Player Matchup

Hel
Hel
 
Hel
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
BIG RAMBO2931
Raijin
Level 107
God Stats
2W - 1L
1,480 SR
Queue Stats
91W - 83L
1,472 Elo+
Solo
Cernunnos
Cernunnos
CazaPxtas3000
Cernunnos
Level 40
God Stats
1W - 0L
1,749 SR
Queue Stats
29W - 22L
1,496 Elo+
Party 2
Izanami
Izanami
jayiam816
Izanami
Level 106
God Stats
3W - 2L
1,422 SR
Queue Stats
239W - 245L
1,523 Elo+
Solo
Team Averages
Level 109
1,530 SR
1,498 Elo+

VS

Team Averages
Level 89
1,508 SR
1,469 Elo+
Janus
Janus
 
Janus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
EphyPoo
Charybdis
Level 128
God Stats
1W - 4L
1,324 SR
Queue Stats
164W - 167L
1,471 Elo+
Party 1
Jormungandr
Jormungandr
RTP Ace5185
Jormungandr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,466 Elo+
Solo
Yemoja
Yemoja
UrbanSuave
Yemoja
Level 129
God Stats
2W - 2L
1,594 SR
Queue Stats
142W - 142L
1,452 Elo+
Party 1
Zhong Kui
Zhong Kui
ndarren101
Zhong Kui
Level 39
God Stats
5W - 4L
1,622 SR
Queue Stats
127W - 144L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
1 / 1 / 6
7,753
775
6,106
8,468
3,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
 
Hercules
13
0 / 2 / 7
7,390
739
5,147
10,659
9,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Mace

Heavy Mace

+30
Physical Power

16
7 / 0 / 1
9,459
946
9,051
7,973
4,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cernunnos
CazaPxtas3000
Cernunnos
13
0 / 2 / 6
7,700
770
4,094
8,350
3,779
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Izanami
jayiam816
Izanami
14
0 / 1 / 5
7,841
784
5,838
8,905
3,944
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
0 / 4 / 4
6,516
652
9,997
7,665
3,187
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
EphyPoo
Charybdis
16
3 / 1 / 2
7,474
747
8,395
5,781
3,172
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
RTP Ace5185
Jormungandr
15
1 / 2 / 2
7,360
736
11,959
12,325
12,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
UrbanSuave
Yemoja
15
1 / 1 / 2
7,034
703
3,492
8,199
6,793
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
ndarren101
Zhong Kui
5
0 / 0 / 0
5,424
542
0
0
0
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
8
Kills
5
6
Deaths
8
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
1
6
4
W
Hercules
 
Hercules
0
2
7
1.75
L
Janus
 
Janus
0
4
4
0.5
W
7
0
1
7.5
W
Cernunnos
CazaPxtas3000
Cernunnos
0
2
6
1.5
L
Charybdis
EphyPoo
Charybdis
3
1
2
4
L
Jormungandr
RTP Ace5185
Jormungandr
1
2
2
1
L
Yemoja
UrbanSuave
Yemoja
1
1
2
2
W
Izanami
jayiam816
Izanami
0
1
5
2.5
L
Zhong Kui
ndarren101
Zhong Kui
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,236
Damage
33,843
44,355
Taken
33,970
25,158
Mitigated
25,459
25,396
Healing
15,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
6,106
114
10,515
5,527
8,468
3,988
441
4,638
3,692
14,416
0
W
Hercules
 
Hercules
5,147
1,038
528
2,880
10,659
9,166
0
4,831
5,545
0
6,503
L
Janus
 
Janus
9,997
205
330
252
7,665
3,187
0
2,791
4,685
12,928
0
W
9,051
1,289
1,345
1,622
7,973
4,281
1,376
4,467
3,149
17,007
0
W
Cernunnos
CazaPxtas3000
Cernunnos
4,094
964
621
1,104
8,350
3,779
941
4,835
3,342
0
14,446
L
Charybdis
EphyPoo
Charybdis
8,395
4,755
466
405
5,781
3,172
0
2,201
3,580
0
21,222
L
Jormungandr
RTP Ace5185
Jormungandr
11,959
1,737
774
2,465
12,325
12,307
0
4,638
7,065
27,009
506
L
Yemoja
UrbanSuave
Yemoja
3,492
1,103
7,790
2,596
8,199
6,793
0
4,482
3,483
7,571
0
W
Izanami
jayiam816
Izanami
5,838
3,550
260
994
8,905
3,944
1,205
5,028
3,685
0
22,745
L
Zhong Kui
ndarren101
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,143
Gold Earned
33,808
105
Minions Killed
79
0
Camps Cleared
0
857,818
Distance Traveled
614,820
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,753
775
17
2
0
196,973
0
W
Hercules
7,390
739
0
0
0
176,150
0
L
Janus
6,516
652
14
1
0
136,661
0
W
Raijin
9,459
946
25
3
0
160,506
0
W
Cernunnos
7,700
770
25
3
0
156,759
0
L
Charybdis
7,474
747
35
4
0
159,689
0
L
Jormungandr
7,360
736
21
2
0
176,125
0
L
Yemoja
7,034
703
9
1
0
142,345
0
W
Izanami
7,841
784
38
4
0
167,430
0
L
Zhong Kui
5,424
542
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role