Player Matchup

Raijin
Raijin
 
Raijin
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
BBWDestroyer
Awilix
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,463 Elo+
Party 2
Horus
Horus
Nacoxskbl
Horus
Level 42
God Stats
52W - 43L
1,458 SR
Queue Stats
82W - 85L
1,336 Elo+
Party 3
Izanami
Izanami
NicoPlay777
Izanami
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 23L
1,252 Elo+
Party 3
Tyr
Tyr
xuqql
Tyr
Level 40
God Stats
11W - 9L
1,627 SR
Queue Stats
13W - 16L
1,408 Elo+
Party 2
Team Averages
Level 32
1,517 SR
1,392 Elo+

VS

Team Averages
Level 61
1,533 SR
1,455 Elo+
Surtr
Surtr
BanjoBud7
Surtr
Level 54
God Stats
8W - 6L
1,503 SR
Queue Stats
49W - 75L
1,436 Elo+
Party 1
Danzaburou
Danzaburou
DaddyGotLoud
Danzaburou
Level 24
God Stats
14W - 19L
1,479 SR
Queue Stats
60W - 90L
1,447 Elo+
Party 1
Ra
Ra
Honkformoney1
Ra
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 141L
1,442 Elo+
Party 1
Thanatos
Thanatos
LittleJungleBoi
Thanatos
Level 126
God Stats
24W - 28L
1,586 SR
Queue Stats
261W - 310L
1,485 Elo+
Party 1
Ganesha
Ganesha
Z4NiiX
Ganesha
Level 33
God Stats
23W - 18L
1,597 SR
Queue Stats
75W - 70L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
5 / 2 / 2
8,287
691
8,019
6,379
1,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Awilix
12
6 / 0 / 5
7,285
607
10,016
9,225
2,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
Nacoxskbl
Horus
8
0 / 2 / 10
6,011
501
4,229
9,053
6,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Izanami
NicoPlay777
Izanami
10
4 / 4 / 3
6,584
549
4,753
9,209
2,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tyr
xuqql
Tyr
12
2 / 0 / 2
7,299
608
7,053
6,288
5,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
BanjoBud7
Surtr
10
0 / 4 / 0
5,859
488
2,624
11,831
5,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
DaddyGotLoud
Danzaburou
10
1 / 3 / 1
5,901
492
4,927
7,307
2,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
4 / 1 / 0
6,603
550
5,532
5,257
2,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
11
2 / 5 / 3
6,480
540
7,050
13,942
5,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
Z4NiiX
Ganesha
9
0 / 4 / 5
5,890
491
2,164
10,171
6,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
17
Kills
7
8
Deaths
17
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
5
2
2
3
W
Awilix
6
0
5
8.5
L
Surtr
BanjoBud7
Surtr
0
4
0
0
L
Danzaburou
DaddyGotLoud
Danzaburou
1
3
1
0.5
L
4
1
0
4
L
Thanatos
2
5
3
0.7
W
Horus
Nacoxskbl
Horus
0
2
10
2.5
W
Izanami
NicoPlay777
Izanami
4
4
3
1.38
L
Ganesha
Z4NiiX
Ganesha
0
4
5
0.63
W
Tyr
xuqql
Tyr
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,070
Damage
22,297
40,154
Taken
48,508
19,022
Mitigated
22,451
9,866
Healing
18,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
8,019
831
0
707
6,379
1,942
0
1,873
4,476
74,159
0
W
Awilix
10,016
4,260
0
1,605
9,225
2,912
0
1,917
7,308
0
45,056
L
Surtr
BanjoBud7
Surtr
2,624
855
0
3,703
11,831
5,577
0
0
11,831
541
32,397
L
Danzaburou
DaddyGotLoud
Danzaburou
4,927
2,344
0
2,503
7,307
2,340
0
0
7,307
0
37,419
L
5,532
543
552
1,825
5,257
2,268
0
2,230
3,027
47,894
0
L
Thanatos
7,050
2,221
0
6,668
13,942
5,364
0
2,614
11,328
0
59,843
W
Horus
Nacoxskbl
Horus
4,229
2,271
880
3,154
9,053
6,418
0
2,400
6,653
0
18,545
W
Izanami
NicoPlay777
Izanami
4,753
3,711
0
1,657
9,209
2,745
0
1,775
7,434
0
38,725
L
Ganesha
Z4NiiX
Ganesha
2,164
222
0
2,850
10,171
6,902
0
3,175
6,996
10,691
0
W
Tyr
xuqql
Tyr
7,053
265
0
1,863
6,288
5,005
0
32
6,256
0
41,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,466
Gold Earned
30,733
365
Minions Killed
312
0
Camps Cleared
0
1,252,805
Distance Traveled
1,224,370
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,287
691
141
12
0
239,069
2
W
Awilix
7,285
607
61
5
0
288,279
2
L
Surtr
5,859
488
61
5
0
238,866
0
L
Danzaburou
5,901
492
64
5
0
228,764
1
L
Ra
6,603
550
87
7
0
265,360
2
L
Thanatos
6,480
540
98
8
0
255,132
0
W
Horus
6,011
501
20
2
0
246,968
1
W
Izanami
6,584
549
77
6
0
220,302
0
L
Ganesha
5,890
491
2
0
0
236,248
0
W
Tyr
7,299
608
66
6
0
258,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role