Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
DIeGoRyA-n
Zhong Kui
Level 152
God Stats
8W - 8L
1,520 SR
Queue Stats
852W - 859L
1,592 Elo+
Solo
Yu Huang
Yu Huang
Mousinho
Yu Huang
Level 159
God Stats
4W - 0L
1,645 SR
Queue Stats
184W - 201L
1,449 Elo+
Party 1
Chaac
Chaac
bochardy
Chaac
Level 148
God Stats
3W - 0L
1,547 SR
Queue Stats
20W - 10L
1,614 Elo+
Solo
Yemoja
Yemoja
camiwdr
Yemoja
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Solo
Team Averages
Level 129
1,542 SR
1,531 Elo+

VS

Team Averages
Level 138
1,448 SR
1,421 Elo+
Yemoja
Yemoja
 
Yemoja
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Maati22
Anubis
Level 147
God Stats
0W - 4L
1,500 SR
Queue Stats
153W - 146L
1,151 Elo+
Solo
Ishtar
Ishtar
bladesoul454
Ishtar
Level 127
God Stats
0W - 2L
1,237 SR
Queue Stats
9W - 11L
1,517 Elo+
Solo
Kumbhakarna
Kumbhakarna
chiminito
Kumbhakarna
Level 147
God Stats
3W - 2L
1,813 SR
Queue Stats
210W - 193L
1,521 Elo+
Solo
Hercules
Hercules
vieiraguto
Hercules
Level 109
God Stats
0W - 3L
1,191 SR
Queue Stats
93W - 124L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
0 / 1 / 8
7,663
851
8,665
5,092
2,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
DIeGoRyA-n
Zhong Kui
14
3 / 1 / 1
7,745
861
4,537
6,376
4,143
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
Mousinho
Yu Huang
15
2 / 1 / 5
7,980
887
6,484
5,380
2,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
bochardy
Chaac
15
3 / 0 / 4
7,889
877
6,105
5,024
4,778
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Yemoja
camiwdr
Yemoja
11
0 / 2 / 1
7,050
783
1,968
7,816
4,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
5
0 / 0 / 0
5,292
588
0
0
0
Anubis
Maati22
Anubis
14
1 / 1 / 1
7,039
782
5,457
4,576
2,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
13
1 / 3 / 1
6,458
718
3,739
7,183
3,684
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
chiminito
Kumbhakarna
12
0 / 2 / 1
6,076
675
2,668
9,271
8,284
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
vieiraguto
Hercules
13
1 / 3 / 3
6,408
712
3,193
11,166
13,033
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
8
Kills
3
5
Deaths
9
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
0
1
8
4
L
Yemoja
 
Yemoja
0
0
0
0
W
Zhong Kui
DIeGoRyA-n
Zhong Kui
3
1
1
3.5
L
Anubis
Maati22
Anubis
1
1
1
1.5
W
Yu Huang
Mousinho
Yu Huang
2
1
5
4.5
L
Ishtar
1
3
1
0.5
W
Chaac
bochardy
Chaac
3
0
4
5
W
Yemoja
camiwdr
Yemoja
0
2
1
0.25
L
Kumbhakarna
chiminito
Kumbhakarna
0
2
1
0.25
L
Hercules
vieiraguto
Hercules
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,759
Damage
15,057
29,688
Taken
32,196
18,235
Mitigated
27,677
14,609
Healing
12,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
8,665
175
1,696
2,190
5,092
2,126
0
592
4,500
19,690
0
L
Yemoja
 
Yemoja
0
0
0
0
0
0
0
0
0
0
0
W
Zhong Kui
DIeGoRyA-n
Zhong Kui
4,537
260
825
3,356
6,376
4,143
1,057
1,730
4,646
21,254
0
L
Anubis
Maati22
Anubis
5,457
86
2,267
1,568
4,576
2,676
0
2,708
1,600
22,856
0
W
Yu Huang
Mousinho
Yu Huang
6,484
330
0
1,210
5,380
2,661
134
1,828
3,552
13,623
0
L
Ishtar
3,739
1,713
736
1,046
7,183
3,684
0
4,993
2,054
0
11,657
W
Chaac
bochardy
Chaac
6,105
93
329
2,029
5,024
4,778
339
1,851
3,173
368
10,843
W
Yemoja
camiwdr
Yemoja
1,968
274
1,707
1,267
7,816
4,527
0
2,124
5,692
5,041
0
L
Kumbhakarna
chiminito
Kumbhakarna
2,668
0
977
2,174
9,271
8,284
0
6,852
2,329
7,716
0
L
Hercules
vieiraguto
Hercules
3,193
184
267
3,644
11,166
13,033
0
7,101
3,725
0
5,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,327
Gold Earned
31,273
105
Minions Killed
81
0
Camps Cleared
0
864,895
Distance Traveled
655,037
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,663
851
25
3
0
203,046
0
L
Yemoja
5,292
588
0
0
0
0
0
W
Zhong Kui
7,745
861
34
4
0
173,446
0
L
Anubis
7,039
782
47
5
0
152,361
0
W
Yu Huang
7,980
887
24
3
0
180,346
0
L
Ishtar
6,458
718
22
2
0
144,463
0
W
Chaac
7,889
877
16
2
0
172,779
0
W
Yemoja
7,050
783
6
1
0
135,278
0
L
Kumbhakarna
6,076
675
7
1
0
176,656
0
L
Hercules
6,408
712
5
1
0
181,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role