Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
NoemiAyala
Cernunnos
Level 88
God Stats
7W - 7L
1,657 SR
Queue Stats
460W - 450L
1,481 Elo+
Solo
Tiamat
Tiamat
San4es5440
Tiamat
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 231L
1,404 Elo+
Solo
Hel
Hel
equilibrium07
Hel
Level 106
God Stats
12W - 6L
1,636 SR
Queue Stats
631W - 588L
1,559 Elo+
Solo
Team Averages
Level 103
1,559 SR
1,489 Elo+

VS

Team Averages
Level 135
1,509 SR
1,453 Elo+
Serqet
Serqet
 
Serqet
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
 
Hun Batz
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
makavelih
Janus
Level 171
God Stats
3W - 4L
1,371 SR
Queue Stats
158W - 157L
1,471 Elo+
Solo
Hel
Hel
swedir
Hel
Level 148
God Stats
7W - 4L
1,673 SR
Queue Stats
335W - 375L
1,419 Elo+
Solo
Thor
Thor
把6扣在公屏上
Thor
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
1 / 4 / 3
7,326
666
2,030
13,958
16,963
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
 
Apollo
13
2 / 6 / 2
7,270
661
10,145
12,077
5,842
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
NoemiAyala
Cernunnos
16
4 / 0 / 3
8,084
735
15,442
10,389
5,079
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
San4es5440
Tiamat
13
0 / 5 / 7
7,157
651
3,033
12,413
6,853
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 2 / 7
7,222
657
6,609
13,411
7,589
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
5 / 1 / 11
8,572
779
8,174
12,101
11,313
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hun Batz
 
Hun Batz
14
4 / 1 / 9
8,449
768
8,624
8,132
4,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
makavelih
Janus
17
4 / 1 / 12
10,069
915
20,582
8,343
4,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hel
swedir
Hel
16
1 / 1 / 13
9,172
834
12,411
15,240
8,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
3 / 3 / 7
7,823
711
8,477
7,222
3,583
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
69
7
Kills
17
17
Deaths
7
22
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
4
3
0.63
L
Apollo
 
Apollo
2
6
2
0.5
W
Serqet
 
Serqet
5
1
11
10.5
W
Hun Batz
 
Hun Batz
4
1
9
8.5
L
Cernunnos
NoemiAyala
Cernunnos
4
0
3
5.5
L
Tiamat
San4es5440
Tiamat
0
5
7
0.7
L
0
2
7
1.75
W
Janus
makavelih
Janus
4
1
12
10
W
Hel
swedir
Hel
1
1
13
7.5
W
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,259
Damage
58,268
62,248
Taken
51,038
42,326
Mitigated
32,487
28,821
Healing
29,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
2,030
374
2,378
2,148
13,958
16,963
0
7,482
6,387
4,834
0
L
Apollo
 
Apollo
10,145
5,485
400
944
12,077
5,842
0
6,113
5,964
0
17,907
W
Serqet
 
Serqet
8,174
1,329
650
1,259
12,101
11,313
301
2,355
9,746
983
9,575
W
Hun Batz
 
Hun Batz
8,624
276
534
376
8,132
4,979
181
868
7,264
0
13,589
L
Cernunnos
NoemiAyala
Cernunnos
15,442
7,062
210
1,073
10,389
5,079
0
5,835
4,554
0
31,645
L
Tiamat
San4es5440
Tiamat
3,033
555
120
821
12,413
6,853
0
7,106
4,920
13,768
0
L
6,609
51
12,542
8,185
13,411
7,589
0
7,223
6,062
13,741
0
W
Janus
makavelih
Janus
20,582
805
1,870
1,118
8,343
4,331
253
2,747
5,596
44,215
0
W
Hel
swedir
Hel
12,411
875
12,199
10,910
15,240
8,281
1,253
4,076
11,164
36,596
0
W
8,477
1,054
769
309
7,222
3,583
322
1,626
5,596
0
9,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,059
Gold Earned
44,085
90
Minions Killed
137
0
Camps Cleared
0
909,638
Distance Traveled
1,044,668
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,326
666
4
0
0
169,432
0
L
Apollo
7,270
661
16
1
0
159,230
0
W
Serqet
8,572
779
6
1
0
196,119
0
W
Hun Batz
8,449
768
11
1
0
222,718
0
L
Cernunnos
8,084
735
35
3
0
187,416
0
L
Tiamat
7,157
651
19
2
0
165,916
0
L
Hel
7,222
657
16
1
0
227,644
0
W
Janus
10,069
915
56
5
0
222,184
0
W
Hel
9,172
834
58
5
0
222,940
0
W
Thor
7,823
711
6
1
0
180,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role