Player Matchup

Chaac
Chaac
 
Chaac
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
AuraVII
Arachne
Level 17
God Stats
15W - 8L
1,709 SR
Queue Stats
84W - 49L
1,511 Elo+
Party 3
Hades
Hades
BurningMan003
Hades
Level 149
God Stats
18W - 5L
1,645 SR
Queue Stats
806W - 744L
1,498 Elo+
Party 3
Charon
Charon
CAPOBANKZ
Charon
Level 129
God Stats
17W - 12L
1,614 SR
Queue Stats
155W - 160L
1,416 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
NinoFino1212
Ah Muzen Cab
Level 27
God Stats
2W - 0L
1,727 SR
Queue Stats
30W - 32L
1,445 Elo+
Party 2
Team Averages
Level 97
1,639 SR
1,474 Elo+

VS

Team Averages
Level 119
1,484 SR
1,460 Elo+
Cernunnos
Cernunnos
Mr DeafJenks
Cernunnos
Level 123
God Stats
5W - 10L
1,470 SR
Queue Stats
330W - 309L
1,483 Elo+
Solo
Thanatos
Thanatos
MrLeo1775
Thanatos
Level 84
God Stats
1W - 6L
1,197 SR
Queue Stats
58W - 60L
1,435 Elo+
Party 1
Sylvanus
Sylvanus
MrRageQuit_x
Sylvanus
Level 149
God Stats
5W - 7L
1,528 SR
Queue Stats
738W - 691L
1,481 Elo+
Party 1
Sol
Sol
Qman979
Sol
Level 109
God Stats
15W - 18L
1,502 SR
Queue Stats
142W - 144L
1,476 Elo+
Solo
Sun Wukong
Sun Wukong
TheOneTage
Sun Wukong
Level 129
God Stats
1W - 2L
1,722 SR
Queue Stats
115W - 127L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
6
0 / 1 / 0
3,664
523
696
3,000
1,174
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
AuraVII
Arachne
8
4 / 0 / 1
5,232
747
3,786
4,484
1,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

8
0 / 0 / 2
4,802
686
2,447
5,018
2,054
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charon
CAPOBANKZ
Charon
7
3 / 1 / 2
4,308
615
3,131
4,787
1,880
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
NinoFino1212
Ah Muzen Cab
6
0 / 0 / 2
3,894
556
3,587
4,574
1,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Mr DeafJenks
Cernunnos
6
1 / 3 / 0
4,156
594
3,128
6,285
2,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
MrLeo1775
Thanatos
7
0 / 1 / 0
4,129
590
1,106
5,392
1,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
MrRageQuit_x
Sylvanus
6
0 / 2 / 1
4,359
623
1,986
6,859
3,613
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sol
8
1 / 0 / 0
4,891
699
1,571
3,880
1,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sun Wukong
TheOneTage
Sun Wukong
6
0 / 1 / 0
4,041
577
2,050
5,543
3,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
7
Kills
2
2
Deaths
7
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
1
0
0
W
Arachne
AuraVII
Arachne
4
0
1
4.5
W
0
0
2
1
W
Charon
CAPOBANKZ
Charon
3
1
2
4
L
Cernunnos
Mr DeafJenks
Cernunnos
1
3
0
0.33
L
Thanatos
MrLeo1775
Thanatos
0
1
0
0
L
Sylvanus
MrRageQuit_x
Sylvanus
0
2
1
0.25
W
Ah Muzen Cab
NinoFino1212
Ah Muzen Cab
0
0
2
1
L
Sol
1
0
0
1
L
Sun Wukong
TheOneTage
Sun Wukong
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,647
Damage
9,841
21,863
Taken
27,959
7,795
Mitigated
11,673
8,428
Healing
13,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
696
260
0
200
3,000
1,174
0
1,348
1,652
0
13,360
W
Arachne
AuraVII
Arachne
3,786
3,133
0
1,085
4,484
1,432
0
333
4,151
0
25,958
W
2,447
117
250
4,506
5,018
2,054
0
0
5,018
31,497
0
W
Charon
CAPOBANKZ
Charon
3,131
661
0
1,325
4,787
1,880
0
763
4,024
14,447
0
L
Cernunnos
Mr DeafJenks
Cernunnos
3,128
1,813
0
862
6,285
2,084
0
1,515
4,770
0
24,743
L
Thanatos
MrLeo1775
Thanatos
1,106
328
0
4,180
5,392
1,719
0
310
5,082
0
20,019
L
Sylvanus
MrRageQuit_x
Sylvanus
1,986
884
1,576
2,522
6,859
3,613
0
1,320
5,539
12,852
0
W
Ah Muzen Cab
NinoFino1212
Ah Muzen Cab
3,587
1,611
0
1,062
4,574
1,255
0
1,113
3,461
0
20,172
L
Sol
1,571
925
0
2,154
3,880
1,043
864
112
3,768
35,374
0
L
Sun Wukong
TheOneTage
Sun Wukong
2,050
195
0
2,018
5,543
3,214
0
2,321
3,222
0
20,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,900
Gold Earned
21,576
144
Minions Killed
207
0
Camps Cleared
0
703,020
Distance Traveled
653,159
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
3,664
523
12
2
0
154,099
0
W
Arachne
5,232
747
46
7
0
145,873
0
W
Hades
4,802
686
50
7
0
132,498
2
W
Charon
4,308
615
11
2
0
131,257
0
L
Cernunnos
4,156
594
45
6
0
125,483
3
L
Thanatos
4,129
590
44
6
0
147,872
0
L
Sylvanus
4,359
623
23
3
0
114,713
0
W
Ah Muzen Cab
3,894
556
25
4
0
139,293
2
L
Sol
4,891
699
55
8
0
137,388
0
L
Sun Wukong
4,041
577
40
6
0
127,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role