Player Matchup

Arachne
Arachne
Gold I
 
Arachne
Gold I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Silver I
BrokenPK_
Charon
Silver I
Level 107
God Stats
0W - 3L
1,472 SR
Queue Stats
75W - 82L
1,231 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Bronze III
ItsAtrocity
Morgan Le Fay
Bronze III
Level 99
God Stats
1W - 1L
1,693 SR
Queue Stats
1W - 3L
1,600 MMR
Party 1
Izanami
Izanami
Bronze III
M4JORGAME
Izanami
Bronze III
Level 141
God Stats
0W - 2L
1,404 SR
Queue Stats
3W - 6L
1,414 MMR
Solo
Nike
Nike
Gold IV
PeroPeroChuuChuu
Nike
Gold IV
Level 83
God Stats
18W - 10L
1,680 SR
Queue Stats
222W - 231L
1,483 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 115
1,550 SR
1,445 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 151
1,656 SR
1,420 MMR
Maui
Maui
Gold V
BradzaBlake
Maui
Gold V
Level 172
God Stats
5W - 1L
1,741 SR
Queue Stats
165W - 159L
1,400 MMR
Solo
Bastet
Bastet
Silver II
HarshHog
Bastet
Silver II
Level 66
God Stats
1W - 0L
1,634 SR
Queue Stats
19W - 20L
1,437 MMR
Party 2
Kukulkan
Kukulkan
Gold III
Ix ZAPATA xI
Kukulkan
Gold III
Level 190
God Stats
3W - 3L
1,660 SR
Queue Stats
316W - 304L
1,370 MMR
Solo
Sylvanus
Sylvanus
Gold V
UpperPower8
Sylvanus
Gold V
Level 201
God Stats
6W - 2L
1,555 SR
Queue Stats
23W - 28L
1,446 MMR
Party 2
Danzaburou
Danzaburou
Silver II
xLilxShiro
Danzaburou
Silver II
Level 126
God Stats
2W - 0L
1,689 SR
Queue Stats
14W - 19L
1,447 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
18
11 / 0 / 1
11,127
556
15,098
20,454
8,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
BrokenPK_
Charon
13
1 / 2 / 8
8,708
435
5,872
16,591
14,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
ItsAtrocity
Morgan Le Fay
15
5 / 2 / 4
10,280
514
13,645
10,668
4,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
M4JORGAME
Izanami
14
0 / 7 / 4
8,824
441
6,312
16,160
6,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 2 / 3
9,070
454
11,756
16,461
11,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
JanusKing ArthurApollo

VS

Bans
AthenaPeleAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 4
9,152
458
5,271
16,849
18,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bastet
HarshHog
Bastet
16
2 / 5 / 4
9,894
495
6,565
20,397
10,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
Ix ZAPATA xI
Kukulkan
16
2 / 3 / 2
10,200
510
9,829
10,090
5,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
UpperPower8
Sylvanus
17
2 / 3 / 3
11,424
571
16,443
23,591
17,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
xLilxShiro
Danzaburou
15
5 / 2 / 3
10,714
536
15,824
11,146
6,176
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
29
17
Kills
13
13
Deaths
17
20
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
11
0
1
11.5
W
2
4
4
1
L
Charon
BrokenPK_
Charon
1
2
8
2.5
W
Bastet
HarshHog
Bastet
2
5
4
0.8
L
Morgan Le Fay
ItsAtrocity
Morgan Le Fay
5
2
4
3.5
W
Kukulkan
Ix ZAPATA xI
Kukulkan
2
3
2
1
L
Izanami
M4JORGAME
Izanami
0
7
4
0.29
L
0
2
3
0.75
W
Sylvanus
UpperPower8
Sylvanus
2
3
3
1.17
W
Danzaburou
xLilxShiro
Danzaburou
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,683
Damage
53,932
80,334
Taken
82,073
44,914
Mitigated
57,911
19,487
Healing
26,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
15,098
11,991
0
8,940
20,454
8,790
0
6,340
14,114
0
109,845
W
5,271
1,169
0
2,327
16,849
18,203
0
5,412
11,127
19,858
0
L
Charon
BrokenPK_
Charon
5,872
1,093
619
4,411
16,591
14,440
0
5,872
10,719
23,757
0
W
Bastet
HarshHog
Bastet
6,565
1,474
0
4,844
20,397
10,319
600
2,489
17,788
0
84,747
L
Morgan Le Fay
ItsAtrocity
Morgan Le Fay
13,645
466
0
1,242
10,668
4,262
0
4,913
5,755
78,239
0
W
Kukulkan
Ix ZAPATA xI
Kukulkan
9,829
673
0
1,250
10,090
5,455
0
4,868
4,852
90,001
0
L
Izanami
M4JORGAME
Izanami
6,312
4,305
0
2,650
16,160
6,021
0
4,648
11,512
0
65,273
L
11,756
1,033
0
1,625
16,461
11,401
0
9,775
6,686
1,435
75,069
W
Sylvanus
UpperPower8
Sylvanus
16,443
5,700
1,347
13,643
23,591
17,758
294
2,918
20,585
95,525
17,149
W
Danzaburou
xLilxShiro
Danzaburou
15,824
8,266
0
2,991
11,146
6,176
1,307
4,118
6,894
0
93,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,009
Gold Earned
51,384
567
Minions Killed
595
0
Camps Cleared
0
1,946,784
Distance Traveled
1,908,932
9
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,127
556
138
7
0
439,556
0
W
Maui
9,152
458
20
1
0
394,231
6
L
Charon
8,708
435
24
1
0
391,355
7
W
Bastet
9,894
495
113
6
0
414,852
0
L
Morgan Le Fay
10,280
514
162
8
0
383,405
0
W
Kukulkan
10,200
510
168
8
0
377,349
5
L
Izanami
8,824
441
122
6
0
349,616
0
L
Nike
9,070
454
121
6
0
382,852
2
W
Sylvanus
11,424
571
161
8
0
348,317
8
W
Danzaburou
10,714
536
133
7
0
374,183
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role