Player Matchup

Zeus
Zeus
Platinum V
 
Zeus
Platinum V
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold IV
 
Thor
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold I
DrVoodoooo
Geb
Gold I
Level 84
God Stats
7W - 6L
1,629 SR
Queue Stats
99W - 91L
1,550 MMR
Solo
Anhur
Anhur
Gold IV
Tanzomat
Anhur
Gold IV
Level 87
God Stats
14W - 6L
1,630 SR
Queue Stats
41W - 34L
1,602 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
VirusF4NTOM
Baron Samedi
Gold II
Level 105
God Stats
4W - 3L
1,502 SR
Queue Stats
97W - 107L
1,558 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 100
1,552 SR
1,542 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 135
1,569 SR
1,558 MMR
Fenrir
Fenrir
Gold II
Antaga
Fenrir
Gold II
Level 208
God Stats
10W - 13L
1,560 SR
Queue Stats
536W - 521L
1,493 MMR
Solo
Hachiman
Hachiman
Gold IV
CaptainDNK
Hachiman
Gold IV
Level 43
God Stats
3W - 6L
1,519 SR
Queue Stats
165W - 170L
1,599 MMR
Solo
Agni
Agni
Gold III
DragsAsgarD
Agni
Gold III
Level 155
God Stats
13W - 8L
1,629 SR
Queue Stats
213W - 226L
1,587 MMR
Solo
Ares
Ares
Gold I
Orbeniamino
Ares
Gold I
Level 138
God Stats
14W - 10L
1,638 SR
Queue Stats
127W - 113L
1,559 MMR
Solo
Hercules
Hercules
Silver II
Voltzking
Hercules
Silver II
Level 129
God Stats
0W - 5L
1,500 SR
Queue Stats
31W - 28L
1,555 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
6 / 3 / 0
9,108
607
8,863
8,591
2,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
 
Thor
14
2 / 4 / 5
8,347
556
6,352
16,985
6,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 2 / 1
6,230
415
2,740
9,285
6,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
Tanzomat
Anhur
13
0 / 3 / 0
7,314
488
5,839
10,016
3,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
VirusF4NTOM
Baron Samedi
13
1 / 4 / 2
7,930
529
10,834
15,224
16,085
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
MercuryKaliApolloPele

VS

Bans
JormungandrAo KuangThanatosHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Antaga
Fenrir
14
8 / 4 / 5
8,647
576
14,228
14,930
7,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
CaptainDNK
Hachiman
14
1 / 1 / 2
8,248
550
6,379
9,014
3,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 2 / 3
6,804
454
4,169
5,183
1,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
5 / 0 / 4
8,233
549
7,275
8,620
7,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hercules
Voltzking
Hercules
15
1 / 2 / 5
8,660
577
8,493
16,467
10,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
9
Kills
16
16
Deaths
9
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
3
0
2
W
Thor
 
Thor
2
4
5
1.13
L
Fenrir
Antaga
Fenrir
8
4
5
2.63
L
Hachiman
CaptainDNK
Hachiman
1
1
2
2
W
0
2
1
0.25
L
1
2
3
1.25
L
5
0
4
7
W
Anhur
Tanzomat
Anhur
0
3
0
0
W
Baron Samedi
VirusF4NTOM
Baron Samedi
1
4
2
0.5
L
Hercules
Voltzking
Hercules
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,628
Damage
40,544
60,101
Taken
54,214
35,561
Mitigated
30,805
20,144
Healing
16,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
8,863
785
0
2,984
8,591
2,818
0
3,173
5,418
58,634
0
W
Thor
 
Thor
6,352
2,236
0
2,326
16,985
6,744
0
4,015
12,970
0
72,737
L
Fenrir
Antaga
Fenrir
14,228
5,119
0
3,606
14,930
7,623
0
4,075
10,855
0
61,867
L
Hachiman
CaptainDNK
Hachiman
6,379
3,808
0
3,985
9,014
3,301
0
948
8,066
0
76,284
W
2,740
322
0
2,847
9,285
6,497
0
2,507
6,778
16,998
0
L
4,169
190
0
1,680
5,183
1,958
0
2,748
2,435
42,248
0
L
7,275
766
0
2,288
8,620
7,309
0
4,221
4,399
30,114
0
W
Anhur
Tanzomat
Anhur
5,839
4,069
0
3,919
10,016
3,417
0
921
9,095
0
64,279
W
Baron Samedi
VirusF4NTOM
Baron Samedi
10,834
840
540
7,528
15,224
16,085
0
828
14,396
60,924
0
L
Hercules
Voltzking
Hercules
8,493
3,011
0
5,114
16,467
10,614
691
10,445
6,022
0
63,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,929
Gold Earned
40,592
434
Minions Killed
404
0
Camps Cleared
0
1,423,200
Distance Traveled
1,452,687
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,108
607
110
7
0
283,266
1
W
Thor
8,347
556
94
6
0
295,802
0
L
Fenrir
8,647
576
86
6
0
337,308
3
L
Hachiman
8,248
550
119
8
0
300,011
0
W
Geb
6,230
415
13
1
0
319,067
3
L
Agni
6,804
454
78
5
0
206,096
5
L
Ares
8,233
549
24
2
0
315,904
2
W
Anhur
7,314
488
116
8
0
282,737
4
W
Baron Samedi
7,930
529
101
7
0
242,328
0
L
Hercules
8,660
577
97
6
0
293,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role