Player Matchup

Arachne
Arachne
FrankiesBalls
Arachne
Level 116
God Stats
1W - 2L
1,463 SR
Queue Stats
107W - 95L
1,475 Elo+
Party 2
Rama
Rama
ISuckAtVijaGames
Rama
Level 147
God Stats
5W - 3L
1,616 SR
Queue Stats
358W - 308L
1,558 Elo+
Solo
Tiamat
Tiamat
MVP_Rafinha9
Tiamat
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 88L
1,520 Elo+
Solo
Ne Zha
Ne Zha
ggamdoongyi
Ne Zha
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 90L
1,622 Elo+
Solo
Chaac
Chaac
thearsenicslug
Chaac
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 114
1,516 SR
1,535 Elo+

VS

Team Averages
Level 157
1,463 SR
1,537 Elo+
Heimdallr
Heimdallr
DeadlierNoir707
Heimdallr
Level 158
God Stats
9W - 9L
1,409 SR
Queue Stats
80W - 68L
1,533 Elo+
Solo
Pele
Pele
DethStars
Pele
Level 147
God Stats
2W - 0L
1,517 SR
Queue Stats
534W - 478L
1,639 Elo+
Solo
Charon
Charon
ImRichi
Charon
Level 140
God Stats
14W - 10L
1,658 SR
Queue Stats
540W - 461L
1,571 Elo+
Solo
Persephone
Persephone
LoneUncle
Persephone
Level 166
God Stats
16W - 29L
1,384 SR
Queue Stats
555W - 621L
1,456 Elo+
Party 1
Apollo
Apollo
RileyCasper
Apollo
Level 174
God Stats
11W - 14L
1,347 SR
Queue Stats
217W - 251L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
11
2 / 3 / 1
6,752
519
3,344
11,981
4,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
5 / 2 / 0
8,319
640
13,539
8,460
3,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
11
0 / 3 / 2
6,787
522
4,649
9,071
5,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
10
0 / 2 / 4
6,767
521
3,383
12,084
9,281
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 6 / 1
6,284
483
6,077
16,848
15,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DeadlierNoir707
Heimdallr
14
5 / 1 / 4
8,900
685
11,778
9,510
4,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Pele
14
4 / 2 / 5
8,162
628
5,721
12,550
4,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charon
ImRichi
Charon
11
3 / 2 / 7
7,799
600
6,145
9,320
5,540
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
LoneUncle
Persephone
14
4 / 0 / 2
8,832
679
9,057
5,498
2,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
10
0 / 2 / 2
6,500
500
4,044
10,323
2,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
7
Kills
16
16
Deaths
7
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
DeadlierNoir707
Heimdallr
5
1
4
7
W
Pele
4
2
5
3.25
L
Arachne
2
3
1
0.83
L
5
2
0
2.5
W
Charon
ImRichi
Charon
3
2
7
3.25
W
Persephone
LoneUncle
Persephone
4
0
2
5
L
Tiamat
0
3
2
0.33
W
Apollo
0
2
2
0.5
L
Ne Zha
0
2
4
1
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,992
Damage
36,745
58,444
Taken
47,201
37,719
Mitigated
19,831
14,334
Healing
14,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
DeadlierNoir707
Heimdallr
11,778
4,364
0
1,652
9,510
4,567
1,323
167
9,343
0
72,380
W
Pele
5,721
971
0
4,714
12,550
4,709
0
1,308
11,242
0
68,320
L
Arachne
3,344
2,768
0
2,360
11,981
4,550
0
2,396
9,585
0
46,653
L
13,539
11,445
0
3,366
8,460
3,305
3,177
2,169
6,291
0
78,985
W
Charon
ImRichi
Charon
6,145
721
2,007
1,917
9,320
5,540
50
891
8,429
16,744
539
W
Persephone
LoneUncle
Persephone
9,057
918
0
1,982
5,498
2,033
0
2,185
3,313
74,491
0
L
Tiamat
4,649
638
0
1,145
9,071
5,398
0
5,043
4,028
45,864
0
W
Apollo
4,044
2,496
0
1,773
10,323
2,982
0
367
9,956
0
36,615
L
Ne Zha
3,383
1,136
138
4,334
12,084
9,281
0
3,102
8,982
0
26,815
L
6,077
973
0
2,991
16,848
15,185
0
1,953
14,876
0
42,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,909
Gold Earned
40,193
412
Minions Killed
458
0
Camps Cleared
0
1,485,838
Distance Traveled
1,433,829
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,900
685
110
8
0
254,534
5
W
Pele
8,162
628
114
9
0
337,910
2
L
Arachne
6,752
519
70
5
0
333,249
1
L
Rama
8,319
640
144
11
0
251,296
3
W
Charon
7,799
600
20
2
0
283,413
6
W
Persephone
8,832
679
139
11
0
302,456
4
L
Tiamat
6,787
522
100
8
0
264,685
0
W
Apollo
6,500
500
75
6
0
255,516
2
L
Ne Zha
6,767
521
31
2
0
297,430
4
L
Chaac
6,284
483
67
5
0
339,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role