Player Matchup

Ravana
Ravana
BorekSiusiorek
Ravana
Level 159
God Stats
6W - 4L
1,595 SR
Queue Stats
230W - 207L
1,522 Elo+
Solo
Izanami
Izanami
Claudiux
Izanami
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,431 Elo+
Party 1
Sun Wukong
Sun Wukong
Lordtenshikuroi
Sun Wukong
Level 143
God Stats
1W - 0L
1,551 SR
Queue Stats
78W - 89L
1,415 Elo+
Solo
Zeus
Zeus
Shînso
Zeus
Level 144
God Stats
6W - 4L
1,420 SR
Queue Stats
133W - 116L
1,508 Elo+
Solo
Fafnir
Fafnir
Styndi
Fafnir
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,415 Elo+
Party 1
Team Averages
Level 149
1,513 SR
1,458 Elo+

VS

Team Averages
Level 121
1,636 SR
1,461 Elo+
Janus
Janus
 
Janus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
CurryMunchkins
Loki
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 112L
1,465 Elo+
Solo
Ares
Ares
HenerRs
Ares
Level 146
God Stats
1W - 3L
1,873 SR
Queue Stats
256W - 251L
1,531 Elo+
Solo
Artemis
Artemis
Jako_977
Artemis
Level 129
God Stats
2W - 4L
1,720 SR
Queue Stats
82W - 76L
1,288 Elo+
Solo
Thanatos
Thanatos
命相皆由心
Thanatos
Level 100
God Stats
7W - 7L
1,585 SR
Queue Stats
225W - 236L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 4
8,816
678
6,523
6,130
3,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Mace

Mace

+10
Physical Power

Izanami
Claudiux
Izanami
12
2 / 3 / 1
7,249
558
7,969
9,530
3,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Lordtenshikuroi
Sun Wukong
14
4 / 0 / 1
8,839
680
8,214
10,983
8,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
Shînso
Zeus
13
3 / 2 / 1
7,895
607
7,549
6,404
2,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
Styndi
Fafnir
12
3 / 1 / 5
7,893
607
5,005
10,602
11,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
0 / 2 / 2
6,540
503
5,357
7,940
2,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

11
0 / 4 / 0
6,509
501
5,359
12,696
5,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
HenerRs
Ares
10
1 / 3 / 1
6,468
498
5,120
12,054
9,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
Jako_977
Artemis
12
1 / 4 / 0
6,580
506
6,475
10,673
3,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
12
4 / 5 / 0
6,933
533
4,144
12,443
4,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
18
Kills
6
6
Deaths
18
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
2
2
0.5
W
6
0
4
8
W
Izanami
Claudiux
Izanami
2
3
1
0.83
L
0
4
0
0
L
Ares
HenerRs
Ares
1
3
1
0.5
L
Artemis
Jako_977
Artemis
1
4
0
0.25
W
Sun Wukong
Lordtenshikuroi
Sun Wukong
4
0
1
4.5
W
Zeus
Shînso
Zeus
3
2
1
1.75
W
Fafnir
Styndi
Fafnir
3
1
5
5.5
L
Thanatos
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,260
Damage
26,455
43,649
Taken
55,806
28,686
Mitigated
27,088
10,933
Healing
14,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,357
323
0
0
7,940
2,881
0
4,053
3,625
53,572
0
W
6,523
1,625
0
1,575
6,130
3,327
6
2,312
3,696
0
82,454
W
Izanami
Claudiux
Izanami
7,969
6,496
0
1,621
9,530
3,089
152
1,133
8,397
0
65,107
L
5,359
1,116
0
2,532
12,696
5,914
0
0
12,696
0
48,129
L
Ares
HenerRs
Ares
5,120
629
252
2,379
12,054
9,780
0
4,487
7,429
23,905
0
L
Artemis
Jako_977
Artemis
6,475
2,635
0
3,238
10,673
3,737
0
2,146
8,527
0
46,462
W
Sun Wukong
Lordtenshikuroi
Sun Wukong
8,214
1,847
0
3,783
10,983
8,414
31
0
10,983
0
68,240
W
Zeus
Shînso
Zeus
7,549
1,098
0
780
6,404
2,067
265
2,497
3,797
62,746
0
W
Fafnir
Styndi
Fafnir
5,005
1,738
0
3,174
10,602
11,789
59
4,083
6,299
9,403
0
L
Thanatos
4,144
1,301
0
5,823
12,443
4,776
16
1,354
10,975
0
51,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,692
Gold Earned
33,030
457
Minions Killed
374
0
Camps Cleared
0
1,336,515
Distance Traveled
1,290,006
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,540
503
117
9
0
254,698
3
W
Ravana
8,816
678
119
9
0
312,219
1
W
Izanami
7,249
558
111
9
0
251,558
2
L
Loki
6,509
501
79
6
0
258,214
4
L
Ares
6,468
498
25
2
0
277,629
0
L
Artemis
6,580
506
79
6
0
228,458
4
W
Sun Wukong
8,839
680
110
8
0
237,033
0
W
Zeus
7,895
607
108
8
0
265,262
0
W
Fafnir
7,893
607
9
1
0
270,443
2
L
Thanatos
6,933
533
74
6
0
271,007
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role