Player Matchup

Raijin
Raijin
 
Raijin
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
GameofMoans
King Arthur
Level 167
God Stats
38W - 32L
1,470 SR
Queue Stats
353W - 326L
1,523 Elo+
Solo
Hades
Hades
SirSorry1591
Hades
Level 149
God Stats
0W - 2L
1,494 SR
Queue Stats
85W - 72L
1,532 Elo+
Party 1
Apollo
Apollo
SpicyWaters
Apollo
Level 127
God Stats
2W - 4L
1,513 SR
Queue Stats
102W - 93L
1,523 Elo+
Party 1
Charon
Charon
oClassicMurphyo
Charon
Level 171
God Stats
3W - 6L
1,518 SR
Queue Stats
315W - 352L
1,502 Elo+
Solo
Team Averages
Level 151
1,499 SR
1,516 Elo+

VS

Team Averages
Level 134
1,633 SR
1,557 Elo+
Ix Chel
Ix Chel
Fray3rs
Ix Chel
Level 68
God Stats
6W - 3L
1,886 SR
Queue Stats
201W - 207L
1,486 Elo+
Solo
Susano
Susano
Joelizawsum98
Susano
Level 158
God Stats
36W - 24L
1,609 SR
Queue Stats
443W - 409L
1,550 Elo+
Solo
Chang'e
Chang'e
Koyvern
Chang'e
Level 147
God Stats
3W - 4L
1,311 SR
Queue Stats
32W - 24L
1,571 Elo+
Solo
Ishtar
Ishtar
Stryker STAR 12
Ishtar
Level 129
God Stats
2W - 1L
1,707 SR
Queue Stats
126W - 111L
1,548 Elo+
Solo
Bacchus
Bacchus
killz0ne98
Bacchus
Level 166
God Stats
48W - 41L
1,653 SR
Queue Stats
211W - 193L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
2 / 4 / 2
8,158
510
11,130
9,663
3,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
GameofMoans
King Arthur
13
1 / 3 / 0
7,626
477
7,910
16,329
14,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 6 / 2
7,565
473
7,677
15,044
8,187
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apollo
10
0 / 4 / 0
6,596
412
1,576
11,423
3,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 2 / 0
6,957
435
4,813
15,866
9,468
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Fray3rs
Ix Chel
14
4 / 3 / 4
8,334
521
10,440
13,219
5,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
7 / 0 / 2
9,973
623
11,777
11,611
5,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Koyvern
Chang'e
16
1 / 1 / 2
9,874
617
7,167
12,954
8,063
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 0 / 1
9,311
582
9,438
6,965
3,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
killz0ne98
Bacchus
14
4 / 1 / 7
9,065
567
7,612
11,495
14,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
5
Kills
19
19
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
4
2
0.75
W
Ix Chel
Fray3rs
Ix Chel
4
3
4
2
L
King Arthur
GameofMoans
King Arthur
1
3
0
0.33
W
7
0
2
8
W
Chang'e
Koyvern
Chang'e
1
1
2
2
L
1
6
2
0.33
L
Apollo
0
4
0
0
W
3
0
1
3.5
W
Bacchus
killz0ne98
Bacchus
4
1
7
7.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,106
Damage
46,434
68,325
Taken
56,244
39,180
Mitigated
37,256
14,130
Healing
22,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
11,130
1,490
0
422
9,663
3,777
0
7,543
2,120
69,863
0
W
Ix Chel
Fray3rs
Ix Chel
10,440
1,799
1,307
4,693
13,219
5,711
0
10,525
2,683
63,029
0
L
King Arthur
GameofMoans
King Arthur
7,910
738
0
3,458
16,329
14,542
0
6,906
9,423
0
59,855
W
11,777
3,374
0
1,087
11,611
5,466
389
2,401
9,194
0
108,223
W
Chang'e
Koyvern
Chang'e
7,167
341
240
8,948
12,954
8,063
551
1,011
11,904
82,237
0
L
7,677
744
510
5,019
15,044
8,187
0
6,155
8,889
58,960
559
L
Apollo
1,576
1,421
0
1,771
11,423
3,206
0
679
10,744
0
37,895
W
9,438
5,893
0
3,289
6,965
3,366
1,805
2,233
4,732
0
76,653
W
Bacchus
killz0ne98
Bacchus
7,612
1,168
0
2,575
11,495
14,650
0
7,255
4,211
27,703
0
L
4,813
866
0
2,950
15,866
9,468
0
3,936
11,930
50,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,902
Gold Earned
46,557
440
Minions Killed
558
0
Camps Cleared
0
1,446,632
Distance Traveled
1,576,255
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,158
510
113
7
0
275,530
1
W
Ix Chel
8,334
521
89
6
0
298,948
0
L
King Arthur
7,626
477
97
6
0
311,030
1
W
Susano
9,973
623
143
9
0
391,810
2
W
Chang'e
9,874
617
158
10
0
298,695
0
L
Hades
7,565
473
102
6
0
301,904
4
L
Apollo
6,596
412
62
4
0
276,141
2
W
Ishtar
9,311
582
139
9
0
284,702
0
W
Bacchus
9,065
567
29
2
0
302,100
6
L
Charon
6,957
435
66
4
0
282,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role