Player Matchup

Apollo
Apollo
JAREDGUT
Apollo
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
217W - 206L
1,488 Elo+
Party 2
Pele
Pele
Viceeo
Pele
Level 129
God Stats
2W - 1L
1,253 SR
Queue Stats
45W - 23L
1,683 Elo+
Solo
Ix Chel
Ix Chel
nomekianer
Ix Chel
Level 88
God Stats
56W - 61L
1,514 SR
Queue Stats
337W - 333L
1,464 Elo+
Party 1
Ares
Ares
sunnjata
Ares
Level 39
God Stats
3W - 1L
1,844 SR
Queue Stats
44W - 64L
1,406 Elo+
Party 1
Hel
Hel
temp-317144
Hel
Level 99
God Stats
3W - 2L
1,778 SR
Queue Stats
242W - 214L
1,488 Elo+
Party 2
Team Averages
Level 89
1,578 SR
1,506 Elo+

VS

Team Averages
Level 114
1,537 SR
1,506 Elo+
Tiamat
Tiamat
 
Tiamat
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Abaoud_Pickup
Baron Samedi
Level 132
God Stats
49W - 39L
1,664 SR
Queue Stats
271W - 261L
1,536 Elo+
Solo
Hou Yi
Hou Yi
Gygantore
Hou Yi
Level 127
God Stats
7W - 4L
1,515 SR
Queue Stats
252W - 236L
1,532 Elo+
Solo
Pele
Pele
Tochi6812
Pele
Level 47
God Stats
4W - 5L
1,506 SR
Queue Stats
96W - 101L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
JAREDGUT
Apollo
11
0 / 6 / 1
6,821
487
2,741
10,906
4,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Pele
Viceeo
Pele
15
7 / 1 / 2
8,865
633
10,552
13,108
5,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ix Chel
nomekianer
Ix Chel
15
4 / 0 / 4
8,919
637
8,025
5,785
2,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ares
12
2 / 1 / 4
7,573
541
3,202
10,829
9,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 3 / 4
8,081
577
6,458
11,752
6,702
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
1 / 2 / 3
8,025
573
6,358
9,619
6,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
 
Ares
10
0 / 5 / 5
5,900
421
7,334
13,274
10,825
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Abaoud_Pickup
Baron Samedi
13
0 / 2 / 1
7,604
543
4,029
7,047
3,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hou Yi
Gygantore
Hou Yi
14
5 / 2 / 0
8,423
602
7,069
9,610
3,860
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pele
14
5 / 3 / 1
8,201
586
8,653
12,199
4,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
21
13
Kills
11
11
Deaths
14
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
2
3
1.25
L
Ares
 
Ares
0
5
5
0.5
L
Baron Samedi
Abaoud_Pickup
Baron Samedi
0
2
1
0.25
L
Hou Yi
Gygantore
Hou Yi
5
2
0
2.5
W
Apollo
JAREDGUT
Apollo
0
6
1
0.08
L
Pele
5
3
1
1.83
W
Pele
Viceeo
Pele
7
1
2
8
W
Ix Chel
nomekianer
Ix Chel
4
0
4
6
W
Ares
2
1
4
4
W
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,978
Damage
33,443
52,380
Taken
51,749
27,744
Mitigated
29,178
18,979
Healing
12,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,358
763
0
2,556
9,619
6,244
136
4,468
5,118
51,861
0
L
Ares
 
Ares
7,334
713
0
966
13,274
10,825
204
5,847
7,296
16,743
0
L
Baron Samedi
Abaoud_Pickup
Baron Samedi
4,029
131
115
2,104
7,047
3,315
0
3,620
3,280
61,261
0
L
Hou Yi
Gygantore
Hou Yi
7,069
3,978
0
4,671
9,610
3,860
131
422
9,188
0
68,639
W
Apollo
JAREDGUT
Apollo
2,741
1,188
0
2,307
10,906
4,219
727
1,709
9,197
0
43,169
L
Pele
8,653
2,692
0
2,503
12,199
4,934
0
2,644
9,441
0
68,942
W
Pele
Viceeo
Pele
10,552
3,448
0
4,134
13,108
5,077
0
2,814
10,198
0
78,061
W
Ix Chel
nomekianer
Ix Chel
8,025
1,229
940
1,577
5,785
2,220
0
2,549
3,205
75,908
953
W
Ares
3,202
475
150
2,512
10,829
9,526
311
4,844
5,835
14,433
0
W
6,458
160
896
6,463
11,752
6,702
423
4,964
6,224
58,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,259
Gold Earned
38,153
432
Minions Killed
443
0
Camps Cleared
0
1,442,347
Distance Traveled
1,369,101
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,025
573
102
7
0
246,005
0
L
Ares
5,900
421
22
2
0
261,431
3
L
Baron Samedi
7,604
543
110
8
0
271,787
5
L
Hou Yi
8,423
602
114
8
0
275,672
2
W
Apollo
6,821
487
70
5
0
272,630
0
L
Pele
8,201
586
95
7
0
314,206
0
W
Pele
8,865
633
92
7
0
349,104
5
W
Ix Chel
8,919
637
142
10
0
282,821
0
W
Ares
7,573
541
21
2
0
265,321
0
W
Hel
8,081
577
107
8
0
272,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role