Player Matchup

Nox
Nox
 
Nox
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
CrisLukareli19
Ymir
Level 18
God Stats
0W - 4L
1,228 SR
Queue Stats
8W - 15L
1,400 Elo+
Party 1
Surtr
Surtr
DoctorMurks
Surtr
Level 101
God Stats
9W - 12L
1,357 SR
Queue Stats
52W - 63L
1,470 Elo+
Solo
He Bo
He Bo
MlGUEL707
He Bo
Level 148
God Stats
1W - 1L
1,284 SR
Queue Stats
89W - 86L
1,566 Elo+
Solo
Team Averages
Level 108
1,374 SR
1,487 Elo+

VS

Team Averages
Level 107
1,525 SR
1,497 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
KEAXCF
Cthulhu
Level 125
God Stats
16W - 20L
1,416 SR
Queue Stats
414W - 442L
1,465 Elo+
Party 2
Loki
Loki
KEAXFC
Loki
Level 108
God Stats
91W - 73L
1,582 SR
Queue Stats
443W - 454L
1,481 Elo+
Party 2
Zhong Kui
Zhong Kui
Mathervo
Zhong Kui
Level 59
God Stats
11W - 5L
1,683 SR
Queue Stats
196W - 187L
1,452 Elo+
Solo
Ix Chel
Ix Chel
dsitalo
Ix Chel
Level 99
God Stats
16W - 29L
1,444 SR
Queue Stats
263W - 228L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
2 / 1 / 5
9,376
1,042
6,469
5,598
2,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
 
Neith
14
3 / 2 / 3
9,332
1,037
7,598
7,194
2,522
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 0 / 0
6,039
671
0
0
0
15
2 / 5 / 4
9,780
1,087
11,410
20,455
12,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

He Bo
MlGUEL707
He Bo
15
2 / 6 / 5
9,438
1,049
12,770
9,724
4,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Team 1 Tickets

217

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
15
0 / 1 / 7
8,688
965
4,725
6,987
2,746
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
KEAXCF
Cthulhu
16
1 / 1 / 10
9,674
1,075
9,131
12,858
13,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
KEAXFC
Loki
17
8 / 1 / 5
11,966
1,330
8,551
5,045
2,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
Mathervo
Zhong Kui
15
2 / 2 / 5
9,684
1,076
11,212
10,052
7,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
dsitalo
Ix Chel
15
3 / 4 / 4
9,482
1,054
5,070
9,619
3,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
45
9
Kills
14
14
Deaths
9
17
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
1
5
4.5
L
Neith
 
Neith
3
2
3
2.25
W
Xbalanque
 
Xbalanque
0
1
7
3.5
L
0
0
0
0
L
2
5
4
0.8
W
Cthulhu
KEAXCF
Cthulhu
1
1
10
6
W
Loki
KEAXFC
Loki
8
1
5
10.5
W
Zhong Kui
Mathervo
Zhong Kui
2
2
5
2.25
L
He Bo
MlGUEL707
He Bo
2
6
5
0.75
W
Ix Chel
dsitalo
Ix Chel
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,247
Damage
38,689
42,971
Taken
44,561
21,665
Mitigated
30,677
4,228
Healing
6,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
6,469
245
0
0
5,598
2,251
0
4,034
1,216
19,195
0
L
Neith
 
Neith
7,598
2,409
0
900
7,194
2,522
0
4,410
2,060
0
18,684
W
Xbalanque
 
Xbalanque
4,725
2,124
0
602
6,987
2,746
0
3,567
2,970
0
14,959
L
0
0
0
0
0
0
0
0
0
0
0
L
11,410
3,409
0
3,328
20,455
12,325
0
11,512
7,891
642
39,039
W
Cthulhu
KEAXCF
Cthulhu
9,131
246
173
1,466
12,858
13,884
0
6,508
6,050
19,611
263
W
Loki
KEAXFC
Loki
8,551
1,146
0
617
5,045
2,192
0
955
4,090
0
35,135
W
Zhong Kui
Mathervo
Zhong Kui
11,212
519
0
1,435
10,052
7,880
0
3,642
5,960
23,067
0
L
He Bo
MlGUEL707
He Bo
12,770
351
0
0
9,724
4,567
0
4,683
4,609
21,763
0
W
Ix Chel
dsitalo
Ix Chel
5,070
636
919
1,195
9,619
3,975
0
5,181
3,988
23,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,965
Gold Earned
49,494
187
Minions Killed
237
4
Camps Cleared
10
704,142
Distance Traveled
801,246
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,376
1,042
61
7
0
180,505
0
L
Neith
9,332
1,037
35
4
2
173,452
0
W
Xbalanque
8,688
965
39
4
0
162,666
0
L
Ymir
6,039
671
0
0
0
0
0
L
Surtr
9,780
1,087
62
7
2
167,864
0
W
Cthulhu
9,674
1,075
27
3
0
160,799
0
W
Loki
11,966
1,330
55
6
4
167,141
0
W
Zhong Kui
9,684
1,076
60
7
0
152,798
0
L
He Bo
9,438
1,049
29
3
0
182,321
0
W
Ix Chel
9,482
1,054
56
6
6
157,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role