Player Matchup

Hades
Hades
 
Hades
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
BestThereIs102
Jing Wei
Level 121
God Stats
1W - 1L
1,249 SR
Queue Stats
78W - 76L
1,493 Elo+
Solo
Artio
Artio
ForceRizer
Artio
Level 48
God Stats
2W - 0L
1,708 SR
Queue Stats
79W - 103L
1,433 Elo+
Solo
Apollo
Apollo
Kalan0725
Apollo
Level 108
God Stats
1W - 1L
1,227 SR
Queue Stats
66W - 57L
1,448 Elo+
Party 2
Charon
Charon
Mgoodman
Charon
Level 108
God Stats
3W - 1L
1,598 SR
Queue Stats
33W - 20L
1,552 Elo+
Party 2
Team Averages
Level 94
1,456 SR
1,485 Elo+

VS

Team Averages
Level 101
1,401 SR
1,520 Elo+
Cupid
Cupid
Kheprisunnn
Cupid
Level 79
God Stats
1W - 1L
1,681 SR
Queue Stats
52W - 48L
1,557 Elo+
Party 1
The Morrigan
The Morrigan
ZHunter559
The Morrigan
Level 138
God Stats
1W - 1L
1,475 SR
Queue Stats
49W - 46L
1,530 Elo+
Party 1
Zhong Kui
Zhong Kui
alex9theo10
Zhong Kui
Level 110
God Stats
0W - 4L
1,063 SR
Queue Stats
90W - 91L
1,464 Elo+
Solo
Erlang Shen
Erlang Shen
degree488
Erlang Shen
Level 109
God Stats
1W - 5L
1,295 SR
Queue Stats
249W - 260L
1,508 Elo+
Solo
Maui
Maui
shades76
Maui
Level 68
God Stats
1W - 2L
1,492 SR
Queue Stats
50W - 44L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
17
5 / 4 / 15
10,688
763
17,152
14,009
11,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
19
6 / 1 / 19
11,578
827
19,248
10,861
6,387
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artio
17
2 / 3 / 25
10,170
726
6,956
25,700
27,761
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Kalan0725
Apollo
19
15 / 3 / 10
12,603
900
21,373
14,730
9,439
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charon
Mgoodman
Charon
18
3 / 3 / 20
10,978
784
10,869
17,601
18,674
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 4 / 4
11,175
798
17,827
16,822
9,309
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
ZHunter559
The Morrigan
17
1 / 5 / 9
9,454
675
10,444
8,045
4,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Zhong Kui
alex9theo10
Zhong Kui
12
1 / 8 / 7
7,982
570
12,715
17,767
21,790
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Erlang Shen
degree488
Erlang Shen
14
1 / 9 / 8
8,378
598
12,605
23,409
30,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Maui
16
3 / 5 / 9
10,128
723
7,359
19,044
20,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
50
31
Kills
13
14
Deaths
31
89
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
5
4
15
3.13
W
Jing Wei
6
1
19
15.5
W
Artio
2
3
25
4.83
W
Apollo
Kalan0725
Apollo
15
3
10
6.67
L
7
4
4
2.25
W
Charon
Mgoodman
Charon
3
3
20
4.33
L
The Morrigan
ZHunter559
The Morrigan
1
5
9
1.1
L
Zhong Kui
alex9theo10
Zhong Kui
1
8
7
0.56
L
Erlang Shen
degree488
Erlang Shen
1
9
8
0.56
L
Maui
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,598
Damage
60,950
82,901
Taken
85,087
73,439
Mitigated
86,562
34,774
Healing
26,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
17,152
1,121
1,687
4,247
14,009
11,178
585
5,672
8,113
31,131
0
W
Jing Wei
19,248
13,861
1,306
1,907
10,861
6,387
2,847
3,912
6,641
0
41,685
W
Artio
6,956
257
3,516
8,892
25,700
27,761
443
8,013
17,421
11,324
0
W
Apollo
Kalan0725
Apollo
21,373
18,298
2,412
5,356
14,730
9,439
3,467
5,727
8,918
0
60,984
L
17,827
5,627
2,541
7,765
16,822
9,309
38
8,267
8,555
0
41,662
W
Charon
Mgoodman
Charon
10,869
1,703
2,026
3,425
17,601
18,674
361
6,707
10,719
31,737
0
L
The Morrigan
ZHunter559
The Morrigan
10,444
1,104
2,131
1,464
8,045
4,595
0
5,569
2,262
16,035
1,157
L
Zhong Kui
alex9theo10
Zhong Kui
12,715
1,403
1,009
3,263
17,767
21,790
0
6,693
11,074
26,765
0
L
Erlang Shen
degree488
Erlang Shen
12,605
6,197
477
3,817
23,409
30,400
15
8,203
15,206
0
18,361
L
Maui
7,359
805
1,061
2,737
19,044
20,468
0
6,124
12,920
11,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,017
Gold Earned
47,117
180
Minions Killed
113
0
Camps Cleared
0
1,218,870
Distance Traveled
1,073,803
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,688
763
32
2
0
255,176
0
W
Jing Wei
11,578
827
47
3
0
245,903
0
W
Artio
10,170
726
4
0
0
240,783
0
W
Apollo
12,603
900
74
5
0
239,265
0
L
Cupid
11,175
798
58
4
0
254,334
0
W
Charon
10,978
784
23
2
0
237,743
0
L
The Morrigan
9,454
675
13
1
0
213,107
1
L
Zhong Kui
7,982
570
23
2
0
182,296
0
L
Erlang Shen
8,378
598
11
1
0
204,387
0
L
Maui
10,128
723
8
1
0
219,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role