Player Matchup

King Arthur
King Arthur
FaithfulIce1047
King Arthur
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,379 Elo+
Solo
Thor
Thor
SHIESTYBIGHEAM
Thor
Level 116
God Stats
7W - 4L
1,586 SR
Queue Stats
1,572W - 1,686L
1,311 Elo+
Solo
Nox
Nox
一念永恒丶
Nox
Level 48
God Stats
0W - 6L
1,058 SR
Queue Stats
13W - 22L
1,341 Elo+
Party 1
Poseidon
Poseidon
宇宙的主宰
Poseidon
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 31L
1,325 Elo+
Party 1
Charybdis
Charybdis
寒冰浅月
Charybdis
Level 82
God Stats
39W - 39L
1,588 SR
Queue Stats
282W - 319L
1,487 Elo+
Party 1
Team Averages
Level 78
1,447 SR
1,368 Elo+

VS

Team Averages
Level 101
1,562 SR
1,430 Elo+
Hou Yi
Hou Yi
Aya10086
Hou Yi
Level 68
God Stats
3W - 3L
1,376 SR
Queue Stats
504W - 536L
1,443 Elo+
Solo
Kukulkan
Kukulkan
FuscaBaleado700
Kukulkan
Level 87
God Stats
16W - 8L
1,674 SR
Queue Stats
25W - 29L
1,402 Elo+
Solo
Nu Wa
Nu Wa
RavioliEX
Nu Wa
Level 80
God Stats
2W - 0L
1,743 SR
Queue Stats
80W - 61L
1,506 Elo+
Solo
Charon
Charon
danturel0101
Charon
Level 122
God Stats
14W - 14L
1,501 SR
Queue Stats
285W - 318L
1,423 Elo+
Solo
Baron Samedi
Baron Samedi
sizzleout
Baron Samedi
Level 150
God Stats
221W - 205L
1,517 SR
Queue Stats
319W - 326L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FaithfulIce1047
King Arthur
16
2 / 4 / 2
10,286
1,029
8,222
25,359
27,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
0 / 4 / 3
9,678
968
6,735
15,085
6,118
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 2 / 2
10,654
1,065
7,207
7,748
3,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
15
0 / 0 / 1
9,661
966
1,089
2,465
936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
寒冰浅月
Charybdis
16
1 / 4 / 3
10,578
1,058
12,288
15,163
5,567
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Team 1 Tickets

179

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Aya10086
Hou Yi
16
6 / 2 / 4
11,120
1,112
12,293
10,029
4,438
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
16
1 / 1 / 6
10,121
1,012
5,286
3,104
1,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nu Wa
RavioliEX
Nu Wa
17
4 / 2 / 8
11,495
1,150
22,904
8,839
3,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
17
0 / 0 / 10
11,976
1,198
7,132
10,957
10,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
sizzleout
Baron Samedi
17
3 / 1 / 9
11,524
1,152
12,043
8,030
4,463
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
6
Kills
14
14
Deaths
6
11
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Aya10086
Hou Yi
6
2
4
4
L
King Arthur
FaithfulIce1047
King Arthur
2
4
2
0.75
W
Kukulkan
1
1
6
4
W
Nu Wa
RavioliEX
Nu Wa
4
2
8
4
L
0
4
3
0.38
W
Charon
0
0
10
5
W
Baron Samedi
sizzleout
Baron Samedi
3
1
9
7.5
L
3
2
2
2
L
Poseidon
0
0
1
0.5
L
Charybdis
寒冰浅月
Charybdis
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,541
Damage
59,658
65,820
Taken
40,959
43,477
Mitigated
24,450
243
Healing
10,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Aya10086
Hou Yi
12,293
6,028
0
693
10,029
4,438
0
3,611
6,135
0
14,154
L
King Arthur
FaithfulIce1047
King Arthur
8,222
737
0
200
25,359
27,259
0
17,260
7,370
1,215
21,466
W
Kukulkan
5,286
0
83
751
3,104
1,528
0
807
2,147
17,041
0
W
Nu Wa
RavioliEX
Nu Wa
22,904
6,625
0
604
8,839
3,921
0
2,375
6,464
42,765
0
L
6,735
3,302
0
13
15,085
6,118
0
11,087
3,398
0
13,056
W
Charon
7,132
406
0
2,379
10,957
10,100
0
1,928
9,029
32,352
357
W
Baron Samedi
sizzleout
Baron Samedi
12,043
437
1,794
3,701
8,030
4,463
0
1,997
5,733
36,305
0
L
7,207
408
0
30
7,748
3,597
0
5,182
2,566
25,428
0
L
Poseidon
1,089
96
0
0
2,465
936
0
1,903
412
18,783
0
L
Charybdis
寒冰浅月
Charybdis
12,288
8,005
0
0
15,163
5,567
0
11,613
3,250
0
47,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,857
Gold Earned
56,236
213
Minions Killed
264
5
Camps Cleared
10
890,606
Distance Traveled
986,099
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,120
1,112
8
1
2
210,823
0
L
King Arthur
10,286
1,029
14
1
0
198,118
0
W
Kukulkan
10,121
1,012
41
4
2
192,233
0
W
Nu Wa
11,495
1,150
66
7
0
183,959
0
L
Thor
9,678
968
17
2
1
187,757
0
W
Charon
11,976
1,198
61
6
6
196,402
2
W
Baron Samedi
11,524
1,152
88
9
0
202,682
0
L
Nox
10,654
1,065
46
5
1
204,781
0
L
Poseidon
9,661
966
43
4
1
117,177
0
L
Charybdis
10,578
1,058
93
9
2
182,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role