Player Matchup

Mercury
Mercury
 
Mercury
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
ChoK0Bo
Chang'e
Level 161
God Stats
7W - 2L
1,723 SR
Queue Stats
421W - 428L
1,459 Elo+
Solo
Vamana
Vamana
DeLaKLauS
Vamana
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
166W - 159L
1,451 Elo+
Solo
Ne Zha
Ne Zha
lucistar8
Ne Zha
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,572 Elo+
Solo
Baba Yaga
Baba Yaga
manualitadasardi
Baba Yaga
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,412 Elo+
Solo
Team Averages
Level 110
1,545 SR
1,479 Elo+

VS

Team Averages
Level 124
1,507 SR
1,488 Elo+
Terra
Terra
HypezZ_XVIII
Terra
Level 144
God Stats
6W - 3L
1,363 SR
Queue Stats
247W - 179L
1,585 Elo+
Solo
Bakasura
Bakasura
Nokoribi-_-
Bakasura
Level 61
God Stats
1W - 1L
1,612 SR
Queue Stats
12W - 20L
1,348 Elo+
Solo
Neith
Neith
OoShkoO
Neith
Level 159
God Stats
2W - 3L
1,545 SR
Queue Stats
205W - 216L
1,481 Elo+
Solo
Nu Wa
Nu Wa
ergee
Nu Wa
Level 103
God Stats
1W - 2L
1,515 SR
Queue Stats
50W - 48L
1,543 Elo+
Solo
Freya
Freya
xlOptimuSlx
Freya
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 45L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
2 / 5 / 11
9,210
768
7,791
11,725
4,281
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Chang'e
ChoK0Bo
Chang'e
17
5 / 2 / 12
10,557
880
12,203
13,071
4,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Vamana
DeLaKLauS
Vamana
17
4 / 4 / 9
9,794
816
12,557
19,090
18,153
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ne Zha
lucistar8
Ne Zha
14
1 / 5 / 8
9,001
750
6,823
14,950
6,356
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
19
6 / 1 / 12
11,592
966
23,644
15,718
9,464
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 13
9,370
781
10,694
18,816
14,928
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Bakasura
Nokoribi-_-
Bakasura
15
3 / 5 / 8
9,665
805
4,762
12,312
8,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
OoShkoO
Neith
15
4 / 4 / 6
8,985
749
14,696
11,170
5,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Nu Wa
ergee
Nu Wa
14
4 / 4 / 10
8,791
733
14,807
9,749
4,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
5 / 2 / 10
9,180
765
17,197
14,288
6,989
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
64
18
Kills
17
17
Deaths
18
52
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
5
11
1.5
W
Chang'e
ChoK0Bo
Chang'e
5
2
12
5.5
W
Vamana
DeLaKLauS
Vamana
4
4
9
2.13
L
1
3
13
2.5
L
Bakasura
Nokoribi-_-
Bakasura
3
5
8
1.4
L
Neith
OoShkoO
Neith
4
4
6
1.75
L
Nu Wa
ergee
Nu Wa
4
4
10
2.25
W
Ne Zha
lucistar8
Ne Zha
1
5
8
1
W
Baba Yaga
6
1
12
12
L
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,018
Damage
62,156
74,554
Taken
66,335
43,188
Mitigated
40,333
34,998
Healing
29,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
7,791
2,669
728
1,261
11,725
4,281
2,239
7,918
3,767
0
17,063
W
Chang'e
ChoK0Bo
Chang'e
12,203
1,198
11,892
7,656
13,071
4,934
1,273
8,986
4,085
42,294
0
W
Vamana
DeLaKLauS
Vamana
12,557
4,832
1,291
3,206
19,090
18,153
847
9,065
10,015
0
29,166
L
10,694
219
10,097
8,550
18,816
14,928
68
8,791
10,025
19,047
0
L
Bakasura
Nokoribi-_-
Bakasura
4,762
3,237
172
1,694
12,312
8,259
648
6,161
6,151
0
10,622
L
Neith
OoShkoO
Neith
14,696
2,565
925
1,250
11,170
5,312
414
7,029
4,141
0
29,365
L
Nu Wa
ergee
Nu Wa
14,807
3,621
1,477
221
9,749
4,845
0
4,619
5,130
25,497
0
W
Ne Zha
lucistar8
Ne Zha
6,823
1,979
538
3,050
14,950
6,356
1,612
6,942
7,978
0
16,611
W
Baba Yaga
23,644
903
1,300
4,076
15,718
9,464
1,941
9,787
5,871
53,789
0
L
17,197
4,340
1,346
3,512
14,288
6,989
583
9,247
5,041
24,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,154
Gold Earned
45,991
190
Minions Killed
116
0
Camps Cleared
0
1,183,328
Distance Traveled
1,118,798
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,210
768
9
1
0
248,818
0
W
Chang'e
10,557
880
74
6
0
225,439
0
W
Vamana
9,794
816
31
3
0
247,514
0
L
Terra
9,370
781
14
1
0
258,228
0
L
Bakasura
9,665
805
29
2
0
241,922
0
L
Neith
8,985
749
35
3
0
209,984
0
L
Nu Wa
8,791
733
17
1
0
185,887
0
W
Ne Zha
9,001
750
10
1
0
213,610
0
W
Baba Yaga
11,592
966
66
6
0
247,947
0
L
Freya
9,180
765
21
2
0
222,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role