Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
 
Persephone
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
KageTheFolf
Guan Yu
Level 76
God Stats
1W - 0L
1,609 SR
Queue Stats
160W - 131L
1,494 Elo+
Solo
Kuzenbo
Kuzenbo
Reclaimeddasein
Kuzenbo
Level 86
God Stats
3W - 4L
1,315 SR
Queue Stats
191W - 352L
1,316 Elo+
Solo
Team Averages
Level 90
1,485 SR
1,462 Elo+

VS

Team Averages
Level 115
1,507 SR
1,469 Elo+
Merlin
Merlin
 
Merlin
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
M3k13l
Ix Chel
Level 92
God Stats
2W - 8L
1,139 SR
Queue Stats
648W - 679L
1,495 Elo+
Solo
Jormungandr
Jormungandr
SlaaneshyPoo
Jormungandr
Level 109
God Stats
1W - 2L
1,286 SR
Queue Stats
156W - 135L
1,436 Elo+
Solo
Maui
Maui
Topeto315
Maui
Level 127
God Stats
0W - 1L
1,861 SR
Queue Stats
23W - 26L
1,461 Elo+
Solo
Nike
Nike
聒碎乡心梦不成言
Nike
Level 146
God Stats
2W - 2L
1,750 SR
Queue Stats
525W - 525L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
6 / 1 / 1
7,652
1,093
8,623
3,923
1,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
 
Jing Wei
12
0 / 2 / 3
6,508
930
4,010
7,267
2,767
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Persephone
 
Persephone
11
0 / 2 / 4
6,301
900
10,782
5,454
1,970
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Guan Yu
KageTheFolf
Guan Yu
11
0 / 2 / 6
6,495
928
3,737
8,087
7,948
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

10
1 / 3 / 3
6,304
901
2,682
7,460
8,047
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 0 / 5
5,586
798
3,566
3,677
1,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ix Chel
M3k13l
Ix Chel
10
3 / 3 / 2
6,248
893
6,202
7,052
2,304
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jormungandr
SlaaneshyPoo
Jormungandr
12
3 / 3 / 3
6,595
942
3,544
11,120
5,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Maui
13
1 / 0 / 5
6,504
929
2,335
5,613
3,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
3 / 1 / 5
6,799
971
9,560
7,997
6,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
30
7
Kills
10
10
Deaths
7
17
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
6
1
1
6.5
W
Jing Wei
 
Jing Wei
0
2
3
0.75
W
Persephone
 
Persephone
0
2
4
1
L
Merlin
 
Merlin
0
0
5
2.5
W
Guan Yu
KageTheFolf
Guan Yu
0
2
6
1.5
L
Ix Chel
M3k13l
Ix Chel
3
3
2
1.33
W
1
3
3
0.83
L
Jormungandr
SlaaneshyPoo
Jormungandr
3
3
3
1.5
L
Maui
1
0
5
3.5
L
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,834
Damage
25,207
32,191
Taken
35,459
22,625
Mitigated
19,475
11,394
Healing
11,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
8,623
222
1,036
589
3,923
1,893
0
2,226
1,697
16,637
0
W
Jing Wei
 
Jing Wei
4,010
2,953
349
1,786
7,267
2,767
1,139
3,159
4,108
0
14,020
W
Persephone
 
Persephone
10,782
466
760
712
5,454
1,970
141
2,517
2,929
16,441
0
L
Merlin
 
Merlin
3,566
92
1,022
976
3,677
1,490
79
1,996
1,629
13,115
0
W
Guan Yu
KageTheFolf
Guan Yu
3,737
273
2,519
2,471
8,087
7,948
0
4,150
3,937
0
6,348
L
Ix Chel
M3k13l
Ix Chel
6,202
955
2,872
2,150
7,052
2,304
694
4,431
2,529
10,859
0
W
2,682
1,343
587
585
7,460
8,047
346
3,590
3,870
4,038
0
L
Jormungandr
SlaaneshyPoo
Jormungandr
3,544
759
641
888
11,120
5,999
27
6,587
4,291
14,829
0
L
Maui
2,335
305
214
1,572
5,613
3,535
0
4,204
1,247
3,044
0
L
9,560
321
140
526
7,997
6,147
0
4,203
3,676
0
13,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,260
Gold Earned
31,732
64
Minions Killed
65
0
Camps Cleared
0
672,491
Distance Traveled
608,602
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,652
1,093
19
3
0
141,690
0
W
Jing Wei
6,508
930
25
4
0
124,305
0
W
Persephone
6,301
900
12
2
0
128,547
0
L
Merlin
5,586
798
18
3
0
100,161
0
W
Guan Yu
6,495
928
2
0
0
142,387
0
L
Ix Chel
6,248
893
11
2
0
93,903
0
W
Kuzenbo
6,304
901
6
1
0
135,562
0
L
Jormungandr
6,595
942
24
3
0
118,008
0
L
Maui
6,504
929
3
0
0
138,957
0
L
Nike
6,799
971
9
1
0
157,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role