Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Natrual_High
Ymir
Level 141
God Stats
2W - 2L
1,532 SR
Queue Stats
94W - 105L
1,459 Elo+
Party 1
Sun Wukong
Sun Wukong
OliveFuzzball
Sun Wukong
Level 158
God Stats
12W - 9L
1,687 SR
Queue Stats
80W - 94L
1,468 Elo+
Party 1
Chronos
Chronos
TandemBomb
Chronos
Level 56
God Stats
3W - 6L
1,468 SR
Queue Stats
98W - 112L
1,466 Elo+
Party 1
Team Averages
Level 112
1,537 SR
1,479 Elo+

VS

Team Averages
Level 90
1,431 SR
1,507 Elo+
Bacchus
Bacchus
Tenndo
Bacchus
Level 85
God Stats
1W - 1L
1,285 SR
Queue Stats
108W - 79L
1,563 Elo+
Party 2
Ne Zha
Ne Zha
auxiah
Ne Zha
Level 93
God Stats
4W - 3L
1,575 SR
Queue Stats
156W - 134L
1,574 Elo+
Party 2
Discordia
Discordia
k-kekko-k89
Discordia
Level 106
God Stats
46W - 45L
1,483 SR
Queue Stats
1,198W - 1,232L
1,471 Elo+
Solo
Tiamat
Tiamat
tangodanzo
Tiamat
Level 64
God Stats
39W - 35L
1,442 SR
Queue Stats
420W - 435L
1,428 Elo+
Solo
Apollo
Apollo
werelupin
Apollo
Level 102
God Stats
2W - 2L
1,372 SR
Queue Stats
104W - 97L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
1 / 1 / 0
6,030
1,206
2,982
2,983
1,256
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
 
Bastet
8
0 / 0 / 0
3,454
691
0
0
0
10
0 / 1 / 1
5,768
1,154
2,280
5,528
3,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
OliveFuzzball
Sun Wukong
10
2 / 3 / 0
5,954
1,191
5,231
9,439
5,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
TandemBomb
Chronos
10
0 / 3 / 0
5,328
1,066
3,548
6,675
2,451
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

337

VS

Team 2 Tickets

409

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Tenndo
Bacchus
11
3 / 0 / 5
7,290
1,458
4,914
4,129
4,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Ne Zha
auxiah
Ne Zha
11
1 / 0 / 2
5,842
1,168
2,700
3,280
1,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
k-kekko-k89
Discordia
11
0 / 2 / 7
5,777
1,155
6,417
3,297
1,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
tangodanzo
Tiamat
11
1 / 0 / 4
5,872
1,174
4,444
4,277
2,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Apollo
werelupin
Apollo
11
3 / 1 / 4
6,505
1,301
2,828
2,060
912
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
3
Kills
8
8
Deaths
3
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
1
0
1
L
Bastet
 
Bastet
0
0
0
0
L
0
1
1
0.5
L
Sun Wukong
OliveFuzzball
Sun Wukong
2
3
0
0.67
L
Chronos
TandemBomb
Chronos
0
3
0
0
W
Bacchus
Tenndo
Bacchus
3
0
5
5.5
W
Ne Zha
auxiah
Ne Zha
1
0
2
2
W
Discordia
k-kekko-k89
Discordia
0
2
7
1.75
W
Tiamat
tangodanzo
Tiamat
1
0
4
3
W
Apollo
werelupin
Apollo
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,041
Damage
21,303
24,625
Taken
17,043
13,473
Mitigated
10,249
1,636
Healing
3,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,982
716
0
431
2,983
1,256
0
1,556
1,403
0
16,387
L
Bastet
 
Bastet
0
0
0
0
0
0
0
0
0
0
0
L
2,280
422
0
403
5,528
3,866
0
3,193
2,170
5,060
0
L
Sun Wukong
OliveFuzzball
Sun Wukong
5,231
1,328
0
481
9,439
5,900
0
6,456
2,789
0
13,728
L
Chronos
TandemBomb
Chronos
3,548
1,144
0
321
6,675
2,451
0
4,091
2,488
10,498
0
W
Bacchus
Tenndo
Bacchus
4,914
410
0
1,049
4,129
4,100
0
1,810
2,319
11,266
0
W
Ne Zha
auxiah
Ne Zha
2,700
120
232
640
3,280
1,351
0
853
2,277
0
14,838
W
Discordia
k-kekko-k89
Discordia
6,417
268
0
0
3,297
1,081
0
855
2,292
13,010
0
W
Tiamat
tangodanzo
Tiamat
4,444
472
87
878
4,277
2,805
0
1,851
2,426
11,642
0
W
Apollo
werelupin
Apollo
2,828
1,321
0
534
2,060
912
0
159
1,901
0
10,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,534
Gold Earned
31,286
72
Minions Killed
107
4
Camps Cleared
6
377,767
Distance Traveled
519,449
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,030
1,206
26
5
2
96,231
0
L
Bastet
3,454
691
0
0
0
0
0
L
Ymir
5,768
1,154
4
1
0
84,165
0
L
Sun Wukong
5,954
1,191
29
6
1
97,864
0
L
Chronos
5,328
1,066
13
3
1
99,507
0
W
Bacchus
7,290
1,458
7
1
0
105,040
0
W
Ne Zha
5,842
1,168
27
5
3
124,663
0
W
Discordia
5,777
1,155
18
4
0
94,060
0
W
Tiamat
5,872
1,174
22
4
0
99,531
0
W
Apollo
6,505
1,301
33
7
3
96,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role