Player Matchup

Anubis
Anubis
DreZiah-EU
Anubis
Level 67
God Stats
20W - 15L
1,559 SR
Queue Stats
152W - 160L
1,366 Elo+
Solo
Jormungandr
Jormungandr
V3ganSt0ner
Jormungandr
Level 158
God Stats
3W - 0L
1,465 SR
Queue Stats
79W - 95L
1,408 Elo+
Solo
Neith
Neith
jvdm-F95
Neith
Level 68
God Stats
21W - 29L
1,416 SR
Queue Stats
48W - 63L
1,337 Elo+
Solo
Team Averages
Level 98
1,480 SR
1,370 Elo+

VS

Team Averages
Level 38
1,437 SR
1,274 Elo+
Bastet
Bastet
PainTrain23191
Bastet
Level 46
God Stats
11W - 13L
1,449 SR
Queue Stats
53W - 54L
1,301 Elo+
Solo
Janus
Janus
adriii3490
Janus
Level 28
God Stats
5W - 9L
1,363 SR
Queue Stats
21W - 32L
1,203 Elo+
Party 1
King Arthur
King Arthur
tonycroixdar
King Arthur
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 88L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DreZiah-EU
Anubis
15
7 / 0 / 7
11,310
870
11,658
6,581
2,832
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
V3ganSt0ner
Jormungandr
12
2 / 2 / 13
9,882
760
7,438
10,638
10,630
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
jvdm-F95
Neith
12
6 / 3 / 7
9,940
765
9,118
13,849
4,821
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 1
9,283
714
11,483
13,104
4,963
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
12
1 / 5 / 3
9,417
724
9,325
8,088
2,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
tonycroixdar
King Arthur
11
1 / 5 / 2
8,712
670
2,684
14,372
9,508
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
15
Kills
4
5
Deaths
16
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
DreZiah-EU
Anubis
7
0
7
10.5
L
2
6
1
0.42
W
Jormungandr
V3ganSt0ner
Jormungandr
2
2
13
4.25
L
Janus
1
5
3
0.5
W
Neith
jvdm-F95
Neith
6
3
7
3.17
L
King Arthur
tonycroixdar
King Arthur
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,214
Damage
23,492
31,068
Taken
35,564
18,283
Mitigated
17,345
9,956
Healing
3,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
DreZiah-EU
Anubis
11,658
718
0
4,379
6,581
2,832
164
2,916
3,665
57,662
0
L
11,483
5,463
0
755
13,104
4,963
0
5,215
7,889
0
22,161
W
Jormungandr
V3ganSt0ner
Jormungandr
7,438
2,068
0
1,059
10,638
10,630
55
3,612
7,026
33,255
711
L
Janus
9,325
1,080
0
160
8,088
2,874
0
4,928
3,160
51,996
0
W
Neith
jvdm-F95
Neith
9,118
4,201
120
4,398
13,849
4,821
255
3,855
9,994
0
20,549
L
King Arthur
tonycroixdar
King Arthur
2,684
556
0
2,182
14,372
9,508
50
8,446
5,926
0
7,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,132
Gold Earned
27,412
151
Minions Killed
99
0
Camps Cleared
0
678,814
Distance Traveled
715,968
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,310
870
72
6
0
220,682
0
L
Bastet
9,283
714
21
2
0
247,942
0
W
Jormungandr
9,882
760
52
4
0
223,096
3
L
Janus
9,417
724
71
5
0
221,698
0
W
Neith
9,940
765
27
2
0
235,036
0
L
King Arthur
8,712
670
7
1
0
246,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role