Player Matchup

Chernobog
Chernobog
Cartofior2112
Chernobog
Level 108
God Stats
2W - 1L
1,751 SR
Queue Stats
118W - 89L
1,586 Elo+
Solo
Surtr
Surtr
EastwooDD
Surtr
Level 149
God Stats
2W - 5L
1,597 SR
Queue Stats
133W - 122L
1,561 Elo+
Solo
Kuzenbo
Kuzenbo
JanDAK
Kuzenbo
Level 85
God Stats
39W - 36L
1,629 SR
Queue Stats
222W - 180L
1,527 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SirNebsalot
Morgan Le Fay
Level 42
God Stats
6W - 15L
1,340 SR
Queue Stats
240W - 210L
1,474 Elo+
Solo
Hercules
Hercules
truly__gintoki
Hercules
Level 81
God Stats
25W - 31L
1,490 SR
Queue Stats
231W - 216L
1,485 Elo+
Solo
Team Averages
Level 93
1,561 SR
1,527 Elo+

VS

Team Averages
Level 124
1,575 SR
1,505 Elo+
Sun Wukong
Sun Wukong
Janzug
Sun Wukong
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 135L
1,568 Elo+
Solo
He Bo
He Bo
M_458_L
He Bo
Level 146
God Stats
20W - 13L
1,573 SR
Queue Stats
247W - 252L
1,500 Elo+
Party 1
Ganesha
Ganesha
iOwnez-
Ganesha
Level 128
God Stats
47W - 53L
1,555 SR
Queue Stats
248W - 255L
1,506 Elo+
Party 1
Heimdallr
Heimdallr
xMRxGAOx
Heimdallr
Level 98
God Stats
4W - 3L
1,639 SR
Queue Stats
418W - 371L
1,441 Elo+
Solo
Ah Puch
Ah Puch
xlTweezy39-
Ah Puch
Level 124
God Stats
26W - 15L
1,607 SR
Queue Stats
180W - 181L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Cartofior2112
Chernobog
15
2 / 5 / 1
8,764
487
9,351
15,210
6,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Surtr
EastwooDD
Surtr
13
1 / 2 / 0
8,846
491
9,556
19,331
16,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kuzenbo
JanDAK
Kuzenbo
11
2 / 4 / 1
7,848
436
8,636
16,957
18,895
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
SirNebsalot
Morgan Le Fay
15
0 / 5 / 2
8,534
474
4,192
11,796
4,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
12
1 / 8 / 2
7,881
438
6,002
20,645
9,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Janzug
Sun Wukong
17
2 / 1 / 5
10,539
586
13,121
20,503
19,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
M_458_L
He Bo
16
6 / 1 / 8
10,077
560
18,237
12,652
5,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ganesha
iOwnez-
Ganesha
14
0 / 1 / 15
9,355
520
7,519
12,855
14,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
xMRxGAOx
Heimdallr
16
7 / 3 / 6
9,838
547
15,842
13,843
9,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
xlTweezy39-
Ah Puch
18
9 / 0 / 2
11,715
651
11,160
8,547
4,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
60
6
Kills
24
24
Deaths
6
6
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Cartofior2112
Chernobog
2
5
1
0.5
L
Surtr
EastwooDD
Surtr
1
2
0
0.5
L
Kuzenbo
JanDAK
Kuzenbo
2
4
1
0.63
W
Sun Wukong
Janzug
Sun Wukong
2
1
5
4.5
W
He Bo
M_458_L
He Bo
6
1
8
10
L
Morgan Le Fay
SirNebsalot
Morgan Le Fay
0
5
2
0.2
W
Ganesha
iOwnez-
Ganesha
0
1
15
7.5
L
Hercules
1
8
2
0.25
W
Heimdallr
xMRxGAOx
Heimdallr
7
3
6
3.33
W
Ah Puch
xlTweezy39-
Ah Puch
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,737
Damage
65,879
83,939
Taken
68,400
56,982
Mitigated
52,458
17,344
Healing
25,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Cartofior2112
Chernobog
9,351
6,357
0
1,946
15,210
6,528
7
7,249
7,961
0
80,120
L
Surtr
EastwooDD
Surtr
9,556
3,119
0
4,708
19,331
16,962
702
4,193
15,138
1,607
63,038
L
Kuzenbo
JanDAK
Kuzenbo
8,636
2,934
0
3,403
16,957
18,895
0
7,743
9,214
29,326
283
W
Sun Wukong
Janzug
Sun Wukong
13,121
3,415
0
8,529
20,503
19,141
132
1,316
19,187
0
96,355
W
He Bo
M_458_L
He Bo
18,237
873
0
4,551
12,652
5,412
111
1,836
10,816
78,428
1,902
L
Morgan Le Fay
SirNebsalot
Morgan Le Fay
4,192
632
0
1,058
11,796
4,820
0
7,251
4,545
63,146
0
W
Ganesha
iOwnez-
Ganesha
7,519
435
0
3,281
12,855
14,562
0
3,543
9,312
26,886
0
L
Hercules
6,002
1,709
0
6,229
20,645
9,777
0
9,628
11,017
0
42,717
W
Heimdallr
xMRxGAOx
Heimdallr
15,842
9,575
0
6,425
13,843
9,165
847
3,485
10,358
0
89,859
W
Ah Puch
xlTweezy39-
Ah Puch
11,160
239
0
2,928
8,547
4,178
260
3,287
5,260
105,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,873
Gold Earned
51,524
454
Minions Killed
574
0
Camps Cleared
0
1,878,207
Distance Traveled
1,772,031
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,764
487
112
6
0
385,224
0
L
Surtr
8,846
491
115
6
0
327,493
0
L
Kuzenbo
7,848
436
31
2
0
383,114
0
W
Sun Wukong
10,539
586
161
9
0
340,218
0
W
He Bo
10,077
560
95
5
0
401,508
0
L
Morgan Le Fay
8,534
474
114
6
0
348,056
4
W
Ganesha
9,355
520
0
0
0
348,780
9
L
Hercules
7,881
438
82
5
0
434,320
0
W
Heimdallr
9,838
547
143
8
0
315,908
0
W
Ah Puch
11,715
651
175
10
0
365,617
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role