Player Matchup

Ne Zha
Ne Zha
BRADICUSS_
Ne Zha
Level 60
God Stats
1W - 2L
1,244 SR
Queue Stats
302W - 314L
1,407 Elo+
Party 2
Hercules
Hercules
Grey_Wolf9213
Hercules
Level 63
God Stats
0W - 2L
1,509 SR
Queue Stats
254W - 247L
1,417 Elo+
Party 2
Artemis
Artemis
MarikBrash
Artemis
Level 79
God Stats
4W - 3L
1,221 SR
Queue Stats
285W - 295L
1,394 Elo+
Party 2
Artio
Artio
Mojoh-_-
Artio
Level 67
God Stats
3W - 3L
1,191 SR
Queue Stats
236W - 252L
1,364 Elo+
Party 2
Anubis
Anubis
THE PAlN TRAIN
Anubis
Level 60
God Stats
0W - 3L
1,277 SR
Queue Stats
243W - 258L
1,419 Elo+
Party 2
Team Averages
Level 66
1,289 SR
1,400 Elo+

VS

Team Averages
Level 84
1,499 SR
1,501 Elo+
Thanatos
Thanatos
Isadir1411
Thanatos
Level 67
God Stats
3W - 2L
1,385 SR
Queue Stats
135W - 123L
1,485 Elo+
Solo
Cupid
Cupid
Moosemann23
Cupid
Level 129
God Stats
11W - 5L
1,588 SR
Queue Stats
624W - 633L
1,434 Elo+
Solo
Gilgamesh
Gilgamesh
Oronake
Gilgamesh
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,319 Elo+
Party 1
Zeus
Zeus
Reluxius
Zeus
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,619 Elo+
Party 1
Ao Kuang
Ao Kuang
Rhyã
Ao Kuang
Level 107
God Stats
2W - 0L
1,524 SR
Queue Stats
81W - 54L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BRADICUSS_
Ne Zha
17
2 / 6 / 3
10,028
716
10,822
14,180
6,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
Grey_Wolf9213
Hercules
17
3 / 3 / 3
9,876
705
9,719
26,074
24,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
MarikBrash
Artemis
17
3 / 3 / 4
10,658
761
14,938
10,338
4,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artio
Mojoh-_-
Artio
15
1 / 6 / 5
9,379
670
6,894
30,039
23,277
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

14
0 / 6 / 3
8,189
585
5,972
11,508
4,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Isadir1411
Thanatos
19
8 / 3 / 11
11,224
802
20,017
14,547
8,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
1 / 0 / 12
10,867
776
10,967
9,664
3,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilgamesh
Oronake
Gilgamesh
16
2 / 3 / 16
9,922
709
14,951
19,041
19,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
19
4 / 1 / 12
11,143
796
24,427
7,997
3,165
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
Rhyã
Ao Kuang
18
9 / 3 / 12
11,467
819
15,637
16,987
11,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
87
9
Kills
24
24
Deaths
10
18
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
BRADICUSS_
Ne Zha
2
6
3
0.58
L
Hercules
Grey_Wolf9213
Hercules
3
3
3
1.5
W
Thanatos
Isadir1411
Thanatos
8
3
11
4.5
L
Artemis
MarikBrash
Artemis
3
3
4
1.67
L
Artio
Mojoh-_-
Artio
1
6
5
0.58
W
1
0
12
7
W
Gilgamesh
Oronake
Gilgamesh
2
3
16
3.33
W
Zeus
4
1
12
10
W
Ao Kuang
Rhyã
Ao Kuang
9
3
12
5
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,345
Damage
85,999
92,139
Taken
68,236
63,606
Mitigated
46,578
33,913
Healing
38,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
BRADICUSS_
Ne Zha
10,822
1,589
639
1,270
14,180
6,193
0
5,831
7,845
0
22,312
L
Hercules
Grey_Wolf9213
Hercules
9,719
2,336
586
12,261
26,074
24,646
0
10,265
14,681
0
20,140
W
Thanatos
Isadir1411
Thanatos
20,017
4,419
762
11,298
14,547
8,761
79
2,424
12,123
0
32,782
L
Artemis
MarikBrash
Artemis
14,938
7,086
878
2,016
10,338
4,861
0
7,110
2,952
0
32,801
L
Artio
Mojoh-_-
Artio
6,894
744
4,152
9,863
30,039
23,277
0
11,147
17,530
17,060
636
W
10,967
4,930
9,159
4,917
9,664
3,831
2,077
2,395
7,269
0
35,673
W
Gilgamesh
Oronake
Gilgamesh
14,951
2,890
334
2,963
19,041
19,726
595
3,704
15,337
964
21,490
W
Zeus
24,427
3,356
439
1,010
7,997
3,165
2,556
1,602
6,395
44,715
0
W
Ao Kuang
Rhyã
Ao Kuang
15,637
3,955
1,646
5,986
16,987
11,095
893
2,105
14,882
17,915
0
L
5,972
331
541
1,707
11,508
4,629
0
5,330
5,881
11,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,130
Gold Earned
54,623
127
Minions Killed
164
0
Camps Cleared
0
1,236,220
Distance Traveled
1,362,108
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,028
716
34
2
0
247,317
0
L
Hercules
9,876
705
26
2
0
247,407
0
W
Thanatos
11,224
802
22
2
0
276,367
0
L
Artemis
10,658
761
30
2
0
252,172
0
L
Artio
9,379
670
20
1
0
268,035
0
W
Cupid
10,867
776
65
5
0
292,053
0
W
Gilgamesh
9,922
709
11
1
0
276,909
0
W
Zeus
11,143
796
61
4
0
261,630
0
W
Ao Kuang
11,467
819
5
0
0
255,149
0
L
Anubis
8,189
585
17
1
0
221,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role