Player Matchup

Martichoras
Martichoras
DonSilbato
Martichoras
Level 47
God Stats
2W - 5L
1,427 SR
Queue Stats
231W - 237L
1,476 Elo+
Solo
Discordia
Discordia
FireNatsuki7
Discordia
Level 7
God Stats
5W - 5L
1,071 SR
Queue Stats
6W - 11L
1,055 Elo+
Party 2
Kali
Kali
Maiki193
Kali
Level 47
God Stats
3W - 8L
1,019 SR
Queue Stats
66W - 77L
1,425 Elo+
Party 2
He Bo
He Bo
iTheRapperMC
He Bo
Level 121
God Stats
0W - 1L
1,401 SR
Queue Stats
189W - 183L
1,448 Elo+
Solo
Osiris
Osiris
overtmariln
Osiris
Level 65
God Stats
1W - 2L
1,289 SR
Queue Stats
234W - 296L
1,440 Elo+
Solo
Team Averages
Level 57
1,241 SR
1,369 Elo+

VS

Team Averages
Level 84
1,587 SR
1,420 Elo+
Hachiman
Hachiman
FatelwithIt
Hachiman
Level 47
God Stats
11W - 8L
1,655 SR
Queue Stats
221W - 217L
1,405 Elo+
Solo
Surtr
Surtr
Goloso-_-sabroso
Surtr
Level 90
God Stats
8W - 9L
1,533 SR
Queue Stats
212W - 224L
1,470 Elo+
Solo
Sobek
Sobek
GypzyJesus
Sobek
Level 124
God Stats
6W - 5L
1,520 SR
Queue Stats
603W - 600L
1,396 Elo+
Party 1
Freya
Freya
UnholyJ3wBun
Freya
Level 122
God Stats
6W - 5L
1,533 SR
Queue Stats
745W - 733L
1,408 Elo+
Party 1
Lancelot
Lancelot
brainblaster2234
Lancelot
Level 36
God Stats
2W - 1L
1,694 SR
Queue Stats
15W - 19L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
DonSilbato
Martichoras
8
0 / 3 / 1
5,563
428
5,349
7,592
2,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
FireNatsuki7
Discordia
9
1 / 3 / 1
5,871
452
4,208
6,047
1,648
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kali
11
2 / 2 / 2
6,905
531
4,978
9,448
3,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 1 / 0
7,658
589
6,566
7,134
2,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
12
1 / 2 / 0
7,220
555
7,884
13,694
13,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FatelwithIt
Hachiman
12
2 / 1 / 1
7,195
553
4,327
7,557
2,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 1 / 1
7,766
597
9,113
14,217
11,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Sobek
11
1 / 1 / 4
6,757
520
3,363
8,179
6,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 1 / 0
7,225
556
3,446
10,078
4,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
5 / 1 / 1
7,365
567
4,354
9,383
4,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
5
Kills
11
11
Deaths
5
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Martichoras
DonSilbato
Martichoras
0
3
1
0.17
W
Hachiman
FatelwithIt
Hachiman
2
1
1
2.5
L
Discordia
FireNatsuki7
Discordia
1
3
1
0.5
W
3
1
1
3.5
W
Sobek
1
1
4
3
L
Kali
2
2
2
1.5
W
0
1
0
0
W
5
1
1
5.5
L
1
1
0
1
L
Osiris
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,985
Damage
24,603
43,915
Taken
49,414
24,598
Mitigated
28,828
11,934
Healing
16,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
DonSilbato
Martichoras
5,349
1,664
0
1,607
7,592
2,781
147
1,808
5,784
0
33,821
W
Hachiman
FatelwithIt
Hachiman
4,327
2,446
0
3,403
7,557
2,652
748
1,330
6,227
0
53,346
L
Discordia
FireNatsuki7
Discordia
4,208
1,185
0
0
6,047
1,648
320
610
5,437
25,364
0
W
9,113
3,729
0
3,072
14,217
11,055
0
1,049
13,168
459
61,742
W
Sobek
3,363
420
0
2,699
8,179
6,697
224
1,829
6,350
15,506
0
L
Kali
4,978
1,662
0
2,053
9,448
3,704
0
1,161
8,287
0
48,314
W
3,446
1,007
0
5,548
10,078
4,227
520
5,555
4,523
54,959
0
W
4,354
1,082
0
1,571
9,383
4,197
0
1,011
8,372
0
51,713
L
6,566
371
0
2,606
7,134
2,866
643
3,251
3,883
63,502
0
L
Osiris
7,884
3,342
0
5,668
13,694
13,599
0
255
13,439
0
52,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,217
Gold Earned
36,308
337
Minions Killed
369
0
Camps Cleared
0
1,205,936
Distance Traveled
1,335,522
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
5,563
428
48
4
0
176,459
0
W
Hachiman
7,195
553
81
6
0
258,113
2
L
Discordia
5,871
452
31
2
0
224,444
0
W
Surtr
7,766
597
90
7
0
256,193
4
W
Sobek
6,757
520
16
1
0
279,940
3
L
Kali
6,905
531
66
5
0
316,671
0
W
Freya
7,225
556
110
8
0
235,567
0
W
Lancelot
7,365
567
72
6
0
305,709
0
L
He Bo
7,658
589
105
8
0
251,087
0
L
Osiris
7,220
555
87
7
0
237,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role