Player Matchup

Janus
Janus
 
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
GrrStorm
Hades
Level 131
God Stats
158W - 78L
1,690 SR
Queue Stats
1,384W - 1,333L
1,484 Elo+
Solo
Ares
Ares
RD100
Ares
Level 156
God Stats
8W - 6L
1,559 SR
Queue Stats
302W - 256L
1,557 Elo+
Party 3
Nemesis
Nemesis
WeatherAllAround
Nemesis
Level 79
God Stats
11W - 11L
1,486 SR
Queue Stats
185W - 177L
1,483 Elo+
Party 1
Terra
Terra
monkee55
Terra
Level 106
God Stats
32W - 32L
1,558 SR
Queue Stats
248W - 242L
1,482 Elo+
Party 1
Team Averages
Level 126
1,559 SR
1,501 Elo+

VS

Team Averages
Level 110
1,544 SR
1,496 Elo+
Ravana
Ravana
 
Ravana
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
 
Atlas
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
ItsYaBoiDatRook
Apollo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,392 Elo+
Party 2
Discordia
Discordia
SirSorry1591
Discordia
Level 149
God Stats
1W - 1L
1,605 SR
Queue Stats
85W - 72L
1,554 Elo+
Party 2
Chang'e
Chang'e
StopitpleaseRosa
Chang'e
Level 106
God Stats
66W - 34L
1,615 SR
Queue Stats
448W - 423L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
3 / 0 / 7
7,228
602
7,354
7,683
2,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
GrrStorm
Hades
12
5 / 0 / 4
8,156
680
10,435
9,052
4,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
RD100
Ares
11
2 / 1 / 9
7,296
608
4,167
11,835
9,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
5 / 4 / 2
7,535
628
6,276
12,577
4,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Terra
monkee55
Terra
12
4 / 3 / 4
7,447
621
7,223
10,124
5,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
5 / 4 / 1
7,579
632
7,216
11,469
6,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Atlas
 
Atlas
8
0 / 4 / 3
5,408
451
5,588
12,650
9,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 5 / 1
5,927
494
1,872
8,562
3,452
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Discordia
SirSorry1591
Discordia
12
1 / 2 / 1
6,633
553
10,710
7,515
2,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 5 / 2
6,218
518
6,082
13,595
4,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
19
Kills
8
8
Deaths
20
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
0
7
6.5
L
Ravana
 
Ravana
5
4
1
1.38
L
Atlas
 
Atlas
0
4
3
0.38
W
Hades
GrrStorm
Hades
5
0
4
7
L
0
5
1
0.1
W
Ares
RD100
Ares
2
1
9
6.5
L
Discordia
SirSorry1591
Discordia
1
2
1
0.75
L
2
5
2
0.6
W
5
4
2
1.5
W
Terra
monkee55
Terra
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,455
Damage
31,468
51,271
Taken
53,791
27,156
Mitigated
26,683
12,929
Healing
11,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,354
496
0
750
7,683
2,973
0
6,124
1,207
49,303
0
L
Ravana
 
Ravana
7,216
1,618
0
3,069
11,469
6,923
0
7,096
4,325
0
45,973
L
Atlas
 
Atlas
5,588
2,455
158
1,775
12,650
9,354
0
7,051
5,399
16,661
0
W
Hades
GrrStorm
Hades
10,435
1,463
468
4,971
9,052
4,320
842
4,395
4,539
58,278
0
L
1,872
974
162
965
8,562
3,452
472
5,123
3,409
0
41,442
W
Ares
RD100
Ares
4,167
145
0
2,030
11,835
9,670
0
4,212
7,453
18,718
0
L
Discordia
SirSorry1591
Discordia
10,710
210
0
953
7,515
2,771
0
3,263
4,120
54,501
0
L
6,082
41
377
4,070
13,595
4,183
0
6,052
7,359
39,735
0
W
6,276
2,742
0
2,372
12,577
4,721
423
5,711
6,720
0
51,795
W
Terra
monkee55
Terra
7,223
1,658
88
2,250
10,124
5,472
0
2,021
8,089
38,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,662
Gold Earned
31,765
360
Minions Killed
326
0
Camps Cleared
0
1,274,449
Distance Traveled
1,214,692
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,228
602
102
9
0
278,488
1
L
Ravana
7,579
632
86
7
0
234,915
0
L
Atlas
5,408
451
11
1
0
238,243
1
W
Hades
8,156
680
108
9
0
226,318
2
L
Apollo
5,927
494
69
6
0
249,614
0
W
Ares
7,296
608
17
1
0
257,447
6
L
Discordia
6,633
553
99
8
0
249,777
3
L
Chang'e
6,218
518
61
5
0
242,143
0
W
Nemesis
7,535
628
71
6
0
276,610
0
W
Terra
7,447
621
62
5
0
235,586
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role