Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Lightning__Nero
Tiamat
Level 88
God Stats
5W - 4L
1,408 SR
Queue Stats
55W - 66L
1,433 Elo+
Solo
Mulan
Mulan
VG-_-David-_-VG
Mulan
Level 62
God Stats
0W - 5L
1,120 SR
Queue Stats
40W - 51L
1,408 Elo+
Solo
Freya
Freya
upsidefree
Freya
Level 86
God Stats
0W - 3L
1,246 SR
Queue Stats
156W - 165L
1,558 Elo+
Party 1
Thanatos
Thanatos
xlea99
Thanatos
Level 65
God Stats
56W - 34L
1,604 SR
Queue Stats
115W - 103L
1,527 Elo+
Solo
Team Averages
Level 87
1,376 SR
1,485 Elo+

VS

Team Averages
Level 103
1,584 SR
1,485 Elo+
Raijin
Raijin
Dante InfernoSx
Raijin
Level 121
God Stats
4W - 4L
1,668 SR
Queue Stats
202W - 193L
1,465 Elo+
Party 3
Sol
Sol
Hopoutt
Sol
Level 58
God Stats
2W - 0L
1,830 SR
Queue Stats
32W - 39L
1,469 Elo+
Party 2
Awilix
Awilix
IQAxxel
Awilix
Level 122
God Stats
3W - 2L
1,612 SR
Queue Stats
168W - 162L
1,468 Elo+
Party 3
Bacchus
Bacchus
KenyaSwalloww
Bacchus
Level 126
God Stats
24W - 23L
1,499 SR
Queue Stats
250W - 242L
1,492 Elo+
Party 2
Cerberus
Cerberus
STOP THE TOXIC
Cerberus
Level 86
God Stats
24W - 30L
1,312 SR
Queue Stats
538W - 500L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
8
0 / 3 / 1
5,373
488
1,367
7,741
5,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 4 / 0
5,259
478
3,490
8,717
4,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 6 / 0
5,086
462
2,640
9,058
2,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Freya
10
0 / 1 / 2
5,517
502
3,443
6,662
2,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
xlea99
Thanatos
12
4 / 1 / 0
6,435
585
6,409
11,083
4,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 1
7,573
688
6,765
6,981
2,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sol
10
2 / 2 / 1
6,235
567
7,283
4,578
1,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
IQAxxel
Awilix
11
3 / 0 / 2
6,686
608
5,564
6,924
2,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
9
1 / 1 / 2
6,234
567
3,162
7,772
6,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cerberus
12
5 / 0 / 2
7,629
694
5,534
7,341
6,268
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
4
Kills
15
15
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
3
1
0.17
W
4
1
1
4.5
W
Sol
2
2
1
1.25
W
Awilix
IQAxxel
Awilix
3
0
2
4
W
Bacchus
1
1
2
2
L
0
4
0
0
W
Cerberus
5
0
2
6
L
0
6
0
0
L
Freya
0
1
2
1
L
Thanatos
xlea99
Thanatos
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,349
Damage
28,308
43,261
Taken
33,596
19,711
Mitigated
19,214
18,393
Healing
14,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
1,367
467
2,522
3,108
7,741
5,536
0
5,834
1,879
14,613
0
W
6,765
655
0
861
6,981
2,535
256
3,608
3,373
58,251
0
W
Sol
7,283
2,741
0
1,611
4,578
1,514
834
1,729
2,849
45,545
5,335
W
Awilix
IQAxxel
Awilix
5,564
2,148
0
4,128
6,924
2,259
0
262
6,662
0
52,264
W
Bacchus
3,162
168
0
3,316
7,772
6,638
0
2,513
5,259
13,339
0
L
3,490
45
0
1,453
8,717
4,345
0
4,794
3,567
34,197
0
W
Cerberus
5,534
523
0
4,117
7,341
6,268
229
188
7,153
50,039
0
L
2,640
322
0
1,218
9,058
2,921
0
4,285
4,773
0
27,000
L
Freya
3,443
1,227
0
1,864
6,662
2,717
0
4,538
2,124
39,576
0
L
Thanatos
xlea99
Thanatos
6,409
2,116
0
8,228
11,083
4,192
0
2,374
8,581
0
52,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,670
Gold Earned
34,357
266
Minions Killed
403
0
Camps Cleared
0
1,099,102
Distance Traveled
1,113,386
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,373
488
20
2
0
221,447
0
W
Raijin
7,573
688
108
10
0
195,983
0
W
Sol
6,235
567
87
8
0
212,235
2
W
Awilix
6,686
608
80
7
0
278,402
3
W
Bacchus
6,234
567
17
2
0
220,941
0
L
Tiamat
5,259
478
61
6
0
217,726
0
W
Cerberus
7,629
694
111
10
0
205,825
1
L
Mulan
5,086
462
40
4
0
181,171
0
L
Freya
5,517
502
62
6
0
211,578
2
L
Thanatos
6,435
585
83
8
0
267,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role