Player Matchup

Cerberus
Cerberus
EvilGlitter531
Cerberus
Level 28
God Stats
0W - 2L
1,310 SR
Queue Stats
58W - 73L
1,422 Elo+
Solo
Raijin
Raijin
Katsayswowwwww
Raijin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,738 Elo+
Solo
Bastet
Bastet
TSSCaveman
Bastet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,378 Elo+
Solo
Janus
Janus
VLNDP
Janus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,461 Elo+
Solo
Zeus
Zeus
ehnelly
Zeus
Level 16
God Stats
0W - 4L
1,500 SR
Queue Stats
105W - 115L
1,334 Elo+
Solo
Team Averages
Level 24
1,462 SR
1,467 Elo+

VS

Team Averages
Level 34
1,434 SR
1,484 Elo+
Thanatos
Thanatos
BDawg144
Thanatos
Level 86
God Stats
3W - 2L
1,212 SR
Queue Stats
75W - 75L
1,453 Elo+
Party 1
Ishtar
Ishtar
DeepBlueJD
Ishtar
Level 22
God Stats
2W - 0L
1,703 SR
Queue Stats
32W - 35L
1,397 Elo+
Solo
Achilles
Achilles
SebastianFlood
Achilles
Level 17
God Stats
1W - 1L
1,255 SR
Queue Stats
8W - 12L
1,466 Elo+
Solo
Vulcan
Vulcan
WheatToast
Vulcan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,783 Elo+
Party 1
Surtr
Surtr
fireXfang
Surtr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
2 / 2 / 8
8,260
826
3,782
13,118
13,363
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
3 / 3 / 4
7,500
750
7,271
7,145
3,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
TSSCaveman
Bastet
6
0 / 1 / 1
5,588
559
1,515
1,544
351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
VLNDP
Janus
13
2 / 5 / 5
7,476
748
4,530
8,138
2,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
ehnelly
Zeus
14
6 / 3 / 4
8,080
808
13,747
6,809
2,261
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BDawg144
Thanatos
16
7 / 2 / 4
9,564
956
12,372
10,177
4,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ishtar
DeepBlueJD
Ishtar
14
1 / 4 / 7
7,826
783
4,070
7,866
3,042
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
15
3 / 4 / 9
8,989
899
5,654
13,983
14,050
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
WheatToast
Vulcan
14
2 / 1 / 3
8,323
832
9,196
4,280
1,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Surtr
fireXfang
Surtr
14
1 / 3 / 4
7,831
783
2,618
8,957
6,162
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
41
13
Kills
14
14
Deaths
14
22
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BDawg144
Thanatos
7
2
4
4.5
W
Ishtar
DeepBlueJD
Ishtar
1
4
7
1.13
L
Cerberus
2
2
8
3
L
3
3
4
1.67
W
Achilles
3
4
9
1.88
L
Bastet
TSSCaveman
Bastet
0
1
1
0.5
L
Janus
VLNDP
Janus
2
5
5
0.9
W
Vulcan
WheatToast
Vulcan
2
1
3
3.5
L
Zeus
ehnelly
Zeus
6
3
4
2.67
W
Surtr
fireXfang
Surtr
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,845
Damage
33,910
36,754
Taken
45,263
21,436
Mitigated
28,854
8,493
Healing
16,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BDawg144
Thanatos
12,372
1,934
2,624
6,437
10,177
4,085
552
6,898
3,255
0
18,677
W
Ishtar
DeepBlueJD
Ishtar
4,070
2,006
357
524
7,866
3,042
1,501
4,675
3,189
0
14,082
L
Cerberus
3,782
289
606
5,134
13,118
13,363
50
2,624
10,494
9,695
0
L
7,271
654
696
106
7,145
3,025
136
1,673
5,472
18,429
0
W
Achilles
5,654
690
942
1,888
13,983
14,050
623
6,943
6,833
0
14,475
L
Bastet
TSSCaveman
Bastet
1,515
152
0
350
1,544
351
0
94
1,450
0
2,789
L
Janus
VLNDP
Janus
4,530
489
0
0
8,138
2,436
117
3,301
4,837
15,151
0
W
Vulcan
WheatToast
Vulcan
9,196
4,298
801
629
4,280
1,515
337
3,852
356
20,395
0
L
Zeus
ehnelly
Zeus
13,747
1,486
1,043
558
6,809
2,261
164
1,536
5,273
27,224
0
W
Surtr
fireXfang
Surtr
2,618
551
434
1,751
8,957
6,162
777
6,605
2,300
59
9,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,904
Gold Earned
42,533
121
Minions Killed
104
0
Camps Cleared
0
621,117
Distance Traveled
909,175
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,564
956
12
1
0
209,891
0
W
Ishtar
7,826
783
22
2
0
162,356
0
L
Cerberus
8,260
826
22
2
0
165,223
0
L
Raijin
7,500
750
26
3
0
140,154
0
W
Achilles
8,989
899
17
2
0
168,370
0
L
Bastet
5,588
559
2
0
0
32,900
0
L
Janus
7,476
748
32
3
0
120,298
0
W
Vulcan
8,323
832
38
4
0
181,436
0
L
Zeus
8,080
808
39
4
0
162,542
0
W
Surtr
7,831
783
15
2
0
187,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role