Player Matchup

Scylla
Scylla
 
Scylla
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chernobog
Chernobog
Gogia
Chernobog
Level 21
God Stats
4W - 0L
1,500 SR
Queue Stats
87W - 80L
1,315 Elo+
Party 3
Susano
Susano
GrimXReaper1972
Susano
Level 23
God Stats
7W - 5L
1,619 SR
Queue Stats
35W - 29L
1,496 Elo+
Party 4
Maui
Maui
Rai_D_Fr
Maui
Level 38
God Stats
2W - 2L
1,333 SR
Queue Stats
21W - 27L
1,393 Elo+
Solo
Freya
Freya
elitheguy123
Freya
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
395W - 348L
1,534 Elo+
Party 4
Team Averages
Level 41
1,490 SR
1,448 Elo+

VS

Team Averages
Level 40
1,430 SR
1,450 Elo+
Xing Tian
Xing Tian
AlexisMaru
Xing Tian
Level 67
God Stats
0W - 3L
1,377 SR
Queue Stats
6W - 8L
1,404 Elo+
Party 1
Thor
Thor
MaybeJake
Thor
Level 73
God Stats
2W - 4L
1,553 SR
Queue Stats
187W - 189L
1,485 Elo+
Party 2
Merlin
Merlin
Ragamuffin4584
Merlin
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
139W - 127L
1,487 Elo+
Party 2
Apollo
Apollo
Supersamio0912
Apollo
Level 30
God Stats
1W - 2L
1,221 SR
Queue Stats
6W - 14L
1,241 Elo+
Solo
Loki
Loki
soldado-convexo2
Loki
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
5 / 1 / 1
6,635
737
5,209
4,354
1,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chernobog
Gogia
Chernobog
9
1 / 2 / 2
5,259
584
4,972
5,657
1,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 1 / 3
5,813
646
2,348
6,164
2,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Maui
9
2 / 0 / 1
5,586
621
1,456
6,237
3,546
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
3 / 0 / 1
6,351
706
4,899
6,311
2,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AlexisMaru
Xing Tian
8
2 / 2 / 0
4,785
532
1,889
9,189
5,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
10
1 / 2 / 0
5,683
631
3,707
8,223
4,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

9
1 / 4 / 0
5,020
558
2,736
5,788
2,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 0 / 0
4,077
453
1,394
3,148
907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

3
0 / 5 / 0
3,623
403
179
4,447
1,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
13
Kills
4
4
Deaths
13
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
1
1
5.5
L
Xing Tian
AlexisMaru
Xing Tian
2
2
0
1
W
Chernobog
Gogia
Chernobog
1
2
2
1
W
2
1
3
3.5
L
Thor
1
2
0
0.5
L
1
4
0
0.25
W
Maui
2
0
1
2.5
L
0
0
0
0
W
3
0
1
3.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,884
Damage
9,905
28,723
Taken
30,795
10,750
Mitigated
14,515
11,587
Healing
4,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
5,209
337
0
500
4,354
1,301
287
2,212
1,798
35,066
0
L
Xing Tian
AlexisMaru
Xing Tian
1,889
323
121
2,051
9,189
5,145
0
913
8,276
19,389
0
W
Chernobog
Gogia
Chernobog
4,972
3,412
0
2,057
5,657
1,673
482
760
4,897
0
36,623
W
2,348
906
0
3,416
6,164
2,042
313
339
5,781
0
35,057
L
Thor
3,707
1,159
0
1,680
8,223
4,824
0
4,269
3,954
70
37,866
L
2,736
91
0
510
5,788
2,376
0
3,581
2,207
24,582
0
W
Maui
1,456
435
976
1,009
6,237
3,546
221
926
5,311
17,830
0
L
1,394
808
0
391
3,148
907
0
660
2,488
0
10,419
W
4,899
1,929
0
3,629
6,311
2,188
0
70
6,241
36,289
0
L
179
0
0
20
4,447
1,263
49
2,141
2,306
0
2,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,644
Gold Earned
23,188
277
Minions Killed
163
0
Camps Cleared
0
881,264
Distance Traveled
798,373
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,635
737
61
7
0
175,657
0
L
Xing Tian
4,785
532
24
3
0
195,847
0
W
Chernobog
5,259
584
71
8
0
172,735
0
W
Susano
5,813
646
60
7
0
202,212
0
L
Thor
5,683
631
71
8
0
153,403
0
L
Merlin
5,020
558
44
5
0
158,328
2
W
Maui
5,586
621
18
2
0
180,338
0
L
Apollo
4,077
453
21
2
0
155,657
0
W
Freya
6,351
706
67
7
0
150,322
0
L
Loki
3,623
403
3
0
0
135,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role