,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
2 / 2 / 1
6,983
466
1,948
10,201
7,568
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
18
Kills
5
5
Deaths
18
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
3
1
0
3
L
Rama
 
Rama
0
6
3
0.25
W
Ares
FerRd7
Ares
1
1
10
6
L
Raijin
Fronzeiir
Raijin
0
6
0
0
W
Anubis
Jxqz7
Anubis
4
1
2
5
L
0
3
1
0.17
W
Bastet
R4zie1l
Bastet
9
0
4
11
L
2
2
1
1.25
W
2
1
2
3
W
Apollo
iNeelix
Apollo
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,362
Damage
29,446
51,962
Taken
54,107
30,209
Mitigated
25,860
23,065
Healing
12,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
9,730
3,491
0
3,828
8,095
3,293
0
2,211
5,884
0
67,707
L
Rama
 
Rama
8,999
7,565
0
3,421
14,111
4,929
484
4,475
9,636
0
72,318
W
Ares
FerRd7
Ares
7,638
1,190
0
1,643
9,990
9,386
0
1,312
8,678
27,265
0
L
Raijin
Fronzeiir
Raijin
4,504
305
0
1,386
10,889
2,675
0
3,253
7,636
53,548
0
W
Anubis
Jxqz7
Anubis
5,657
477
0
5,353
8,878
3,805
863
1,557
7,321
65,934
0
L
4,265
573
0
2,342
10,811
7,395
0
878
9,933
0
38,137
W
Bastet
R4zie1l
Bastet
9,767
2,319
0
8,721
12,736
5,596
0
2,781
9,955
0
84,845
L
1,948
922
1,173
777
10,201
7,568
0
2,478
7,723
17,543
0
W
7,967
677
0
4,522
9,681
6,849
0
484
9,197
0
64,571
W
Apollo
iNeelix
Apollo
9,333
6,588
0
2,826
10,677
4,573
1,080
1,146
9,531
0
70,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,761
Gold Earned
36,028
497
Minions Killed
437
0
Camps Cleared
0
1,488,883
Distance Traveled
1,403,309
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,938
529
110
7
0
355,557
2
L
Rama
7,249
483
124
8
0
237,294
1
W
Ares
8,085
539
29
2
0
304,880
2
L
Raijin
7,156
477
101
7
0
254,930
0
W
Anubis
8,896
593
138
9
0
254,816
1
L
Chaac
6,702
447
79
5
0
255,865
0
W
Bastet
9,699
647
104
7
0
355,603
2
L
Maui
6,983
466
23
2
0
299,663
0
W
Chaac
9,373
625
110
7
0
268,668
0
W
Apollo
8,708
581
116
8
0
304,916
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role