Player Matchup

Jormungandr
Jormungandr
Drexkzo
Jormungandr
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 103L
1,451 Elo+
Party 4
Discordia
Discordia
FutureSphinx811
Discordia
Level 61
God Stats
3W - 2L
1,610 SR
Queue Stats
110W - 120L
1,455 Elo+
Party 3
Pele
Pele
XLênX
Pele
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 39L
1,446 Elo+
Solo
Danzaburou
Danzaburou
chilakill74
Danzaburou
Level 128
God Stats
3W - 0L
1,732 SR
Queue Stats
211W - 189L
1,527 Elo+
Party 3
Ratatoskr
Ratatoskr
messiahipa
Ratatoskr
Level 43
God Stats
14W - 10L
1,581 SR
Queue Stats
87W - 76L
1,481 Elo+
Party 4
Team Averages
Level 90
1,585 SR
1,472 Elo+

VS

Team Averages
Level 61
1,560 SR
1,397 Elo+
Ymir
Ymir
Farragan
Ymir
Level 29
God Stats
3W - 8L
1,626 SR
Queue Stats
155W - 152L
1,426 Elo+
Party 2
Hachiman
Hachiman
Mr DeafJenks
Hachiman
Level 123
God Stats
34W - 25L
1,516 SR
Queue Stats
330W - 309L
1,460 Elo+
Solo
Neith
Neith
lzzzzzzzyoumad
Neith
Level 53
God Stats
0W - 1L
1,534 SR
Queue Stats
5W - 4L
1,550 Elo+
Party 1
Kali
Kali
seldon456
Kali
Level 73
God Stats
0W - 2L
1,477 SR
Queue Stats
274W - 238L
1,455 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
suburban-ethic68
Ah Muzen Cab
Level 29
God Stats
0W - 1L
1,645 SR
Queue Stats
3W - 8L
1,096 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Drexkzo
Jormungandr
13
1 / 0 / 13
8,602
573
7,527
11,033
12,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
FutureSphinx811
Discordia
13
2 / 2 / 4
8,114
541
4,911
6,578
2,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
XLênX
Pele
16
5 / 0 / 1
9,543
636
8,170
12,212
8,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Danzaburou
chilakill74
Danzaburou
15
7 / 1 / 6
10,146
676
13,135
8,364
3,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
messiahipa
Ratatoskr
16
8 / 2 / 2
9,505
634
10,981
13,633
5,709
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
1 / 5 / 0
6,160
411
3,947
13,796
11,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Mr DeafJenks
Hachiman
10
1 / 5 / 0
6,999
467
3,978
10,511
3,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 3 / 0
7,181
479
5,015
10,532
3,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kali
13
2 / 5 / 1
7,635
509
6,286
16,524
6,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
suburban-ethic68
Ah Muzen Cab
11
1 / 5 / 0
6,796
453
5,716
9,857
3,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
6
23
Kills
5
5
Deaths
23
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Drexkzo
Jormungandr
1
0
13
7.5
L
Ymir
1
5
0
0.2
W
Discordia
FutureSphinx811
Discordia
2
2
4
2
L
Hachiman
Mr DeafJenks
Hachiman
1
5
0
0.2
W
Pele
XLênX
Pele
5
0
1
5.5
W
Danzaburou
chilakill74
Danzaburou
7
1
6
10
L
0
3
0
0
W
Ratatoskr
messiahipa
Ratatoskr
8
2
2
4.5
L
Kali
2
5
1
0.5
L
Ah Muzen Cab
suburban-ethic68
Ah Muzen Cab
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,724
Damage
24,942
51,820
Taken
61,220
32,741
Mitigated
29,346
8,572
Healing
10,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Drexkzo
Jormungandr
7,527
2,078
0
648
11,033
12,264
160
1,578
9,455
27,346
703
L
Ymir
3,947
588
0
1,660
13,796
11,513
0
1,655
12,141
20,956
0
W
Discordia
FutureSphinx811
Discordia
4,911
876
0
750
6,578
2,330
769
0
6,578
50,905
0
L
Hachiman
Mr DeafJenks
Hachiman
3,978
2,636
0
2,522
10,511
3,671
0
1,101
9,410
0
28,107
W
Pele
XLênX
Pele
8,170
996
0
4,509
12,212
8,482
865
437
11,775
119
75,126
W
Danzaburou
chilakill74
Danzaburou
13,135
6,646
0
1,938
8,364
3,956
2,877
1,588
6,776
0
73,833
L
5,015
1,274
0
1,208
10,532
3,924
371
2,257
8,275
0
53,565
W
Ratatoskr
messiahipa
Ratatoskr
10,981
3,523
0
727
13,633
5,709
762
344
13,289
0
88,905
L
Kali
6,286
3,504
0
4,504
16,524
6,334
0
4,003
12,521
0
47,966
L
Ah Muzen Cab
suburban-ethic68
Ah Muzen Cab
5,716
1,023
148
450
9,857
3,904
0
2,838
7,019
0
48,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,910
Gold Earned
34,771
499
Minions Killed
314
0
Camps Cleared
0
1,529,101
Distance Traveled
1,237,772
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,602
573
40
3
0
251,715
0
L
Ymir
6,160
411
30
2
0
189,346
0
W
Discordia
8,114
541
94
6
0
280,221
0
L
Hachiman
6,999
467
64
4
0
199,002
3
W
Pele
9,543
636
134
9
0
316,910
0
W
Danzaburou
10,146
676
116
8
0
284,333
2
L
Neith
7,181
479
91
6
0
263,986
0
W
Ratatoskr
9,505
634
115
8
0
395,922
0
L
Kali
7,635
509
66
4
0
299,052
0
L
Ah Muzen Cab
6,796
453
63
4
0
286,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role