Player Matchup

Tsukuyomi
Tsukuyomi
Acheron5566
Tsukuyomi
Level 120
God Stats
2W - 6L
1,300 SR
Queue Stats
106W - 117L
1,490 Elo+
Solo
Ymir
Ymir
Alfie_Labra
Ymir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,675 Elo+
Solo
Chang'e
Chang'e
Jeiser-S_25
Chang'e
Level 29
God Stats
1W - 1L
1,710 SR
Queue Stats
133W - 116L
1,516 Elo+
Solo
Hou Yi
Hou Yi
LunchLine94
Hou Yi
Level 122
God Stats
6W - 4L
1,569 SR
Queue Stats
323W - 348L
1,485 Elo+
Solo
Hun Batz
Hun Batz
slasherslash
Hun Batz
Level 129
God Stats
4W - 9L
1,521 SR
Queue Stats
289W - 266L
1,482 Elo+
Solo
Team Averages
Level 85
1,520 SR
1,529 Elo+

VS

Team Averages
Level 105
1,607 SR
1,487 Elo+
Guan Yu
Guan Yu
NequesRT
Guan Yu
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 41L
1,507 Elo+
Party 1
Neith
Neith
Roland0ftheEld
Neith
Level 99
God Stats
5W - 0L
1,936 SR
Queue Stats
198W - 196L
1,434 Elo+
Solo
Athena
Athena
israelmexican11
Athena
Level 135
God Stats
2W - 0L
1,725 SR
Queue Stats
189W - 180L
1,564 Elo+
Party 1
Nike
Nike
x1InsaneClownLx
Nike
Level 145
God Stats
7W - 8L
1,234 SR
Queue Stats
503W - 525L
1,443 Elo+
Solo
Freya
Freya
xRoscojefferyX
Freya
Level 128
God Stats
14W - 9L
1,639 SR
Queue Stats
577W - 577L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Acheron5566
Tsukuyomi
15
3 / 7 / 5
8,112
737
14,776
15,329
6,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

9
2 / 3 / 6
7,282
662
2,668
7,295
6,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
Jeiser-S_25
Chang'e
15
3 / 4 / 6
8,449
768
8,406
10,192
3,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
13
2 / 4 / 7
7,629
694
13,827
8,885
3,445
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
slasherslash
Hun Batz
13
5 / 4 / 5
8,288
753
16,383
10,979
5,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
NequesRT
Guan Yu
14
1 / 5 / 15
9,257
842
7,054
20,322
20,749
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

19
9 / 1 / 10
10,198
927
11,736
9,203
4,734
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

13
1 / 6 / 17
8,958
814
6,665
19,329
22,190
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

15
2 / 2 / 14
8,759
796
9,767
19,600
10,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
9 / 3 / 11
10,007
910
12,793
14,212
7,895
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
89
15
Kills
22
22
Deaths
17
29
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Acheron5566
Tsukuyomi
3
7
5
0.79
L
2
3
6
1.67
L
Chang'e
Jeiser-S_25
Chang'e
3
4
6
1.5
L
Hou Yi
2
4
7
1.38
W
Guan Yu
NequesRT
Guan Yu
1
5
15
1.7
W
9
1
10
14
W
1
6
17
1.58
L
Hun Batz
slasherslash
Hun Batz
5
4
5
1.88
W
2
2
14
4.5
W
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,060
Damage
48,015
52,680
Taken
82,666
26,498
Mitigated
66,328
12,184
Healing
34,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Acheron5566
Tsukuyomi
14,776
2,380
624
2,383
15,329
6,645
138
5,671
9,658
0
25,479
L
2,668
383
0
752
7,295
6,799
0
2,978
4,317
5,219
0
L
Chang'e
Jeiser-S_25
Chang'e
8,406
442
1,935
2,988
10,192
3,626
31
4,665
5,527
19,409
0
L
Hou Yi
13,827
5,265
603
1,109
8,885
3,445
74
2,883
6,002
0
20,813
W
Guan Yu
NequesRT
Guan Yu
7,054
584
9,174
7,441
20,322
20,749
0
3,017
17,305
0
10,528
W
11,736
3,847
1,496
2,603
9,203
4,734
1,909
750
8,453
0
27,543
W
6,665
1,711
1,878
1,494
19,329
22,190
83
3,123
16,206
9,752
0
L
Hun Batz
slasherslash
Hun Batz
16,383
2,232
0
1,790
10,979
5,983
121
3,261
7,718
0
26,717
W
9,767
597
1,034
5,091
19,600
10,760
590
2,671
16,929
0
21,781
W
12,793
3,566
1,864
2,472
14,212
7,895
490
1,513
12,699
24,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,760
Gold Earned
47,179
85
Minions Killed
100
0
Camps Cleared
0
867,753
Distance Traveled
1,087,152
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,112
737
19
2
0
205,903
0
L
Ymir
7,282
662
4
0
0
102,274
0
L
Chang'e
8,449
768
31
3
0
161,050
0
L
Hou Yi
7,629
694
19
2
0
186,375
0
W
Guan Yu
9,257
842
8
1
0
229,148
0
W
Neith
10,198
927
31
3
0
206,881
0
W
Athena
8,958
814
5
0
0
217,391
0
L
Hun Batz
8,288
753
12
1
0
212,151
0
W
Nike
8,759
796
19
2
0
216,372
0
W
Freya
10,007
910
37
3
0
217,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role