Player Matchup

Mercury
Mercury
ElionXhoni
Mercury
Level 109
God Stats
1W - 3L
1,391 SR
Queue Stats
173W - 162L
1,547 Elo+
Solo
Charybdis
Charybdis
RADMOON_FAWKES
Charybdis
Level 109
God Stats
4W - 3L
1,623 SR
Queue Stats
108W - 106L
1,533 Elo+
Solo
Raijin
Raijin
SnowmanZak
Raijin
Level 99
God Stats
1W - 1L
1,711 SR
Queue Stats
124W - 144L
1,544 Elo+
Party 2
Charon
Charon
scottmatt101
Charon
Level 36
God Stats
1W - 1L
1,710 SR
Queue Stats
8W - 13L
1,448 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
yаrk
Ah Muzen Cab
Level 128
God Stats
1W - 1L
1,679 SR
Queue Stats
11W - 9L
1,632 Elo+
Party 2
Team Averages
Level 96
1,623 SR
1,541 Elo+

VS

Team Averages
Level 105
1,584 SR
1,565 Elo+
Neith
Neith
IEatLatinaBooty
Neith
Level 47
God Stats
2W - 1L
1,772 SR
Queue Stats
84W - 70L
1,588 Elo+
Party 1
Chaac
Chaac
Telriel
Chaac
Level 145
God Stats
6W - 5L
1,691 SR
Queue Stats
612W - 549L
1,568 Elo+
Solo
Medusa
Medusa
YourSigmaChad
Medusa
Level 128
God Stats
2W - 1L
1,575 SR
Queue Stats
189W - 170L
1,572 Elo+
Party 1
Raijin
Raijin
spikethedino
Raijin
Level 138
God Stats
1W - 1L
1,287 SR
Queue Stats
10W - 12L
1,580 Elo+
Solo
Thanatos
Thanatos
xlea99
Thanatos
Level 65
God Stats
56W - 34L
1,593 SR
Queue Stats
115W - 103L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ElionXhoni
Mercury
8
0 / 3 / 0
4,973
497
1,937
8,711
2,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
RADMOON_FAWKES
Charybdis
7
0 / 1 / 0
4,428
443
1,959
7,792
2,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Raijin
SnowmanZak
Raijin
11
1 / 2 / 0
6,037
604
1,632
5,608
1,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
7
0 / 2 / 0
5,028
503
2,283
6,080
2,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
yаrk
Ah Muzen Cab
10
1 / 3 / 0
5,706
571
7,688
10,311
5,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 0
6,017
602
7,487
5,479
1,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chaac
Telriel
Chaac
11
1 / 1 / 3
6,549
655
7,687
10,142
6,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 0 / 3
5,445
545
4,260
3,500
1,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Raijin
12
0 / 1 / 2
6,606
661
3,046
3,537
1,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
xlea99
Thanatos
13
6 / 0 / 0
6,875
688
3,828
6,944
3,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
2
Kills
11
11
Deaths
2
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mercury
ElionXhoni
Mercury
0
3
0
0
W
4
0
0
4
L
Charybdis
RADMOON_FAWKES
Charybdis
0
1
0
0
L
Raijin
SnowmanZak
Raijin
1
2
0
0.5
W
Chaac
Telriel
Chaac
1
1
3
2.5
W
0
0
3
1.5
L
Charon
0
2
0
0
W
Raijin
0
1
2
1
W
Thanatos
xlea99
Thanatos
6
0
0
6
L
Ah Muzen Cab
yаrk
Ah Muzen Cab
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,499
Damage
26,308
38,502
Taken
29,602
14,458
Mitigated
14,558
8,439
Healing
17,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
ElionXhoni
Mercury
1,937
1,251
0
934
8,711
2,642
0
381
8,304
0
29,788
W
7,487
2,093
0
1,597
5,479
1,990
1,206
1,567
3,912
0
35,272
L
Charybdis
RADMOON_FAWKES
Charybdis
1,959
1,108
0
1,947
7,792
2,292
0
0
7,792
0
26,539
L
Raijin
SnowmanZak
Raijin
1,632
250
0
757
5,608
1,434
0
2,361
2,969
49,763
0
W
Chaac
Telriel
Chaac
7,687
1,106
0
5,571
10,142
6,606
0
0
10,142
0
43,561
W
4,260
1,705
0
1,368
3,500
1,277
1,074
716
2,784
0
38,116
L
Charon
2,283
230
825
564
6,080
2,710
0
0
6,080
17,170
0
W
Raijin
3,046
290
0
614
3,537
1,218
879
1,328
2,099
58,872
0
W
Thanatos
xlea99
Thanatos
3,828
1,023
0
8,670
6,944
3,467
0
172
6,750
0
48,541
L
Ah Muzen Cab
yаrk
Ah Muzen Cab
7,688
3,765
0
3,412
10,311
5,380
0
0
10,311
0
44,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,172
Gold Earned
31,492
289
Minions Killed
414
0
Camps Cleared
0
919,312
Distance Traveled
1,015,943
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,973
497
55
6
0
198,578
0
W
Neith
6,017
602
54
5
0
203,731
0
L
Charybdis
4,428
443
44
4
0
178,126
0
L
Raijin
6,037
604
95
10
0
181,457
0
W
Chaac
6,549
655
99
10
0
194,497
0
W
Medusa
5,445
545
64
6
0
198,423
0
L
Charon
5,028
503
30
3
0
181,568
1
W
Raijin
6,606
661
117
12
0
186,200
4
W
Thanatos
6,875
688
80
8
0
233,092
0
L
Ah Muzen Cab
5,706
571
65
7
0
179,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role