Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
BodaciousJavier
Chernobog
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,490 Elo+
Solo
Neith
Neith
Zydrahh
Neith
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 64L
1,427 Elo+
Solo
Martichoras
Martichoras
oreilyautoparts
Martichoras
Level 109
God Stats
1W - 3L
1,252 SR
Queue Stats
134W - 130L
1,471 Elo+
Solo
Zeus
Zeus
phunkeybuddha
Zeus
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
314W - 338L
1,449 Elo+
Solo
Team Averages
Level 119
1,450 SR
1,467 Elo+

VS

Team Averages
Level 124
1,383 SR
1,406 Elo+
Kumbhakarna
Kumbhakarna
AlektoX
Kumbhakarna
Level 157
God Stats
2W - 2L
1,308 SR
Queue Stats
74W - 104L
1,387 Elo+
Party 1
Hel
Hel
CandySQueen
Hel
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 91L
1,395 Elo+
Party 1
Ullr
Ullr
Handswet
Ullr
Level 113
God Stats
2W - 3L
1,476 SR
Queue Stats
472W - 495L
1,374 Elo+
Solo
Chaac
Chaac
physion_rex
Chaac
Level 65
God Stats
1W - 3L
1,166 SR
Queue Stats
40W - 41L
1,410 Elo+
Solo
Hades
Hades
wknd101
Hades
Level 129
God Stats
13W - 14L
1,467 SR
Queue Stats
436W - 447L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
17
0 / 5 / 12
10,352
690
10,803
20,511
15,934
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chernobog
BodaciousJavier
Chernobog
15
2 / 2 / 8
9,274
618
12,493
7,785
3,688
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Zydrahh
Neith
19
3 / 2 / 8
10,770
718
18,027
13,457
7,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Martichoras
oreilyautoparts
Martichoras
17
4 / 5 / 4
10,234
682
21,563
15,895
7,672
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

16
1 / 3 / 8
9,150
610
19,624
8,143
3,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AlektoX
Kumbhakarna
18
0 / 3 / 11
10,553
704
11,918
25,800
26,091
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
1 / 1 / 9
10,442
696
7,820
12,522
6,790
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ullr
16
1 / 4 / 11
10,144
676
7,616
16,722
7,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
4 / 1 / 12
11,516
768
17,851
24,998
43,358
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hades
wknd101
Hades
19
11 / 3 / 4
12,380
825
17,666
15,881
10,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
64
10
Kills
17
17
Deaths
12
40
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
5
12
1.2
W
Kumbhakarna
AlektoX
Kumbhakarna
0
3
11
1.83
L
Chernobog
BodaciousJavier
Chernobog
2
2
8
3
W
1
1
9
5.5
W
Ullr
1
4
11
1.63
L
Neith
Zydrahh
Neith
3
2
8
3.5
L
Martichoras
oreilyautoparts
Martichoras
4
5
4
1.2
L
1
3
8
1.67
W
4
1
12
10
W
Hades
wknd101
Hades
11
3
4
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,510
Damage
62,871
65,791
Taken
95,923
38,453
Mitigated
94,379
21,175
Healing
56,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
10,803
1,996
4,066
4,610
20,511
15,934
0
12,629
7,882
19,781
0
W
Kumbhakarna
AlektoX
Kumbhakarna
11,918
237
1,524
7,569
25,800
26,091
697
8,967
16,833
40,136
0
L
Chernobog
BodaciousJavier
Chernobog
12,493
4,764
1,112
341
7,785
3,688
0
3,481
4,304
0
17,864
W
7,820
433
15,059
8,895
12,522
6,790
437
4,341
8,181
17,498
0
W
Ullr
7,616
2,486
748
2,674
16,722
7,800
1,212
3,577
13,145
0
20,275
L
Neith
Zydrahh
Neith
18,027
5,838
1,570
3,362
13,457
7,290
0
6,778
6,679
0
40,573
L
Martichoras
oreilyautoparts
Martichoras
21,563
6,751
829
1,275
15,895
7,672
0
11,124
4,771
0
43,171
L
19,624
2,042
3,048
962
8,143
3,869
0
3,392
4,751
33,923
0
W
17,851
1,889
1,918
12,524
24,998
43,358
0
7,781
17,217
0
32,653
W
Hades
wknd101
Hades
17,666
449
1,473
4,042
15,881
10,340
1,867
5,761
10,120
30,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,780
Gold Earned
55,035
168
Minions Killed
176
0
Camps Cleared
0
1,231,451
Distance Traveled
1,436,874
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,352
690
19
1
0
211,451
0
W
Kumbhakarna
10,553
704
42
3
0
297,302
0
L
Chernobog
9,274
618
14
1
0
266,836
0
W
Hel
10,442
696
43
3
0
300,776
0
W
Ullr
10,144
676
35
2
0
281,781
0
L
Neith
10,770
718
60
4
0
250,759
0
L
Martichoras
10,234
682
46
3
0
232,817
0
L
Zeus
9,150
610
29
2
0
269,588
0
W
Chaac
11,516
768
28
2
0
307,028
0
W
Hades
12,380
825
28
2
0
249,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role