Player Matchup

Serqet
Serqet
DampWizard
Serqet
Level 136
God Stats
1W - 5L
1,255 SR
Queue Stats
147W - 203L
1,362 Elo+
Party 3
Khepri
Khepri
MalaFlub 55
Khepri
Level 29
God Stats
8W - 4L
1,548 SR
Queue Stats
130W - 178L
1,339 Elo+
Party 3
Tiamat
Tiamat
Trumpster69000
Tiamat
Level 99
God Stats
17W - 22L
1,435 SR
Queue Stats
188W - 227L
1,347 Elo+
Party 3
Jing Wei
Jing Wei
XxSupaslayer
Jing Wei
Level 65
God Stats
1W - 2L
1,766 SR
Queue Stats
9W - 20L
1,208 Elo+
Party 3
Surtr
Surtr
redraiders6
Surtr
Level 68
God Stats
22W - 39L
1,313 SR
Queue Stats
125W - 186L
1,326 Elo+
Party 3
Team Averages
Level 79
1,463 SR
1,316 Elo+

VS

Team Averages
Level 46
1,495 SR
1,457 Elo+
Apollo
Apollo
BBWDestroyer
Apollo
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,491 Elo+
Party 2
Ares
Ares
Kingdomhero813
Ares
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 16L
1,394 Elo+
Party 1
Thor
Thor
SasukeX129
Thor
Level 41
God Stats
3W - 3L
1,266 SR
Queue Stats
13W - 8L
1,542 Elo+
Solo
Janus
Janus
TheJuiceIsLoose3
Janus
Level 108
God Stats
2W - 2L
1,545 SR
Queue Stats
54W - 45L
1,419 Elo+
Party 1
Tyr
Tyr
xuqql
Tyr
Level 40
God Stats
11W - 9L
1,663 SR
Queue Stats
13W - 16L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
DampWizard
Serqet
10
1 / 3 / 0
5,900
536
3,851
11,497
4,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
8
0 / 3 / 0
4,927
448
2,488
10,106
7,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 2 / 1
5,706
519
2,492
4,886
2,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
XxSupaslayer
Jing Wei
8
0 / 3 / 0
4,932
448
3,355
5,391
1,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 0 / 0
5,757
523
1,915
7,235
3,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
10
3 / 0 / 4
6,319
574
10,963
5,173
2,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
2 / 0 / 6
6,370
579
3,054
8,666
7,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
3 / 1 / 4
6,129
557
3,855
10,150
3,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
3 / 0 / 6
6,356
578
5,018
4,391
1,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tyr
xuqql
Tyr
10
0 / 0 / 0
5,737
522
5,247
6,170
4,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
1
Kills
11
11
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Apollo
3
0
4
5
L
Serqet
DampWizard
Serqet
1
3
0
0.33
W
2
0
6
5
L
Khepri
0
3
0
0
W
3
1
4
5
W
3
0
6
6
L
0
2
1
0.25
L
Jing Wei
XxSupaslayer
Jing Wei
0
3
0
0
L
0
0
0
0
W
Tyr
xuqql
Tyr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,101
Damage
28,137
39,115
Taken
34,550
19,503
Mitigated
18,922
12,169
Healing
8,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
10,963
7,754
0
2,950
5,173
2,153
1
1,202
3,931
0
51,803
L
Serqet
DampWizard
Serqet
3,851
2,033
0
5,374
11,497
4,413
0
2,021
9,386
0
45,022
W
3,054
509
0
1,893
8,666
7,229
42
1,344
7,112
17,218
0
L
Khepri
2,488
421
64
2,564
10,106
7,327
0
2,627
7,405
12,185
0
W
3,855
1,518
0
2,060
10,150
3,662
0
864
9,026
0
40,224
W
5,018
463
0
758
4,391
1,422
536
1,180
3,045
44,003
0
L
2,492
186
0
1,253
4,886
2,178
0
1,422
3,392
33,858
0
L
Jing Wei
XxSupaslayer
Jing Wei
3,355
2,075
0
937
5,391
1,892
0
1,732
3,625
0
26,466
L
1,915
522
0
1,977
7,235
3,693
0
0
7,235
404
34,924
W
Tyr
xuqql
Tyr
5,247
87
0
1,257
6,170
4,456
0
37
6,133
0
32,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,222
Gold Earned
30,911
267
Minions Killed
305
0
Camps Cleared
0
1,078,242
Distance Traveled
1,104,623
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,319
574
80
7
0
206,702
0
L
Serqet
5,900
536
76
7
0
262,536
0
W
Ares
6,370
579
18
2
0
216,097
3
L
Khepri
4,927
448
8
1
0
210,066
0
W
Thor
6,129
557
72
7
0
234,848
0
W
Janus
6,356
578
78
7
0
211,313
0
L
Tiamat
5,706
519
68
6
0
184,989
1
L
Jing Wei
4,932
448
55
5
0
209,652
0
L
Surtr
5,757
523
60
5
0
210,999
0
W
Tyr
5,737
522
57
5
0
235,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role