Player Matchup

Jormungandr
Jormungandr
IxAMxSTUMPY
Jormungandr
Level 158
God Stats
4W - 2L
1,571 SR
Queue Stats
196W - 180L
1,565 Elo+
Solo
Merlin
Merlin
ThatOptionalGuy
Merlin
Level 125
God Stats
1W - 0L
1,301 SR
Queue Stats
16W - 6L
1,714 Elo+
Solo
Thor
Thor
Valiants0ul
Thor
Level 125
God Stats
8W - 2L
1,737 SR
Queue Stats
56W - 53L
1,461 Elo+
Solo
Ganesha
Ganesha
kxv141230
Ganesha
Level 159
God Stats
16W - 14L
1,542 SR
Queue Stats
486W - 480L
1,537 Elo+
Solo
Chernobog
Chernobog
wazzzup23
Chernobog
Level 159
God Stats
35W - 31L
1,493 SR
Queue Stats
1,214W - 1,152L
1,490 Elo+
Solo
Team Averages
Level 145
1,529 SR
1,553 Elo+

VS

Team Averages
Level 31
1,551 SR
1,388 Elo+
Xbalanque
Xbalanque
BigBoy2479
Xbalanque
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,411 Elo+
Party 1
Ra
Ra
H8Nikhrs
Ra
Level 8
God Stats
0W - 1L
1,673 SR
Queue Stats
0W - 2L
1,297 Elo+
Party 1
Hades
Hades
MeditationMeta
Hades
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,411 Elo+
Party 1
Ravana
Ravana
WeeneyBlower
Ravana
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 10L
1,411 Elo+
Party 1
Bacchus
Bacchus
XerxesTheTruJew
Bacchus
Level 19
God Stats
0W - 2L
1,584 SR
Queue Stats
1W - 3L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
IxAMxSTUMPY
Jormungandr
14
0 / 0 / 1
8,181
629
7,307
9,461
7,005
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
5 / 0 / 1
8,269
636
4,995
5,031
1,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
2 / 1 / 3
7,574
583
3,580
11,190
4,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
kxv141230
Ganesha
12
1 / 1 / 4
6,764
520
5,363
6,410
5,928
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
wazzzup23
Chernobog
14
5 / 1 / 2
8,475
652
5,610
7,128
3,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BigBoy2479
Xbalanque
10
0 / 2 / 2
5,867
451
3,580
8,882
2,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 5 / 0
5,406
416
1,533
5,902
1,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 2 / 0
7,107
547
7,097
12,223
8,142
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
12
2 / 2 / 0
6,851
527
3,805
6,777
2,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 2 / 0
5,146
396
2,944
7,726
6,787
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
13
Kills
3
3
Deaths
13
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
BigBoy2479
Xbalanque
0
2
2
0.5
L
0
5
0
0
W
Jormungandr
IxAMxSTUMPY
Jormungandr
0
0
1
0.5
L
0
2
0
0
W
5
0
1
5.5
W
2
1
3
3.5
L
Ravana
2
2
0
1
L
1
2
0
0.5
W
Ganesha
kxv141230
Ganesha
1
1
4
3
W
Chernobog
wazzzup23
Chernobog
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,855
Damage
18,959
39,220
Taken
41,510
22,217
Mitigated
22,010
12,162
Healing
14,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
BigBoy2479
Xbalanque
3,580
915
0
2,422
8,882
2,571
0
2,444
6,438
0
36,529
L
1,533
139
0
0
5,902
1,629
0
3,356
2,546
25,058
0
W
Jormungandr
IxAMxSTUMPY
Jormungandr
7,307
2,040
0
3,624
9,461
7,005
0
5,849
3,612
72,733
0
L
7,097
1,863
75
6,860
12,223
8,142
0
7,932
4,291
59,815
0
W
4,995
40
0
1,938
5,031
1,925
365
1,820
3,172
52,510
0
W
3,580
944
0
1,976
11,190
4,207
0
1,601
9,589
0
58,521
L
Ravana
3,805
1,112
0
3,162
6,777
2,881
0
1,580
5,197
0
49,045
L
2,944
321
0
1,638
7,726
6,787
0
2,353
5,373
12,501
0
W
Ganesha
kxv141230
Ganesha
5,363
224
0
1,288
6,410
5,928
206
1,631
4,509
31,448
0
W
Chernobog
wazzzup23
Chernobog
5,610
2,927
0
3,336
7,128
3,152
1,490
1,166
5,882
0
67,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,263
Gold Earned
30,377
480
Minions Killed
317
0
Camps Cleared
0
1,340,985
Distance Traveled
1,324,510
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,867
451
59
5
0
251,164
0
L
Ra
5,406
416
40
3
0
242,759
0
W
Jormungandr
8,181
629
126
10
0
257,802
0
L
Hades
7,107
547
113
9
0
261,087
5
W
Merlin
8,269
636
109
8
0
265,763
3
W
Thor
7,574
583
88
7
0
302,964
3
L
Ravana
6,851
527
90
7
0
303,690
0
L
Bacchus
5,146
396
15
1
0
265,810
1
W
Ganesha
6,764
520
9
1
0
268,777
9
W
Chernobog
8,475
652
148
11
0
245,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role