Player Matchup

Yemoja
Yemoja
AdinaGoletz
Yemoja
Level 68
God Stats
5W - 6L
1,500 SR
Queue Stats
79W - 73L
1,291 Elo+
Solo
Hera
Hera
MysticalBean31
Hera
Level 115
God Stats
9W - 16L
1,235 SR
Queue Stats
175W - 174L
1,367 Elo+
Solo
Xbalanque
Xbalanque
atr_dino
Xbalanque
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 47L
1,419 Elo+
Solo
Loki
Loki
jgnuneez23
Loki
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,403 Elo+
Solo
Arachne
Arachne
marcio633191
Arachne
Level 85
God Stats
43W - 16L
1,629 SR
Queue Stats
282W - 256L
1,458 Elo+
Solo
Team Averages
Level 75
1,473 SR
1,388 Elo+

VS

Team Averages
Level 96
1,342 SR
1,418 Elo+
Hades
Hades
BleedGaming
Hades
Level 97
God Stats
4W - 7L
1,276 SR
Queue Stats
159W - 181L
1,425 Elo+
Solo
Danzaburou
Danzaburou
DevourDark
Danzaburou
Level 66
God Stats
1W - 6L
1,104 SR
Queue Stats
268W - 280L
1,356 Elo+
Solo
Ra
Ra
Marksman427
Ra
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 146L
1,447 Elo+
Party 1
Jormungandr
Jormungandr
chupapa1323
Jormungandr
Level 107
God Stats
2W - 3L
1,330 SR
Queue Stats
262W - 254L
1,414 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
onesickpuppy5
Ah Muzen Cab
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 147L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
0 / 6 / 1
6,693
418
2,115
15,543
14,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
2 / 3 / 1
7,172
448
6,849
7,467
2,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xbalanque
atr_dino
Xbalanque
12
1 / 4 / 0
6,802
425
6,710
16,397
6,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 3 / 0
7,214
451
5,360
11,018
4,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Arachne
marcio633191
Arachne
8
1 / 3 / 1
6,148
384
5,329
12,057
4,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 3
9,226
577
8,625
9,220
4,859
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
DevourDark
Danzaburou
14
6 / 1 / 3
9,208
576
11,776
12,865
5,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
4 / 3 / 4
8,487
530
9,168
10,012
4,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
chupapa1323
Jormungandr
13
4 / 0 / 8
9,245
578
7,228
8,766
10,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
onesickpuppy5
Ah Muzen Cab
13
1 / 0 / 7
8,096
506
5,378
11,005
4,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
4
Kills
19
19
Deaths
4
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
6
1
0.08
W
4
0
3
5.5
W
Danzaburou
DevourDark
Danzaburou
6
1
3
7.5
W
4
3
4
2
L
2
3
1
0.83
L
Xbalanque
atr_dino
Xbalanque
1
4
0
0.25
W
Jormungandr
chupapa1323
Jormungandr
4
0
8
8
L
0
3
0
0
L
Arachne
marcio633191
Arachne
1
3
1
0.5
W
Ah Muzen Cab
onesickpuppy5
Ah Muzen Cab
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,363
Damage
42,175
62,482
Taken
51,868
32,523
Mitigated
28,288
10,831
Healing
18,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
2,115
519
1,023
1,910
15,543
14,785
11
4,311
11,121
18,419
0
W
8,625
316
144
6,299
9,220
4,859
1,034
185
9,035
60,669
0
W
Danzaburou
DevourDark
Danzaburou
11,776
3,013
151
3,485
12,865
5,233
1,045
1,088
11,777
0
68,532
W
9,168
1,260
1,401
2,937
10,012
4,003
1,172
3,911
6,101
64,143
0
L
6,849
1,376
0
750
7,467
2,744
0
3,012
4,455
51,846
0
L
Xbalanque
atr_dino
Xbalanque
6,710
1,870
0
3,952
16,397
6,508
0
5,044
11,353
0
53,621
W
Jormungandr
chupapa1323
Jormungandr
7,228
1,210
88
1,718
8,766
10,000
725
771
7,995
37,082
451
L
5,360
689
0
492
11,018
4,351
0
7,538
3,480
0
52,928
L
Arachne
marcio633191
Arachne
5,329
3,689
0
2,704
12,057
4,135
0
4,497
7,503
0
28,363
W
Ah Muzen Cab
onesickpuppy5
Ah Muzen Cab
5,378
2,266
0
1,820
11,005
4,193
1,067
3,009
7,996
0
45,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,029
Gold Earned
44,262
313
Minions Killed
425
0
Camps Cleared
0
1,379,433
Distance Traveled
1,585,539
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,693
418
24
2
0
271,300
2
W
Hades
9,226
577
98
6
0
291,765
0
W
Danzaburou
9,208
576
91
6
0
320,723
5
W
Ra
8,487
530
109
7
0
341,739
0
L
Hera
7,172
448
77
5
0
251,481
2
L
Xbalanque
6,802
425
86
5
0
278,130
0
W
Jormungandr
9,245
578
41
3
0
307,461
0
L
Loki
7,214
451
88
6
0
319,428
0
L
Arachne
6,148
384
38
2
0
259,094
0
W
Ah Muzen Cab
8,096
506
86
5
0
323,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role