Player Matchup

Cthulhu
Cthulhu
Dark_doc7
Cthulhu
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 166L
1,393 Elo+
Party 2
Medusa
Medusa
Lil_Zaggy5000
Medusa
Level 101
God Stats
0W - 2L
1,303 SR
Queue Stats
55W - 104L
1,413 Elo+
Party 2
Loki
Loki
Supersaiyandiab
Loki
Level 125
God Stats
1W - 3L
1,493 SR
Queue Stats
190W - 269L
1,418 Elo+
Party 2
Charon
Charon
markfil
Charon
Level 89
God Stats
4W - 6L
1,444 SR
Queue Stats
100W - 135L
1,400 Elo+
Party 2
Discordia
Discordia
xZxPunisher
Discordia
Level 87
God Stats
2W - 4L
1,711 SR
Queue Stats
58W - 107L
1,433 Elo+
Party 2
Team Averages
Level 104
1,490 SR
1,411 Elo+

VS

Team Averages
Level 148
1,510 SR
1,461 Elo+
Hera
Hera
 
Hera
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
BlackDiamond21
Mulan
Level 165
God Stats
1W - 0L
1,505 SR
Queue Stats
21W - 31L
1,438 Elo+
Solo
Sun Wukong
Sun Wukong
O fresh cakes O
Sun Wukong
Level 145
God Stats
3W - 2L
1,564 SR
Queue Stats
177W - 209L
1,454 Elo+
Party 1
Rama
Rama
zv ALPHA VS
Rama
Level 196
God Stats
4W - 2L
1,360 SR
Queue Stats
299W - 359L
1,421 Elo+
Party 1
Anubis
Anubis
zv OMEGA VS
Anubis
Level 129
God Stats
15W - 9L
1,621 SR
Queue Stats
244W - 256L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dark_doc7
Cthulhu
12
0 / 2 / 0
6,577
438
4,317
9,758
9,465
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
1 / 4 / 2
6,204
414
4,847
9,402
2,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 6 / 2
7,391
493
6,874
15,467
5,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charon
markfil
Charon
10
1 / 6 / 3
6,784
452
3,645
13,651
9,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
xZxPunisher
Discordia
13
1 / 2 / 2
7,234
482
2,950
7,417
2,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
3 / 1 / 3
8,605
574
4,164
6,617
2,605
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 0 / 2
9,281
619
7,501
11,256
9,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Sun Wukong
O fresh cakes O
Sun Wukong
14
3 / 2 / 5
8,119
541
6,549
13,175
7,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
6 / 2 / 7
8,952
597
13,042
9,920
4,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
14
6 / 2 / 8
8,852
590
10,716
8,246
4,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
6
Kills
20
20
Deaths
7
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
1
3
4.5
W
2
0
2
3
L
Cthulhu
Dark_doc7
Cthulhu
0
2
0
0
L
1
4
2
0.5
W
Sun Wukong
O fresh cakes O
Sun Wukong
3
2
5
2.75
L
3
6
2
0.67
L
Charon
markfil
Charon
1
6
3
0.42
L
Discordia
xZxPunisher
Discordia
1
2
2
1
W
6
2
7
4.75
W
Anubis
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,633
Damage
41,972
55,695
Taken
49,214
29,248
Mitigated
28,116
6,567
Healing
19,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
4,164
1,342
0
2,417
6,617
2,605
636
1,736
4,881
69,535
0
W
7,501
848
0
4,203
11,256
9,791
0
4,048
7,208
482
71,328
L
Cthulhu
Dark_doc7
Cthulhu
4,317
384
64
1,440
9,758
9,465
0
1,032
8,726
38,902
302
L
4,847
1,714
0
940
9,402
2,677
0
2,238
7,164
0
32,276
W
Sun Wukong
O fresh cakes O
Sun Wukong
6,549
1,260
0
5,247
13,175
7,195
298
876
12,299
0
56,665
L
6,874
2,358
0
1,905
15,467
5,633
0
4,599
10,868
0
55,741
L
Charon
markfil
Charon
3,645
543
144
1,392
13,651
9,277
0
4,628
9,023
20,268
0
L
Discordia
xZxPunisher
Discordia
2,950
44
0
682
7,417
2,196
0
2,865
4,552
49,401
0
W
13,042
11,103
0
3,588
9,920
4,295
1,709
1,926
7,994
0
60,751
W
Anubis
10,716
431
0
4,138
8,246
4,230
388
2,024
6,222
62,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,190
Gold Earned
43,809
323
Minions Killed
518
0
Camps Cleared
0
1,366,466
Distance Traveled
1,460,802
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,605
574
113
8
0
282,015
0
W
Mulan
9,281
619
131
9
0
266,714
2
L
Cthulhu
6,577
438
61
4
0
219,155
0
L
Medusa
6,204
414
69
5
0
291,858
3
W
Sun Wukong
8,119
541
90
6
0
339,257
0
L
Loki
7,391
493
71
5
0
305,267
0
L
Charon
6,784
452
17
1
0
277,920
3
L
Discordia
7,234
482
105
7
0
272,266
0
W
Rama
8,952
597
87
6
0
280,849
2
W
Anubis
8,852
590
97
6
0
291,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role