Player Matchup

Vulcan
Vulcan
AlbertAlexd
Vulcan
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 15L
1,614 Elo+
Party 1
Da Ji
Da Ji
JONDIMASTER
Da Ji
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 21L
1,608 Elo+
Party 1
Shiva
Shiva
teoelmasfeo
Shiva
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 21L
1,614 Elo+
Party 1
Team Averages
Level 128
1,500 SR
1,612 Elo+

VS

Team Averages
Level 83
1,614 SR
1,443 Elo+
Anubis
Anubis
 
Anubis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Deusex9567
Geb
Level 45
God Stats
2W - 2L
1,841 SR
Queue Stats
73W - 57L
1,628 Elo+
Solo
Camazotz
Camazotz
MateusMiotto
Camazotz
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 22L
1,200 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
4 / 0 / 2
9,403
855
12,590
3,974
2,143
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
2 / 1 / 4
8,312
756
6,777
9,055
6,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 1 / 4
8,213
747
4,235
8,163
6,971
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
0 / 1 / 1
7,332
667
2,997
7,227
2,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 0 / 2
7,470
679
8,993
8,836
7,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Camazotz
MateusMiotto
Camazotz
10
2 / 6 / 0
7,548
686
1,822
10,544
3,234
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
7
Kills
2
2
Deaths
7
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
1
1
0.5
W
Vulcan
4
0
2
5
L
0
0
2
1
W
2
1
4
4
L
Camazotz
MateusMiotto
Camazotz
2
6
0
0.33
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,602
Damage
13,812
21,192
Taken
26,607
15,245
Mitigated
13,295
3,513
Healing
5,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,997
0
0
1,829
7,227
2,675
0
3,771
3,206
32,248
0
W
Vulcan
12,590
2,576
0
424
3,974
2,143
0
2,496
1,232
51,678
0
L
8,993
350
0
2,691
8,836
7,386
0
4,378
4,209
22,966
0
W
6,777
1,025
0
1,410
9,055
6,131
0
4,813
3,875
0
24,820
L
Camazotz
MateusMiotto
Camazotz
1,822
594
0
1,238
10,544
3,234
0
4,797
5,350
0
11,407
W
4,235
334
342
1,337
8,163
6,971
0
4,242
3,328
794
19,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,928
Gold Earned
22,350
131
Minions Killed
98
0
Camps Cleared
0
660,487
Distance Traveled
625,420
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,332
667
52
5
0
189,960
4
W
Vulcan
9,403
855
61
6
0
232,787
0
L
Geb
7,470
679
20
2
0
214,920
2
W
Da Ji
8,312
756
30
3
0
198,572
0
L
Camazotz
7,548
686
26
2
0
220,540
0
W
Shiva
8,213
747
40
4
0
229,128
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role