Player Matchup

Terra
Terra
D_SourceGoD1111
Terra
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 128L
1,507 Elo+
Solo
Persephone
Persephone
King Southern
Persephone
Level 129
God Stats
4W - 3L
1,586 SR
Queue Stats
163W - 164L
1,497 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MEGABUSSY69
Ah Muzen Cab
Level 109
God Stats
1W - 1L
1,718 SR
Queue Stats
105W - 96L
1,529 Elo+
Party 2
Surtr
Surtr
Nadem276499
Surtr
Level 142
God Stats
13W - 11L
1,644 SR
Queue Stats
97W - 91L
1,556 Elo+
Party 2
Susano
Susano
SAMURAI9986
Susano
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 58L
1,489 Elo+
Party 2
Team Averages
Level 125
1,590 SR
1,516 Elo+

VS

Team Averages
Level 56
1,498 SR
1,459 Elo+
Neith
Neith
AUSTINSKILLZONE
Neith
Level 6
God Stats
4W - 1L
1,531 SR
Queue Stats
6W - 4L
1,359 Elo+
Party 1
Scylla
Scylla
AquaAquarius908
Scylla
Level 73
God Stats
2W - 2L
1,653 SR
Queue Stats
181W - 136L
1,628 Elo+
Party 3
Bakasura
Bakasura
TTV_MrWaffleFlop
Bakasura
Level 87
God Stats
2W - 1L
1,696 SR
Queue Stats
63W - 53L
1,406 Elo+
Party 1
Khepri
Khepri
broken149pear
Khepri
Level 23
God Stats
2W - 2L
1,155 SR
Queue Stats
14W - 17L
1,315 Elo+
Party 1
Bellona
Bellona
xXcObRaXxXx
Bellona
Level 89
God Stats
3W - 0L
1,455 SR
Queue Stats
175W - 154L
1,588 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
5,166
431
1,022
5,148
2,291
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Persephone
King Southern
Persephone
12
3 / 4 / 1
7,376
615
7,854
7,570
2,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
MEGABUSSY69
Ah Muzen Cab
10
2 / 2 / 0
5,931
494
6,121
7,516
2,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 3 / 4
6,507
542
9,390
12,450
7,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Susano
11
3 / 5 / 2
6,680
557
3,922
9,699
3,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,738
478
5,900
6,697
2,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
4 / 4 / 3
7,380
615
5,503
9,825
3,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
10 / 0 / 1
8,597
716
6,217
9,488
4,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 1 / 1
4,807
401
1,315
5,692
2,688
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
xXcObRaXxXx
Bellona
11
1 / 1 / 4
6,335
528
6,386
13,722
9,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
8
Kills
15
14
Deaths
8
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
2
1
0.25
W
4
4
3
1.38
L
0
0
0
0
L
Persephone
King Southern
Persephone
3
4
1
0.88
L
Ah Muzen Cab
MEGABUSSY69
Ah Muzen Cab
2
2
0
1
L
0
3
4
0.67
L
Susano
3
5
2
0.8
W
10
0
1
10.5
W
0
1
1
0.5
W
Bellona
xXcObRaXxXx
Bellona
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,309
Damage
25,321
42,383
Taken
45,424
17,460
Mitigated
21,508
6,447
Healing
10,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,900
2,157
0
756
6,697
2,474
114
347
6,350
0
43,466
W
5,503
393
0
2,155
9,825
3,296
0
3,633
6,192
49,001
0
L
1,022
30
652
1,487
5,148
2,291
0
882
4,266
11,490
0
L
Persephone
King Southern
Persephone
7,854
257
0
881
7,570
2,200
366
2,228
4,790
51,944
0
L
Ah Muzen Cab
MEGABUSSY69
Ah Muzen Cab
6,121
1,985
0
72
7,516
2,657
0
271
6,755
0
43,700
L
9,390
3,953
0
2,952
12,450
7,183
166
1,020
11,000
544
47,979
L
Susano
3,922
705
0
403
9,699
3,129
213
2,394
7,117
0
37,431
W
6,217
3,968
0
3,430
9,488
4,026
609
1,196
8,292
0
55,101
W
1,315
209
0
250
5,692
2,688
0
2,194
3,498
8,477
0
W
Bellona
xXcObRaXxXx
Bellona
6,386
1,758
0
3,887
13,722
9,024
0
1,804
11,918
0
41,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,660
Gold Earned
32,857
268
Minions Killed
375
0
Camps Cleared
0
1,134,787
Distance Traveled
1,178,548
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,738
478
77
6
0
199,017
0
W
Scylla
7,380
615
92
8
0
244,722
0
L
Terra
5,166
431
13
1
0
159,953
0
L
Persephone
7,376
615
85
7
0
245,057
3
L
Ah Muzen Cab
5,931
494
58
5
0
223,441
0
L
Surtr
6,507
542
59
5
0
242,609
0
L
Susano
6,680
557
53
4
0
263,727
0
W
Bakasura
8,597
716
122
10
0
322,123
1
W
Khepri
4,807
401
11
1
0
181,700
0
W
Bellona
6,335
528
73
6
0
230,986
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role