Player Matchup

Ratatoskr
Ratatoskr
Alexis18cvry
Ratatoskr
Level 65
God Stats
12W - 11L
1,562 SR
Queue Stats
213W - 195L
1,445 Elo+
Solo
Ares
Ares
BeanBoozle8
Ares
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,242 Elo+
Solo
Izanami
Izanami
BellaLestrange98
Izanami
Level 62
God Stats
153W - 145L
1,451 SR
Queue Stats
257W - 284L
1,378 Elo+
Solo
Tiamat
Tiamat
Measiver
Tiamat
Level 37
God Stats
0W - 2L
1,304 SR
Queue Stats
19W - 21L
1,389 Elo+
Solo
Kali
Kali
Twitch_JaSGaMeTV
Kali
Level 112
God Stats
4W - 8L
1,500 SR
Queue Stats
273W - 272L
1,443 Elo+
Solo
Team Averages
Level 62
1,463 SR
1,380 Elo+

VS

Team Averages
Level 79
1,514 SR
1,388 Elo+
Ra
Ra
V3ganSt0ner
Ra
Level 158
God Stats
5W - 4L
1,452 SR
Queue Stats
73W - 96L
1,376 Elo+
Solo
Nu Wa
Nu Wa
XxMeMoitaxX
Nu Wa
Level 60
God Stats
39W - 21L
1,637 SR
Queue Stats
228W - 236L
1,459 Elo+
Solo
Tyr
Tyr
khässy
Tyr
Level 84
God Stats
18W - 22L
1,376 SR
Queue Stats
57W - 60L
1,292 Elo+
Party 1
Thor
Thor
mulaarsson
Thor
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
54W - 56L
1,292 Elo+
Party 1
Medusa
Medusa
xxRiotControlxx
Medusa
Level 77
God Stats
26W - 20L
1,607 SR
Queue Stats
41W - 34L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Alexis18cvry
Ratatoskr
9
1 / 3 / 0
5,120
569
2,945
8,183
2,670
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

1
0 / 0 / 0
1,656
184
0
0
0
8
2 / 4 / 1
4,730
526
3,237
6,762
2,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
Measiver
Tiamat
9
0 / 1 / 0
5,065
563
1,272
3,353
1,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 2 / 0
4,305
478
2,020
5,956
2,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 2
5,002
556
2,356
6,228
1,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
1 / 0 / 0
5,265
585
1,699
2,775
981
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
10
3 / 0 / 2
5,595
622
3,660
5,923
4,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
2 / 0 / 1
5,431
603
935
5,447
1,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
3 / 1 / 1
5,307
590
3,655
6,450
1,927
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
3
Kills
10
10
Deaths
4
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Alexis18cvry
Ratatoskr
1
3
0
0.33
L
0
0
0
0
L
2
4
1
0.63
L
Tiamat
Measiver
Tiamat
0
1
0
0
L
0
2
0
0
W
1
3
2
0.67
W
1
0
0
1
W
Tyr
3
0
2
4
W
2
0
1
2.5
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,474
Damage
12,305
24,254
Taken
26,823
8,621
Mitigated
11,402
7,126
Healing
6,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Alexis18cvry
Ratatoskr
2,945
1,092
0
2,944
8,183
2,670
0
1,060
7,123
0
37,063
L
0
0
0
0
0
0
0
0
0
0
0
L
3,237
2,087
0
1,491
6,762
2,355
0
1,151
5,611
0
23,023
L
Tiamat
Measiver
Tiamat
1,272
207
0
1,024
3,353
1,557
0
1,699
1,654
36,775
0
L
2,020
801
0
1,667
5,956
2,039
347
234
5,722
0
17,842
W
2,356
384
264
1,575
6,228
1,936
228
0
6,228
26,380
0
W
1,699
852
0
1,080
2,775
981
0
1,272
1,503
33,664
0
W
Tyr
3,660
762
0
2,410
5,923
4,692
221
0
5,923
168
24,445
W
935
379
0
250
5,447
1,866
0
0
5,447
0
33,748
W
3,655
2,399
0
1,110
6,450
1,927
422
0
6,450
0
23,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,876
Gold Earned
26,600
182
Minions Killed
243
0
Camps Cleared
0
674,648
Distance Traveled
891,615
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
5,120
569
57
6
0
191,562
0
L
Ares
1,656
184
0
0
0
0
0
L
Izanami
4,730
526
26
3
0
139,644
0
L
Tiamat
5,065
563
75
8
0
171,573
0
L
Kali
4,305
478
24
3
0
171,869
0
W
Ra
5,002
556
52
6
0
194,105
2
W
Nu Wa
5,265
585
56
6
0
152,000
3
W
Tyr
5,595
622
47
5
0
209,612
4
W
Thor
5,431
603
58
6
0
190,256
0
W
Medusa
5,307
590
30
3
0
145,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role