Player Matchup

Medusa
Medusa
 
Medusa
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Agni-1Band
Ao Kuang
Level 29
God Stats
12W - 25L
1,346 SR
Queue Stats
25W - 71L
1,203 Elo+
Party 1
Cthulhu
Cthulhu
DizzyWithTheDrip
Cthulhu
Level 24
God Stats
17W - 49L
1,264 SR
Queue Stats
19W - 71L
1,107 Elo+
Party 1
Team Averages
Level 47
1,370 SR
1,270 Elo+

VS

Team Averages
Level 106
1,512 SR
1,421 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
ProdiG001
Shiva
Level 109
God Stats
1W - 4L
1,535 SR
Queue Stats
57W - 59L
1,377 Elo+
Solo
Zhong Kui
Zhong Kui
Rusty_AKs
Zhong Kui
Level 64
God Stats
3W - 4L
1,500 SR
Queue Stats
226W - 218L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
1 / 5 / 1
8,073
673
5,121
10,652
4,083
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
Agni-1Band
Ao Kuang
11
2 / 3 / 1
8,360
697
6,591
11,724
5,255
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
0 / 2 / 2
7,952
663
6,223
14,523
11,973
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
6 / 1 / 4
10,122
844
12,557
7,950
3,139
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Shiva
ProdiG001
Shiva
11
1 / 1 / 9
8,841
737
6,194
8,939
5,371
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
Rusty_AKs
Zhong Kui
13
3 / 1 / 7
9,470
789
11,316
7,060
5,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
3
Kills
10
10
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
5
1
0.3
W
Xbalanque
 
Xbalanque
6
1
4
8
L
Ao Kuang
Agni-1Band
Ao Kuang
2
3
1
0.83
L
0
2
2
0.5
W
Shiva
ProdiG001
Shiva
1
1
9
5.5
W
Zhong Kui
Rusty_AKs
Zhong Kui
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,935
Damage
30,067
36,899
Taken
23,949
21,311
Mitigated
13,982
4,233
Healing
3,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,121
1,870
0
74
10,652
4,083
232
2,897
7,755
0
23,449
W
Xbalanque
 
Xbalanque
12,557
6,452
0
470
7,950
3,139
2,001
4,517
3,433
0
48,157
L
Ao Kuang
Agni-1Band
Ao Kuang
6,591
1,727
0
2,549
11,724
5,255
231
3,164
8,560
21,143
0
L
6,223
33
167
1,443
14,523
11,973
139
5,532
8,991
22,380
0
W
Shiva
ProdiG001
Shiva
6,194
1,090
530
227
8,939
5,371
183
4,674
4,265
47
20,003
W
Zhong Kui
Rusty_AKs
Zhong Kui
11,316
1,665
0
2,310
7,060
5,472
427
4,136
2,924
34,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,385
Gold Earned
28,433
95
Minions Killed
128
0
Camps Cleared
0
566,034
Distance Traveled
648,526
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,073
673
37
3
0
177,275
0
W
Xbalanque
10,122
844
67
6
0
205,000
0
L
Ao Kuang
8,360
697
28
2
0
174,707
0
L
Cthulhu
7,952
663
30
3
0
214,052
0
W
Shiva
8,841
737
18
2
0
220,078
0
W
Zhong Kui
9,470
789
43
4
0
223,448
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role