Player Matchup

Merlin
Merlin
Platinum IV
 
Merlin
Platinum IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Jormungandr
Jormungandr
Platinum III
CrustyNasty
Jormungandr
Platinum III
Level 159
God Stats
20W - 10L
1,836 SR
Queue Stats
103W - 91L
2,068 MMR
Party 1
Chernobog
Chernobog
Platinum IV
LoveCity
Chernobog
Platinum IV
Level 162
God Stats
6W - 0L
1,741 SR
Queue Stats
208W - 197L
1,677 MMR
Party 3
Sylvanus
Sylvanus
Platinum II
MondayNightChris
Sylvanus
Platinum II
Level 124
God Stats
2W - 0L
1,674 SR
Queue Stats
181W - 175L
1,638 MMR
Solo
Awilix
Awilix
Gold III
söll
Awilix
Gold III
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
164W - 155L
1,385 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 148
1,650 SR
1,653 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,601 SR
1,617 MMR
Bastet
Bastet
Gold III
 
Bastet
Gold III
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver I
DoctorZzz
Anhur
Silver I
Level 186
God Stats
16W - 15L
1,688 SR
Queue Stats
75W - 66L
1,633 MMR
Solo
Bacchus
Bacchus
Bronze III
MkKjr
Bacchus
Bronze III
Level 69
God Stats
0W - 2L
1,642 SR
Queue Stats
38W - 62L
1,646 MMR
Solo
Janus
Janus
Gold I
StupiddrateR
Janus
Gold I
Level 57
God Stats
20W - 20L
1,555 SR
Queue Stats
80W - 80L
1,663 MMR
Party 2
Anubis
Anubis
Platinum V
blaidbaker
Anubis
Platinum V
Level 125
God Stats
5W - 8L
1,620 SR
Queue Stats
429W - 407L
1,643 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
5 / 2 / 0
8,588
613
7,488
7,177
2,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
CrustyNasty
Jormungandr
14
2 / 2 / 4
8,394
600
6,466
11,097
6,311
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
LoveCity
Chernobog
13
1 / 2 / 7
7,872
562
9,089
10,280
2,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 1 / 4
7,709
551
5,141
8,165
5,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Awilix
söll
Awilix
15
11 / 3 / 4
9,365
669
12,717
12,771
4,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
Sun WukongXing TianArachnePele

VS

Bans
ThorSusanoCharonKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
3 / 6 / 1
7,339
524
4,223
14,582
4,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anhur
DoctorZzz
Anhur
11
1 / 3 / 2
6,721
480
7,254
11,712
3,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
MkKjr
Bacchus
10
1 / 3 / 1
6,530
466
3,089
10,301
8,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
0 / 3 / 5
8,115
580
3,323
7,187
2,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
blaidbaker
Anubis
14
4 / 6 / 2
8,904
636
12,113
13,225
6,704
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
21
Kills
9
10
Deaths
21
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
2
0
2.5
L
Bastet
 
Bastet
3
6
1
0.58
W
Jormungandr
CrustyNasty
Jormungandr
2
2
4
2
L
Anhur
DoctorZzz
Anhur
1
3
2
0.67
W
Chernobog
LoveCity
Chernobog
1
2
7
2.25
L
Bacchus
MkKjr
Bacchus
1
3
1
0.5
W
2
1
4
4
L
0
3
5
0.83
L
Anubis
blaidbaker
Anubis
4
6
2
0.83
W
Awilix
söll
Awilix
11
3
4
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,901
Damage
30,002
49,490
Taken
57,007
22,278
Mitigated
26,212
14,027
Healing
14,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
7,488
514
0
1,249
7,177
2,848
0
2,230
4,869
83,404
0
L
Bastet
 
Bastet
4,223
1,222
0
2,204
14,582
4,684
0
2,673
11,880
0
45,456
W
Jormungandr
CrustyNasty
Jormungandr
6,466
858
0
2,670
11,097
6,311
0
8,314
2,755
61,728
0
L
Anhur
DoctorZzz
Anhur
7,254
5,248
0
5,024
11,712
3,753
0
1,240
10,472
0
50,968
W
Chernobog
LoveCity
Chernobog
9,089
6,190
0
3,614
10,280
2,819
224
1,740
8,512
0
55,885
L
Bacchus
MkKjr
Bacchus
3,089
1,126
0
964
10,301
8,503
88
3,032
7,269
17,429
0
W
5,141
1,969
1,761
3,133
8,165
5,547
0
1,031
7,106
21,672
0
L
3,323
124
0
861
7,187
2,568
0
4,937
2,239
59,164
0
L
Anubis
blaidbaker
Anubis
12,113
243
0
5,565
13,225
6,704
250
7,015
6,052
70,459
0
W
Awilix
söll
Awilix
12,717
5,301
0
1,600
12,771
4,753
24
4,984
7,723
0
71,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,928
Gold Earned
37,609
481
Minions Killed
441
0
Camps Cleared
0
1,386,952
Distance Traveled
1,337,673
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,588
613
151
11
0
263,692
6
L
Bastet
7,339
524
63
5
0
291,966
0
W
Jormungandr
8,394
600
97
7
0
268,519
5
L
Anhur
6,721
480
83
6
0
217,975
0
W
Chernobog
7,872
562
100
7
0
258,751
3
L
Bacchus
6,530
466
35
3
0
276,862
0
W
Sylvanus
7,709
551
26
2
0
282,564
0
L
Janus
8,115
580
136
10
0
326,800
4
L
Anubis
8,904
636
124
9
0
224,070
0
W
Awilix
9,365
669
107
8
0
313,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role