Player Matchup

Fafnir
Fafnir
Bot011010
Fafnir
Level 106
God Stats
2W - 3L
1,377 SR
Queue Stats
41W - 48L
1,460 Elo+
Party 3
Da Ji
Da Ji
Jeffstyzles
Da Ji
Level 121
God Stats
1W - 1L
1,289 SR
Queue Stats
20W - 14L
1,457 Elo+
Solo
Poseidon
Poseidon
Rayray1830
Poseidon
Level 65
God Stats
7W - 4L
1,767 SR
Queue Stats
19W - 26L
1,443 Elo+
Party 3
Horus
Horus
WaxEnthusiast202
Horus
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,592 Elo+
Solo
Ishtar
Ishtar
imnoteloy
Ishtar
Level 115
God Stats
5W - 1L
1,320 SR
Queue Stats
64W - 72L
1,422 Elo+
Solo
Team Averages
Level 89
1,450 SR
1,475 Elo+

VS

Team Averages
Level 60
1,424 SR
1,408 Elo+
Nemesis
Nemesis
BeigeLotus_
Nemesis
Level 63
God Stats
2W - 3L
1,173 SR
Queue Stats
66W - 68L
1,446 Elo+
Party 2
Kukulkan
Kukulkan
Ekaterina65098
Kukulkan
Level 27
God Stats
13W - 23L
1,382 SR
Queue Stats
18W - 29L
1,408 Elo+
Party 1
Agni
Agni
HalfbakedRayray
Agni
Level 85
God Stats
2W - 2L
1,442 SR
Queue Stats
41W - 39L
1,420 Elo+
Solo
Baba Yaga
Baba Yaga
chynchillacheeks
Baba Yaga
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,267 Elo+
Party 2
Camazotz
Camazotz
plasmaxdelta
Camazotz
Level 97
God Stats
28W - 19L
1,624 SR
Queue Stats
608W - 602L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Bot011010
Fafnir
14
1 / 1 / 8
8,553
1,069
6,735
7,328
8,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
3 / 0 / 5
8,830
1,104
8,773
6,522
3,224
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
Rayray1830
Poseidon
15
7 / 0 / 6
10,070
1,259
11,282
4,207
1,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 0 / 9
8,254
1,032
3,410
7,720
5,717
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Ishtar
imnoteloy
Ishtar
14
4 / 0 / 8
9,142
1,143
8,991
5,140
2,248
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

345

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BeigeLotus_
Nemesis
13
0 / 3 / 1
7,815
977
4,729
9,941
4,764
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
13
0 / 1 / 0
7,704
963
2,039
2,250
850
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 3 / 0
8,102
1,013
7,819
10,236
3,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
13
0 / 7 / 1
8,025
1,003
6,869
11,715
5,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Camazotz
plasmaxdelta
Camazotz
13
0 / 1 / 0
7,627
953
5,246
10,286
3,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
3
15
Kills
1
1
Deaths
15
36
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BeigeLotus_
Nemesis
0
3
1
0.17
W
Fafnir
Bot011010
Fafnir
1
1
8
5
L
Kukulkan
0
1
0
0
L
1
3
0
0.33
W
3
0
5
5.5
W
Poseidon
Rayray1830
Poseidon
7
0
6
10
W
0
0
9
4.5
L
Baba Yaga
0
7
1
0.07
W
Ishtar
imnoteloy
Ishtar
4
0
8
8
L
Camazotz
plasmaxdelta
Camazotz
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,191
Damage
26,702
30,917
Taken
44,428
21,217
Mitigated
17,990
6,403
Healing
3,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BeigeLotus_
Nemesis
4,729
1,083
0
526
9,941
4,764
0
4,717
5,116
0
13,549
W
Fafnir
Bot011010
Fafnir
6,735
2,372
0
719
7,328
8,453
0
3,905
3,123
11,226
817
L
Kukulkan
2,039
112
0
208
2,250
850
0
1,036
1,118
15,263
0
L
7,819
385
0
110
10,236
3,123
0
4,491
4,895
21,861
0
W
8,773
1,958
0
252
6,522
3,224
0
3,066
3,006
0
18,333
W
Poseidon
Rayray1830
Poseidon
11,282
1,683
0
0
4,207
1,575
0
2,560
1,497
33,906
0
W
3,410
2,073
1,523
3,552
7,720
5,717
0
4,999
2,721
0
9,352
L
Baba Yaga
6,869
132
14
1,155
11,715
5,543
0
4,474
6,970
23,370
0
W
Ishtar
imnoteloy
Ishtar
8,991
4,697
0
357
5,140
2,248
0
2,047
3,093
0
20,895
L
Camazotz
plasmaxdelta
Camazotz
5,246
618
125
1,457
10,286
3,710
0
4,815
5,187
0
13,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,849
Gold Earned
39,273
182
Minions Killed
144
6
Camps Cleared
6
792,473
Distance Traveled
732,908
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,815
977
11
1
2
166,893
0
W
Fafnir
8,553
1,069
12
2
2
147,512
0
L
Kukulkan
7,704
963
29
4
2
89,267
0
L
Agni
8,102
1,013
36
5
1
150,406
0
W
Da Ji
8,830
1,104
48
6
2
172,397
0
W
Poseidon
10,070
1,259
53
7
2
151,218
0
W
Horus
8,254
1,032
23
3
0
174,875
0
L
Baba Yaga
8,025
1,003
44
6
0
156,880
0
W
Ishtar
9,142
1,143
46
6
0
146,471
0
L
Camazotz
7,627
953
24
3
1
169,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role