Player Matchup

Rama
Rama
 
Rama
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Boy-D-Tail
King Arthur
Level 132
God Stats
1W - 2L
1,256 SR
Queue Stats
230W - 237L
1,387 Elo+
Solo
Nu Wa
Nu Wa
GrinnReaper
Nu Wa
Level 125
God Stats
10W - 9L
1,456 SR
Queue Stats
328W - 333L
1,478 Elo+
Party 1
Artio
Artio
MustangBetty
Artio
Level 140
God Stats
5W - 2L
1,759 SR
Queue Stats
669W - 691L
1,483 Elo+
Solo
Fenrir
Fenrir
Picklelad
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 57L
1,497 Elo+
Party 1
Team Averages
Level 95
1,494 SR
1,469 Elo+

VS

Team Averages
Level 130
1,507 SR
1,457 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
SixtiethJewel
He Bo
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,364 Elo+
Solo
Raijin
Raijin
anthem35
Raijin
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
104W - 110L
1,518 Elo+
Party 2
Ymir
Ymir
rkbrown0716
Ymir
Level 146
God Stats
3W - 3L
1,535 SR
Queue Stats
133W - 167L
1,429 Elo+
Party 2
Olorun
Olorun
xS y c l o n e
Olorun
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 46L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
1 / 2 / 1
5,372
1,074
4,304
4,473
1,913
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Boy-D-Tail
King Arthur
5
0 / 0 / 0
4,416
883
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 1 / 2
5,165
1,033
6,214
2,881
1,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 3 / 1
5,029
1,006
1,110
7,598
5,782
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Picklelad
Fenrir
11
1 / 2 / 1
5,177
1,035
3,459
7,874
4,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
0 / 1 / 6
5,926
1,185
4,711
6,554
5,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
2 / 1 / 6
6,362
1,272
5,904
2,455
994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Raijin
anthem35
Raijin
11
2 / 0 / 5
6,454
1,291
6,635
3,528
1,539
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
2 / 0 / 4
6,013
1,203
1,552
5,743
3,418
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 0 / 5
6,046
1,209
1,979
3,604
1,376
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
2
Kills
8
8
Deaths
2
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
2
1
0.75
W
Cthulhu
 
Cthulhu
0
1
6
3
L
King Arthur
Boy-D-Tail
King Arthur
0
0
0
0
L
0
1
2
1
L
0
3
1
0.17
L
Fenrir
Picklelad
Fenrir
1
2
1
0.75
W
2
1
6
5
W
Raijin
anthem35
Raijin
2
0
5
4.5
W
2
0
4
4
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,087
Damage
20,781
22,826
Taken
21,884
13,180
Mitigated
12,702
7,261
Healing
9,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,304
2,466
122
796
4,473
1,913
0
4,164
309
0
11,985
W
Cthulhu
 
Cthulhu
4,711
164
717
2,367
6,554
5,375
0
2,230
4,157
12,051
0
L
King Arthur
Boy-D-Tail
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
6,214
2,943
265
318
2,881
1,206
0
2,505
376
14,149
0
L
1,110
201
739
1,394
7,598
5,782
0
6,726
872
3,112
0
L
Fenrir
Picklelad
Fenrir
3,459
675
791
2,836
7,874
4,279
0
7,386
488
0
4,762
W
5,904
463
167
126
2,455
994
268
587
1,827
11,203
0
W
Raijin
anthem35
Raijin
6,635
433
584
945
3,528
1,539
342
903
2,536
18,327
0
W
1,552
65
1,014
2,099
5,743
3,418
195
1,487
4,256
3,983
0
W
1,979
815
568
1,018
3,604
1,376
139
2,117
1,487
9,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,159
Gold Earned
30,801
35
Minions Killed
84
0
Camps Cleared
0
381,340
Distance Traveled
523,926
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,372
1,074
13
3
0
86,103
0
W
Cthulhu
5,926
1,185
30
6
0
104,706
0
L
King Arthur
4,416
883
0
0
0
0
0
L
Nu Wa
5,165
1,033
14
3
0
113,409
0
L
Artio
5,029
1,006
5
1
0
82,359
0
L
Fenrir
5,177
1,035
3
1
0
99,469
0
W
He Bo
6,362
1,272
13
3
0
107,178
0
W
Raijin
6,454
1,291
25
5
0
103,851
0
W
Ymir
6,013
1,203
5
1
0
108,769
0
W
Olorun
6,046
1,209
11
2
0
99,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role