Player Matchup

Hades
Hades
Silver III
EJAng85
Hades
Silver III
Level 123
God Stats
152W - 143L
1,475 SR
Queue Stats
424W - 534L
815 MMR
Solo
Xbalanque
Xbalanque
Silver IV
anSTd92
Xbalanque
Silver IV
Level 142
God Stats
62W - 46L
1,546 SR
Queue Stats
564W - 654L
771 MMR
Solo
Tyr
Tyr
Silver IV
princessbaby101
Tyr
Silver IV
Level 71
God Stats
26W - 50L
1,412 SR
Queue Stats
33W - 62L
758 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,478 SR
782 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 79
1,487 SR
708 MMR
Skadi
Skadi
Silver III
BlaekBaekr
Skadi
Silver III
Level 106
God Stats
207W - 187L
1,548 SR
Queue Stats
443W - 547L
828 MMR
Solo
Sol
Sol
Gold V
ThoroughBreddd
Sol
Gold V
Level 65
God Stats
42W - 40L
1,597 SR
Queue Stats
124W - 143L
877 MMR
Solo
Pele
Pele
Bronze III
Zuixide
Pele
Bronze III
Level 67
God Stats
26W - 43L
1,316 SR
Queue Stats
201W - 345L
420 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
EJAng85
Hades
12
2 / 1 / 4
8,086
898
5,213
7,649
3,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
anSTd92
Xbalanque
10
3 / 2 / 4
8,156
906
6,074
6,901
2,445
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
2 / 1 / 4
7,735
859
6,624
7,789
5,082
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
PersephoneKuzenboBacchusJanus

VS

Bans
Nu WaArachneGaneshaYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
9
3 / 3 / 0
7,230
803
3,753
8,575
2,927
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 1 / 0
5,792
644
985
2,786
680
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
Zuixide
Pele
11
1 / 3 / 1
7,321
813
2,615
10,371
4,198
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
7
Kills
4
4
Deaths
7
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Skadi
3
3
0
1
W
Hades
EJAng85
Hades
2
1
4
4
L
0
1
0
0
L
Pele
Zuixide
Pele
1
3
1
0.5
W
Xbalanque
anSTd92
Xbalanque
3
2
4
2.5
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,911
Damage
7,353
22,339
Taken
21,732
11,496
Mitigated
7,805
5,546
Healing
3,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
3,753
859
0
2,072
8,575
2,927
0
2,345
6,230
0
18,557
W
Hades
EJAng85
Hades
5,213
334
315
3,205
7,649
3,969
523
482
7,167
32,290
0
L
985
93
0
1,103
2,786
680
0
368
2,418
5,436
0
L
Pele
Zuixide
Pele
2,615
812
0
145
10,371
4,198
0
3,003
7,368
0
26,982
W
Xbalanque
anSTd92
Xbalanque
6,074
1,692
0
1,451
6,901
2,445
2,135
701
6,200
0
36,571
W
6,624
860
168
407
7,789
5,082
198
164
6,645
0
13,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,977
Gold Earned
20,343
113
Minions Killed
61
0
Camps Cleared
0
497,527
Distance Traveled
369,453
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,230
803
16
2
0
142,013
7
W
Hades
8,086
898
57
6
0
140,854
0
L
Sol
5,792
644
9
1
0
52,679
0
L
Pele
7,321
813
36
4
0
174,761
0
W
Xbalanque
8,156
906
51
6
0
149,689
0
W
Tyr
7,735
859
5
1
0
206,984
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role