Player Matchup

Rama
Rama
JohnAllynMyth
Rama
Level 184
God Stats
8W - 22L
1,283 SR
Queue Stats
1,009W - 1,222L
1,421 Elo+
Party 1
King Arthur
King Arthur
Mud_Golem332
King Arthur
Level 37
God Stats
3W - 3L
1,423 SR
Queue Stats
211W - 261L
1,460 Elo+
Party 1
Cerberus
Cerberus
NotlawCensei
Cerberus
Level 125
God Stats
1W - 0L
1,368 SR
Queue Stats
117W - 143L
1,468 Elo+
Party 1
Charybdis
Charybdis
Snowbunny0311
Charybdis
Level 123
God Stats
3W - 0L
1,500 SR
Queue Stats
236W - 344L
1,402 Elo+
Party 1
Hades
Hades
UrSupremeking23
Hades
Level 192
God Stats
9W - 6L
1,696 SR
Queue Stats
650W - 720L
1,600 Elo+
Party 1
Team Averages
Level 132
1,454 SR
1,470 Elo+

VS

Team Averages
Level 124
1,466 SR
1,509 Elo+
Pele
Pele
 
Pele
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Armagediztan
Hou Yi
Level 168
God Stats
7W - 9L
1,552 SR
Queue Stats
415W - 401L
1,480 Elo+
Solo
Maui
Maui
CelticXxhydraxX
Maui
Level 125
God Stats
9W - 11L
1,507 SR
Queue Stats
219W - 216L
1,512 Elo+
Solo
Ix Chel
Ix Chel
CorruptTurtle
Ix Chel
Level 128
God Stats
12W - 15L
1,407 SR
Queue Stats
559W - 535L
1,578 Elo+
Solo
Ao Kuang
Ao Kuang
hassan_shareef
Ao Kuang
Level 79
God Stats
6W - 14L
1,365 SR
Queue Stats
113W - 116L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
5,009
626
1,093
4,977
1,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Mud_Golem332
King Arthur
9
0 / 0 / 1
5,231
654
1,070
4,307
2,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Cerberus
NotlawCensei
Cerberus
7
0 / 0 / 1
4,436
555
1,566
6,055
2,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
Snowbunny0311
Charybdis
8
0 / 0 / 1
4,629
579
3,029
4,708
1,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
2 / 1 / 0
5,227
653
2,292
5,982
2,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
9
1 / 1 / 0
5,152
644
1,931
6,744
2,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hou Yi
8
0 / 0 / 0
4,198
525
3,476
3,812
1,225
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 1 / 0
4,312
539
3,676
5,833
3,858
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ix Chel
9
0 / 0 / 1
5,337
667
2,974
2,170
735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
1
0 / 0 / 0
2,994
374
0
0
0

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
2
Kills
1
1
Deaths
2
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
1
0
1
L
Hou Yi
0
0
0
0
L
0
1
0
0
L
Ix Chel
0
0
1
0.5
W
0
0
0
0
W
King Arthur
Mud_Golem332
King Arthur
0
0
1
0.5
W
Cerberus
NotlawCensei
Cerberus
0
0
1
0.5
W
Charybdis
Snowbunny0311
Charybdis
0
0
1
0.5
W
2
1
0
2
L
Ao Kuang
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,050
Damage
12,057
26,029
Taken
18,559
10,798
Mitigated
8,013
13,744
Healing
5,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
1,931
679
0
1,643
6,744
2,195
52
773
5,971
0
35,009
L
Hou Yi
3,476
1,988
0
1,809
3,812
1,225
0
788
3,024
0
28,956
L
3,676
1,402
0
1,196
5,833
3,858
0
1,849
3,984
14,589
0
L
Ix Chel
2,974
239
100
819
2,170
735
0
448
1,722
34,632
0
W
1,093
1,007
0
3,728
4,977
1,770
0
2,289
2,516
0
36,064
W
King Arthur
Mud_Golem332
King Arthur
1,070
65
0
787
4,307
2,262
0
0
4,307
0
29,936
W
Cerberus
NotlawCensei
Cerberus
1,566
175
0
1,925
6,055
2,987
0
1,736
4,319
11,006
0
W
Charybdis
Snowbunny0311
Charybdis
3,029
2,129
0
3,458
4,708
1,462
0
1,088
3,620
0
31,715
W
2,292
394
650
3,196
5,982
2,317
0
1,303
4,617
35,341
0
L
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,532
Gold Earned
21,993
276
Minions Killed
201
0
Camps Cleared
0
804,851
Distance Traveled
641,383
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,152
644
61
8
0
150,908
0
L
Hou Yi
4,198
525
53
7
0
139,666
2
L
Maui
4,312
539
10
1
0
172,468
1
L
Ix Chel
5,337
667
77
10
0
178,341
0
W
Rama
5,009
626
71
9
0
150,377
2
W
King Arthur
5,231
654
49
6
0
148,033
0
W
Cerberus
4,436
555
21
3
0
164,395
2
W
Charybdis
4,629
579
62
8
0
160,833
0
W
Hades
5,227
653
73
9
0
181,213
0
L
Ao Kuang
2,994
374
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role