Player Matchup

Neith
Neith
ClaytonUdy
Neith
Level 60
God Stats
2W - 1L
1,478 SR
Queue Stats
64W - 57L
1,443 Elo+
Party 2
Scylla
Scylla
FiddleSage
Scylla
Level 122
God Stats
4W - 1L
1,406 SR
Queue Stats
64W - 81L
1,452 Elo+
Party 2
Vamana
Vamana
MindFreakJenni
Vamana
Level 142
God Stats
2W - 0L
1,709 SR
Queue Stats
130W - 124L
1,561 Elo+
Solo
Tiamat
Tiamat
trel88
Tiamat
Level 86
God Stats
1W - 2L
1,392 SR
Queue Stats
91W - 93L
1,399 Elo+
Party 2
Rama
Rama
zindad
Rama
Level 128
God Stats
4W - 2L
1,559 SR
Queue Stats
160W - 177L
1,462 Elo+
Party 2
Team Averages
Level 108
1,509 SR
1,464 Elo+

VS

Team Averages
Level 142
1,498 SR
1,468 Elo+
Hachiman
Hachiman
 
Hachiman
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
 
Ne Zha
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Kalecon1
Janus
Level 128
God Stats
3W - 2L
1,608 SR
Queue Stats
68W - 60L
1,482 Elo+
Party 1
Lancelot
Lancelot
TSCh1nch1lla
Lancelot
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 78L
1,467 Elo+
Party 1
Nox
Nox
xSasix
Nox
Level 159
God Stats
3W - 4L
1,381 SR
Queue Stats
241W - 255L
1,390 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
4 / 2 / 21
11,814
844
9,156
11,103
4,016
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
FiddleSage
Scylla
20
13 / 5 / 9
12,753
911
16,983
11,203
4,211
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
7 / 4 / 20
11,386
813
7,752
18,576
18,531
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tiamat
trel88
Tiamat
19
5 / 3 / 21
11,884
849
13,917
11,412
7,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Rama
zindad
Rama
17
9 / 4 / 15
11,376
813
14,368
11,202
4,578
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
0 / 11 / 7
8,934
638
6,996
17,069
7,872
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
 
Ne Zha
6
0 / 1 / 1
6,924
495
0
955
261
Janus
Kalecon1
Janus
18
8 / 8 / 4
10,681
763
20,191
15,262
7,837
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
TSCh1nch1lla
Lancelot
16
2 / 11 / 8
9,590
685
6,474
21,376
15,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nox
xSasix
Nox
20
6 / 7 / 10
11,534
824
10,062
13,387
6,770
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
46
38
Kills
16
18
Deaths
38
86
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
11
7
0.32
L
Ne Zha
 
Ne Zha
0
1
1
0.5
W
Neith
4
2
21
7.25
W
Scylla
FiddleSage
Scylla
13
5
9
3.5
L
Janus
Kalecon1
Janus
8
8
4
1.25
W
7
4
20
4.25
L
Lancelot
TSCh1nch1lla
Lancelot
2
11
8
0.55
W
Tiamat
trel88
Tiamat
5
3
21
5.17
L
Nox
xSasix
Nox
6
7
10
1.57
W
Rama
zindad
Rama
9
4
15
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,176
Damage
43,723
63,496
Taken
68,049
39,100
Mitigated
38,367
19,323
Healing
6,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
6,996
3,399
0
742
17,069
7,872
0
5,288
11,781
0
22,747
L
Ne Zha
 
Ne Zha
0
0
0
0
955
261
0
532
423
0
0
W
Neith
9,156
2,440
1,958
4,764
11,103
4,016
2,042
7,286
3,817
0
27,493
W
Scylla
FiddleSage
Scylla
16,983
1,479
718
1,111
11,203
4,211
797
5,131
6,072
31,883
0
L
Janus
Kalecon1
Janus
20,191
423
276
1,545
15,262
7,837
0
7,288
7,974
35,994
0
W
7,752
2,796
784
2,518
18,576
18,531
400
6,854
11,722
0
19,932
L
Lancelot
TSCh1nch1lla
Lancelot
6,474
1,456
475
1,226
21,376
15,627
0
9,691
11,685
0
11,923
W
Tiamat
trel88
Tiamat
13,917
716
2,116
3,776
11,412
7,764
323
4,578
6,834
31,069
0
L
Nox
xSasix
Nox
10,062
255
760
1,007
13,387
6,770
0
8,101
5,286
24,630
0
W
Rama
zindad
Rama
14,368
11,316
689
889
11,202
4,578
4,365
6,404
4,798
0
24,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,213
Gold Earned
47,663
151
Minions Killed
102
0
Camps Cleared
0
1,226,474
Distance Traveled
772,872
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,934
638
21
2
0
148,883
0
L
Ne Zha
6,924
495
0
0
0
0
0
W
Neith
11,814
844
50
4
0
252,636
0
W
Scylla
12,753
911
21
2
0
230,364
0
L
Janus
10,681
763
35
3
0
214,222
0
W
Vamana
11,386
813
17
1
0
261,755
0
L
Lancelot
9,590
685
8
1
0
195,365
0
W
Tiamat
11,884
849
38
3
0
275,623
0
L
Nox
11,534
824
38
3
0
214,402
0
W
Rama
11,376
813
25
2
0
206,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role